Difference between revisions of "Sacred 2:Combat Discipline"
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Gogoblender (talk | contribs) (New page: Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts you can have in a combo) |
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− | Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts you can have in a combo | + | ===http://www.sacredwiki.org/images/Sacred_2/Skills/combatdiscipline.gif '''Combat Discipline'''=== |
+ | Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts you can have in a combo. | ||
+ | |||
+ | |||
+ | |||
+ | ====Properties==== | ||
+ | * Regeneration time bonus stacks with Concentration skill bonus. | ||
+ | |||
+ | * Combat Discipline improves regeneration '''only''' for Arts that are in a combo, but you can assign a single Art to a combo to reap the benefits. | ||
+ | |||
+ | * Combat Discipline allows the use of three Combat Arts in a combo, instead of two. At skill level 75, Combat Discipline allows the use of four Combat Arts in a combo. | ||
+ | |||
+ | * Combat Discipline gives a global damage boost for '''all''' arts, in or out of combo. The bonus increases as you put more skill points in it. To translate the "+ X" into percentage, divide it by 1000 (for example "+ 74" is actually a 0,074% increase, apparently rounded up to two decimals). | ||
+ | |||
+ | |||
+ | |||
+ | ====Breakpoints==== | ||
+ | * Regeneration time bonus is fixed at 10% | ||
+ | |||
+ | * The damage bonus is increased in steps as shown in the table below: | ||
+ | |||
+ | |||
+ | {| width="80%" cellspacing="0" | ||
+ | |-align="center" | ||
+ | |width="13%" style="background-color:#7F704F;color:#DFAD00;font-weight:bold;font-size:1.4em;border-style: solid;border-top-width:1px;border-left-width:1px;border-color:#3F3A2F;border-width: 1px;padding:4px;" align="left"| Skill level | ||
+ | |class="cellborderth"| 1 | ||
+ | |class="cellborderth"| 2 | ||
+ | |class="cellborderth"| 3 | ||
+ | |class="cellborderth"| 4 | ||
+ | |class="cellborderth"| 5 | ||
+ | |class="cellborderth"| 6 | ||
+ | |class="cellborderth"| 7 | ||
+ | |class="cellborderth"| 8 | ||
+ | |class="cellborderth"| 9 | ||
+ | |class="cellborderth"| 10 | ||
+ | |class="cellborderth"| 11 | ||
+ | |class="cellborderth"| 12 | ||
+ | |class="cellborderth"| 13 | ||
+ | |class="cellborderth"| 14 | ||
+ | |class="cellborderth"| 15 | ||
+ | |class="cellborderth"| 16 | ||
+ | |class="cellborderth"| 17 | ||
+ | |class="cellborderth"| 18 | ||
+ | |class="cellborderth"| 19 | ||
+ | |class="cellborderth"| 20 | ||
+ | |||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|Damage bonus: | ||
+ | |class="cellborder"| + 74 | ||
+ | |class="cellborder"| + 102 | ||
+ | |class="cellborder"| + 131 | ||
+ | |class="cellborder"| + 158 | ||
+ | |class="cellborder"| + 185 | ||
+ | |class="cellborder"| + 212 | ||
+ | |class="cellborder"| + 238 | ||
+ | |class="cellborder"| + 263 | ||
+ | |class="cellborder"| + 288 | ||
+ | |class="cellborder"| + 313 | ||
+ | |class="cellborder"| + 337 | ||
+ | |class="cellborder"| + 361 | ||
+ | |class="cellborder"| + 384 | ||
+ | |class="cellborder"| + 407 | ||
+ | |class="cellborder"| + 430 | ||
+ | |class="cellborder"| + 452 | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |} | ||
+ | |||
+ | |||
+ | {| width="80%" cellspacing="0" | ||
+ | |-align="center" | ||
+ | |width="13%" style="background-color:#7F704F;color:#DFAD00;font-weight:bold;font-size:1.4em;border-style: solid;border-top-width:1px;border-left-width:1px;border-color:#3F3A2F;border-width: 1px;padding:4px;" align="left"| Skill level | ||
+ | |class="cellborderth"| 21 | ||
+ | |class="cellborderth"| 22 | ||
+ | |class="cellborderth"| 23 | ||
+ | |class="cellborderth"| 24 | ||
+ | |class="cellborderth"| 25 | ||
+ | |class="cellborderth"| 26 | ||
+ | |class="cellborderth"| 27 | ||
+ | |class="cellborderth"| 28 | ||
+ | |class="cellborderth"| 29 | ||
+ | |class="cellborderth"| 30 | ||
+ | |class="cellborderth"| 31 | ||
+ | |class="cellborderth"| 32 | ||
+ | |class="cellborderth"| 33 | ||
+ | |class="cellborderth"| 34 | ||
+ | |class="cellborderth"| 35 | ||
+ | |class="cellborderth"| 36 | ||
+ | |class="cellborderth"| 37 | ||
+ | |class="cellborderth"| 38 | ||
+ | |class="cellborderth"| 39 | ||
+ | |class="cellborderth"| 40 | ||
+ | |||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|Damage bonus: | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |} | ||
+ | |||
+ | |||
+ | {| width="80%" cellspacing="0" | ||
+ | |-align="center" | ||
+ | |width="13%" style="background-color:#7F704F;color:#DFAD00;font-weight:bold;font-size:1.4em;border-style: solid;border-top-width:1px;border-left-width:1px;border-color:#3F3A2F;border-width: 1px;padding:4px;" align="left"| Skill level | ||
+ | |class="cellborderth"| 41 | ||
+ | |class="cellborderth"| 42 | ||
+ | |class="cellborderth"| 43 | ||
+ | |class="cellborderth"| 44 | ||
+ | |class="cellborderth"| 45 | ||
+ | |class="cellborderth"| 46 | ||
+ | |class="cellborderth"| 47 | ||
+ | |class="cellborderth"| 48 | ||
+ | |class="cellborderth"| 49 | ||
+ | |class="cellborderth"| 50 | ||
+ | |class="cellborderth"| 51 | ||
+ | |class="cellborderth"| 52 | ||
+ | |class="cellborderth"| 53 | ||
+ | |class="cellborderth"| 54 | ||
+ | |class="cellborderth"| 55 | ||
+ | |class="cellborderth"| 56 | ||
+ | |class="cellborderth"| 57 | ||
+ | |class="cellborderth"| 58 | ||
+ | |class="cellborderth"| 59 | ||
+ | |class="cellborderth"| 60 | ||
+ | |||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|Damage bonus: | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |} | ||
+ | |||
+ | |||
+ | {| width="80%" cellspacing="0" | ||
+ | |-align="center" | ||
+ | |width="13%" style="background-color:#7F704F;color:#DFAD00;font-weight:bold;font-size:1.4em;border-style: solid;border-top-width:1px;border-left-width:1px;border-color:#3F3A2F;border-width: 1px;padding:4px;" align="left"| Skill level | ||
+ | |class="cellborderth"| 61 | ||
+ | |class="cellborderth"| 62 | ||
+ | |class="cellborderth"| 63 | ||
+ | |class="cellborderth"| 64 | ||
+ | |class="cellborderth"| 65 | ||
+ | |class="cellborderth"| 66 | ||
+ | |class="cellborderth"| 67 | ||
+ | |class="cellborderth"| 68 | ||
+ | |class="cellborderth"| 69 | ||
+ | |class="cellborderth"| 70 | ||
+ | |class="cellborderth"| 71 | ||
+ | |class="cellborderth"| 72 | ||
+ | |class="cellborderth"| 73 | ||
+ | |class="cellborderth"| 74 | ||
+ | |class="cellborderth"| 75 | ||
+ | |class="cellborderth"| 76 | ||
+ | |class="cellborderth"| 77 | ||
+ | |class="cellborderth"| 78 | ||
+ | |class="cellborderth"| 79 | ||
+ | |class="cellborderth"| 80 | ||
+ | |||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|Damage bonus: | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |class="cellborder"| + ... | ||
+ | |} |
Revision as of 04:36, 2 November 2008
Combat Discipline
Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts you can have in a combo.
Properties
- Regeneration time bonus stacks with Concentration skill bonus.
- Combat Discipline improves regeneration only for Arts that are in a combo, but you can assign a single Art to a combo to reap the benefits.
- Combat Discipline allows the use of three Combat Arts in a combo, instead of two. At skill level 75, Combat Discipline allows the use of four Combat Arts in a combo.
- Combat Discipline gives a global damage boost for all arts, in or out of combo. The bonus increases as you put more skill points in it. To translate the "+ X" into percentage, divide it by 1000 (for example "+ 74" is actually a 0,074% increase, apparently rounded up to two decimals).
Breakpoints
- Regeneration time bonus is fixed at 10%
- The damage bonus is increased in steps as shown in the table below:
Skill level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Damage bonus: | + 74 | + 102 | + 131 | + 158 | + 185 | + 212 | + 238 | + 263 | + 288 | + 313 | + 337 | + 361 | + 384 | + 407 | + 430 | + 452 | + ... | + ... | + ... | + ... |
Skill level | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 |
Damage bonus: | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... |
Skill level | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 |
Damage bonus: | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... |
Skill level | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 |
Damage bonus: | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... | + ... |