Difference between revisions of "Sacred 2:Du'Rach Scarab Rider"

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(Created page with "<onlyinclude>{{Enemy |Stats=File:Du'rach scarb rider stats.png |Thumb=160px |Damage and Weaknesses= Damage Types: *{{Physical}} *{{Magic}}...")
 
 
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* Racial Type: [[Sacred 2:Humanoid Monster - Diablo 2 Fallen|Humanoid Monster]]
 
* Racial Type: [[Sacred 2:Humanoid Monster - Diablo 2 Fallen|Humanoid Monster]]
 
* All Du'Rach have physical-to-magic damage conversion on their weapon attacks, and additional [[Sacred 2:Damage Mitigation|damage mitigation]] against magic damage.
 
* All Du'Rach have physical-to-magic damage conversion on their weapon attacks, and additional [[Sacred 2:Damage Mitigation|damage mitigation]] against magic damage.
* Like the [[Sacred 2:Du'Rach Sand Raider|Sand Raiders]], the Du'Rach Scarab Riders are hidden until the player gets close.  They then appear in a dust cloud and will usually use their ''Sprint'' move right away to teleport to the player.
 
  
 
'''Special Abilities:'''
 
'''Special Abilities:'''

Latest revision as of 17:24, 17 February 2017

Damage Types:

Weakest Against:

Region: Bengaresh Desert

Damage Types:

Weakest Against:

Region: Bengaresh Desert

Battle Notes

Special Abilities:

  • Burning Hard Hit - a hard hit attack with boosted attack rating, extra fire damage and a +35% chance for burning.
  • Weaken (elites only) - a blue area-of-effect nova that debuffs the player's physical armor and attack rating for 15 seconds. Causes no damage.


See Also: