Difference between revisions of "Sacred 2:Bestiary - Diablo 2 Fallen"

From SacredWiki
Jump to navigation Jump to search
Line 14: Line 14:
 
<center>{{titlebar|C09709|[[Sacred 2:Diablo 2 Fallen Super Uniques|Super Unique]]}}</center>
 
<center>{{titlebar|C09709|[[Sacred 2:Diablo 2 Fallen Super Uniques|Super Unique]]}}</center>
 
'''Elite enemies with power and resilience sometimes approaching boss-level, super uniques are special foes with unique names and appearances.  They always appear in the same location and scale to the player's level when they enter the game.  Each one is a recreation of a super unique from the original Diablo 1 & 2.'''
 
'''Elite enemies with power and resilience sometimes approaching boss-level, super uniques are special foes with unique names and appearances.  They always appear in the same location and scale to the player's level when they enter the game.  Each one is a recreation of a super unique from the original Diablo 1 & 2.'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:Demon - Diablo 2 Fallen|Demon]]}}</center>
 +
'''Description to be filled in'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:Dragon - Diablo 2 Fallen|Dragon]]}}</center>
 +
'''Description to be filled in'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:Amazon Enemy|Amazon]]}}</center>
 +
'''Description to be filled in'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:Energy - Diablo 2 Fallen|Energy]]}}</center>
 +
'''Description to be filled in'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:High Elf Enemy - Diablo 2 Fallen|High Elf]]}}</center>
 +
'''Description to be filled in'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:Human Enemy - Diablo 2 Fallen|Human]]}}</center>
 +
'''Description to be filled in'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:Humanoid Monster - Diablo 2 Fallen|Humanoid Monster]]}}</center>
 +
'''Humanoid Monsters are those sentient monsters that have developed their own cultures and societies, but yet are no less monstrous and savage for it.'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:Insect - Diablo 2 Fallen|Insect]]}}</center>
 +
'''Description to be filled in'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:Mechanical - Diablo 2 Fallen|Mechanical]]}}</center>
 +
'''Description to be filled in'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:Monster - Diablo 2 Fallen|Monster]]}}</center>
 +
'''Description to be filled in'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:Orc Enemy - Diablo 2 Fallen|Orc]]}}</center>
 +
'''Description to be filled in'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:Plant - Diablo 2 Fallen|Plant]]}}</center>
 +
'''Description to be filled in'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:T-Mutant - Diablo 2 Fallen|T-Mutant]]}}</center>
 +
'''Description to be filled in'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:Traps|Traps]]}}</center>
 +
'''Traps are static opponents installed on the ground or on walls which harm anyone who comes within range.  Traps in Diablo 2 Fallen were not changed from the vanilla game.  Therefore the link above will take the player to the standard Traps bestiary for Sacred 2.'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:Undead - Diablo 2 Fallen|Undead]]}}</center>
 +
'''Description to be filled in'''
 +
|}
 +
 +
{| width="100%" style="background: transparent;"
 +
|valign="top" style="border: 1px solid #7F704F; border-right-width: 3px; border-bottom-width: 3px; padding: .5em 1em; margin: 1em; background-color: #D1BB8A;"|
 +
<center>{{titlebar|C09709|[[Sacred 2:Wild Animal - Diablo 2 Fallen|Wild Animal]]}}</center>
 +
'''Description to be filled in'''
 
|}
 
|}
  

Revision as of 13:27, 13 February 2017

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.


Below are the descriptions of each enemy type found in the mod Diablo 2 Fallen, a mod for Sacred 2. Clicking the header button of an enemy type will take you to a new page on SacredWiki with more information.

lsTitle.png
rsTitle.png

Extra-strong monsters can be found lurking in various locations throughout Ancaria. Often using special attacks, boss monsters hit harder and faster, and can be very difficult to kill. There are many new bosses in the mod as well as redesigns of old ones. All Bosses, old and new, have an even higher chance for dropping good loot in Diablo 2 Fallen.

lsTitle.png
rsTitle.png

Elite enemies with power and resilience sometimes approaching boss-level, super uniques are special foes with unique names and appearances. They always appear in the same location and scale to the player's level when they enter the game. Each one is a recreation of a super unique from the original Diablo 1 & 2.

lsTitle.png
rsTitle.png

Description to be filled in

lsTitle.png
rsTitle.png

Description to be filled in

lsTitle.png
rsTitle.png

Description to be filled in

lsTitle.png
rsTitle.png

Description to be filled in

lsTitle.png
rsTitle.png

Description to be filled in

lsTitle.png
rsTitle.png

Description to be filled in

lsTitle.png
rsTitle.png

Humanoid Monsters are those sentient monsters that have developed their own cultures and societies, but yet are no less monstrous and savage for it.

lsTitle.png
rsTitle.png

Description to be filled in

lsTitle.png
rsTitle.png

Description to be filled in

lsTitle.png
rsTitle.png

Description to be filled in

lsTitle.png
rsTitle.png

Description to be filled in

lsTitle.png
rsTitle.png

Description to be filled in

lsTitle.png
rsTitle.png

Description to be filled in

lsTitle.png
rsTitle.png

Traps are static opponents installed on the ground or on walls which harm anyone who comes within range. Traps in Diablo 2 Fallen were not changed from the vanilla game. Therefore the link above will take the player to the standard Traps bestiary for Sacred 2.

lsTitle.png
rsTitle.png

Description to be filled in

lsTitle.png
rsTitle.png

Description to be filled in


See Also: