Difference between revisions of "Sacred 2:War Cry"
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Revision as of 19:53, 13 November 2016
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
This is a Spell Damage Based Combat Art.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- War Cries Lore - increases damage, critical chance, casting speed, and allows for modification points.
- War Cries Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - will lower this combat art's regeneration time.
- Ancient Magic - increases the damage and lowers opponent's resistances to its damage.
- Combat Discipline - will increase its damage and reduce its regeneration time if this Combat Art is placed within a combo.
- Damage Lore - will improve the chance, duration, and strength of open wounds (secondary damage effect) triggered by War Cry's physical damage.
The following attributes will affect this combat art:
- Intelligence will increase the damage and spell intensity
- Stamina will lower regeneration time
Usage Strategies
- Crack only lowers existing enemy resistances, and can't lower the value below 0. So for example if an enemy doesn't have any poison resistance to begin with, they won't become any more vulnerable to poison damage.
- The item modifier "Opponent Level for Deadly Strike" (deathblow) does not normally work on spells, however by taking the gold mod Roar this item modifier will apply to War Cry, raising the threshold at which double damage is triggered.
- Combat Art Range +X% item modifier will boost the effective radius of this combat art.
- Stun overrides Knockback, so if the gold mod Rout is taken, enemies will not be knocked back if the stun effect triggers.
Pros and Cons
Pros
- Decent damage, good debuffs
Cons
- ...
Gallery
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