Difference between revisions of "Sacred 2:Two Handed Swords"

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(added blind guardian quest swords)
(added new cm patch sword and unlock sword)
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* [[Sacred 2:Seyr's Klinge|Seyr's Klinge]]
 
* [[Sacred 2:Seyr's Klinge|Seyr's Klinge]]
 
* [[Sacred 2:Uruk's Destiny|Uruk's Destiny]]
 
* [[Sacred 2:Uruk's Destiny|Uruk's Destiny]]
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* [[Sacred 2:Kroll's Law|Kroll's Law]] (Unlock Item)
  
 
'''[[Sacred 2:Legendary Database|Legendary]] Two-Handed Swords:'''
 
'''[[Sacred 2:Legendary Database|Legendary]] Two-Handed Swords:'''

Revision as of 13:01, 8 December 2014

Sword Weapons Modifiers for Two-Handed Swords

Item Level refers to the minimum level the item must be for the modifier to be able to appear. The item level 70 modifier requires the Sword Weapons mastery for it to be unlocked.

Item Level 1 25 70 - Requires Mastery
Modifier Chance for deadly wounds Chance to inflict deep wounds Opponent's armor: Physical


Damage Types

  • Two-Handed Swords typically deal physical damage, however depending on the weapon they will also deal any of the other Damage Types. The additional damage types are not restricted to a single one at a time, a player may have Two-Handed Swords that have multiple elemental damages, allowing for several different Secondary Damage Effects being possible without any additional gear.
  • Two-Handed Swords gain damage from Strength.


Damage

  • High


Types

Two Handed Swords consist of:

  • Great Sword
  • Flamberge
  • War Blade


Common Two-Handed Swords


CM Patch Only


Notable Two-Handed Swords


Unique Two-Handed Swords:

Legendary Two-Handed Swords:


See Also