Difference between revisions of "Sacred 2:Torik's Oath"

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<u>Class:</u> '''Dragon Mage'''
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'''<u>Class:</u>''' '''[[Sacred 2:Dragon Mage|Dragon Mage]]'''
 
   
 
   
<u>Set name:</u> '''Torik's Oath'''
+
'''<u>Set name:</u>''' '''Torik's Oath'''
  
<u>Set item names:</u>
+
http://www.sacredwiki.org/images/Sacred_2/Aspects/DM_Asp_03.gif This set focuses on the Dragon Mage's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Mentalism|Mentalism]]'''
 +
 
 +
'''<u>Set item names:</u>'''
 
* [[Sacred 2:Torik's Sight|Torik's Sight]] (Helm)
 
* [[Sacred 2:Torik's Sight|Torik's Sight]] (Helm)
 
* [[Sacred 2:Torik's Protection|Torik's Protection]] (Armor)
 
* [[Sacred 2:Torik's Protection|Torik's Protection]] (Armor)
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<u>Available sockets:</u>
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'''<u>Available sockets:</u>'''
 
* [[Image:Bronze.png]] 0 Bronze slots
 
* [[Image:Bronze.png]] 0 Bronze slots
 
* [[Image:Silver.png]] 8 Silver slots
 
* [[Image:Silver.png]] 8 Silver slots
 
* [[Image:Gold.png]] 8 Gold slots
 
* [[Image:Gold.png]] 8 Gold slots
  
<u>Armor Resistances:</u>
 
  
== Bonus to Combat Arts ==
+
<u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>
 +
* {{physical}}
 +
 
 +
 
 +
== Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
 
* [[Sacred 2:Aspect: "Name"|Aspect: Mentalism]] (Helm)
 
* [[Sacred 2:Aspect: "Name"|Aspect: Mentalism]] (Helm)
 
* [[Sacred 2:Combat Trance|Combat Trance]] (Belt)
 
* [[Sacred 2:Combat Trance|Combat Trance]] (Belt)
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== Bonus to skills ==
+
 
 +
== Bonus to [[Sacred 2:Skills|Skills]] ==
 
* [[Sacred 2:Combat Art Skills|Combat Art Skills]] (Gloves)
 
* [[Sacred 2:Combat Art Skills|Combat Art Skills]] (Gloves)
 
* [[Sacred 2:Defensive Skills|Defensive Skills]] (Boots)
 
* [[Sacred 2:Defensive Skills|Defensive Skills]] (Boots)
* [[Sacred 2:Aspect Focus|Mentalism Focus]] (Legs)
+
* [[Sacred 2:Mentalism Focus|Mentalism Focus]] (Legs)
* [[Sacred 2:Aspect Lore|Mentalism Lore]] (Helm)
+
* [[Sacred 2:Mentalism Lore|Mentalism Lore]] (Helm)
  
  
== Bonus to attributes ==
+
== Bonus to [[Sacred 2:Attributes|Attributes]] ==
  
  
== Item modifiers ==
+
== [[Sacred 2:Item Modifiers|Item Modifiers]] ==
 
* [[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]] (Armor)
 
* [[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]] (Armor)
 
* [[Sacred 2:Casting Speed|Casting Speed]] (Gloves)
 
* [[Sacred 2:Casting Speed|Casting Speed]] (Gloves)
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* [[Sacred 2:Detrimental magic effects|Detrimental magic effects]] (Armor)
 
* [[Sacred 2:Detrimental magic effects|Detrimental magic effects]] (Armor)
 
* [[Sacred 2:Regeneration Penalty from Buffs|Regeneration Penalty from Buffs]] (Belt)
 
* [[Sacred 2:Regeneration Penalty from Buffs|Regeneration Penalty from Buffs]] (Belt)
* [[Sacred 2:Regeneration Time: Mentalism|Regeneration Time: Mentalism]] (Belt)
+
* [[Sacred 2:Regeneration Time:|Regeneration Time:]] [[Sacred 2:Mentalism|Mentalism]] (Belt)
 
* [[Sacred 2:Run Speed|Run Speed]] (Boots)
 
* [[Sacred 2:Run Speed|Run Speed]] (Boots)
* [[Sacred 2:Spell Resistance X%|Spell resistance]] (Shoulders)
+
* [[Sacred 2:Spell Resistance X%|Spell Resistance]] (Shoulders)
  
 
== About the set ==
 
== About the set ==
 +
*Torik's Oath uses a variant skin of the "[[Sacred 2:Dragon Mage Special Set|Special Set]]" standard armor.
  
  
 
== The set bonuses ==
 
== The set bonuses ==
 +
These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]].  As the character levels up the Set Bonus will increase on a per level basis.  In some cases there will be no change in stats from one level to another.  This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses.  For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
  
 
{|cellspacing="0"
 
{|cellspacing="0"
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|class="cellborder"|  + 18
 
|class="cellborder"|  + 18
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|[[Sacred 2:Mentalism|Aspect: Mentalism]]
+
|class="cellborderlc" align="left"|[[Sacred 2:Aspect: "Name"|Aspect]]: [[Sacred 2:Mentalism|Mentalism]]
 
|class="cellborder"|  5
 
|class="cellborder"|  5
 
|class="cellborder"|  + 4
 
|class="cellborder"|  + 4
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|class="cellborder"|  + 19
 
|class="cellborder"|  + 19
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|Chance to Reflect: Combat Arts
+
|class="cellborderlc" align="left"|[[Sacred 2:Chance to reflect: Combat Arts|Chance to Reflect: Combat Arts]]
 
|class="cellborder"|  6
 
|class="cellborder"|  6
 
|class="cellborder"|  + 6.8%
 
|class="cellborder"|  + 6.8%
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== Recommended pieces ==
 
== Recommended pieces ==
 +
*...
  
 
== Set Item Drop Levels ==
 
== Set Item Drop Levels ==
 +
*Pieces begin dropping at level 15 and drop every 15 levels afterward.
 +
  
 +
==See Also==
 +
*[[Sacred 2:Set Items|Set Items]]
 +
*[[Sacred 2:Character Class|Character Class]]
  
 
|VALIGN="top" width="10%"|
 
|VALIGN="top" width="10%"|

Revision as of 02:34, 29 March 2014

download-button.png

Technical Data

Class: Dragon Mage

Set name: Torik's Oath

DM_Asp_03.gif This set focuses on the Dragon Mage's aspect: Mentalism

Set item names:


Available sockets:

  • Bronze.png 0 Bronze slots
  • Silver.png 8 Silver slots
  • Gold.png 8 Gold slots


Armor Resistances:


Bonus to Combat Arts


Bonus to Skills


Bonus to Attributes

Item Modifiers

About the set

  • Torik's Oath uses a variant skin of the "Special Set" standard armor.


The set bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.

# of Items Bronze Silver Gold Platinum Niobium (lvl 200)
All Skills 3 + 3 + 4 + 6 + 18
Aspect: Mentalism 5 + 4 + 4 + 6 + 19
Chance to Reflect: Combat Arts 6 + 6.8% + 7.6% + 9.3% + 17.3%
Regeneration Penalty from Buffs 7 - 14.6% - 16.8% - 18.2% - 28.5%

ToriksBenefits.gif

Recommended pieces

  • ...

Set Item Drop Levels

  • Pieces begin dropping at level 15 and drop every 15 levels afterward.


See Also

torik.gif


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