Difference between revisions of "Sacred 2:A Growing Danger"
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Revision as of 23:16, 19 December 2011
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Quick Walkthrough |
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Detailed Walkthrough
You arrive at Orcish Byway looking for a huge Golem you have been told about. After some investigations in the town, you cross the northwest forest as you have listened some people talked about a great crater in that direction. You find the crater, and a group of men at a side. He introduces himself as Beltario, the head of an investigation group called “Investigation Team Golem”. The guy looks nervous, and starts talking about some earth elementals that have gone away, with the risk they become muted by T-Energy. He asks you to kill the elementals before they become T-Mutants.
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Beltario tells you the elementals have gone by the ramp next to their camp, and he has seen some of them wandering around. So you walk the ramp up and you start searching the elementals. You find all eight of them wandering around, dispersed from west to northeast but quite near from the crater. You kill all the elementals, one by one, without too much effort.
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After killing all of the elementals you walk back to the investigation camp, and explain to Beltario that all the elementals have been destroyed.
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He is happy they only have to concentrate now on the big one and not having to care any more about those small ones. Uh... he said big Golem?
Quest Enemies
Mature Deranged Earth Elemental
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Damage Types: Weakest Against: Quest:A Growing Danger Quest Location: Orcish Byway in Artamark |
Deranged Earth Elemental
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Damage Types: Weakest Against: Quest:A Growing Danger Quest Location: Orcish Byway in Artamark |
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Damage Types: Weakest Against: Quest:A Growing Danger Quest Location: Orcish Byway in Artamark |
Logbook Entry
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