Difference between revisions of "Sacred 2:Celestial Magic"

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[[Sacred 2:Aspects |Aspects]] - Seraphim
 
[[Sacred 2:Aspects |Aspects]] - Seraphim
  

Revision as of 19:11, 23 August 2013

Aspects - Seraphim

Becoming learned in this aspect teaches the Seraphim the weaving of illumination and prayer. She fights using divine light and fire, just as an archangel might.


Baneful Smite

Gods_Char_Diff_CAs_18.gif A sudden flash of lightning leaps from the hands of the Seraphim, damaging and weakening the enemy. It may be further modified to become chain lightning.

Radiant Pillar

Gods_Char_Diff_CAs_20.gif A pillar of intense, bright light will appear from the heavens and strike down onto the target area. Adaptations include one short burst against a single strong enemy or a devastating area attack against groups of enemies.

Instill Belief

Gods_Char_Diff_CAs_22.gif Chance to convert the target and nearby opponents into allies for a brief period. Has no effect on boss enemies.

Hallowed Restoration

Gods_Char_Diff_CAs_27.gif Heals a considerable amount of the Seraphim's health or that of a targeted ally.

Cleansing Brilliance (Buff)

Gods_Char_Diff_CAs_29.gif This extrememly intense light will illuminate the area, damaging all minions of the dark especially undead and T-Energy creatures.

See Also