Difference between revisions of "Sacred 2:Swords"

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===[[Sacred 2:Sword Weapons|Sword Weapons]] Modifiers for Swords===
  
==Swords==
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Item Level refers to the minimum level the item must be for the modifier to be able to appear.  The item level 70 modifier requires the Sword Weapons mastery for it to be unlocked.
 
 
===Sword Weapons Lore Modifiers===
 
 
 
Item Level refers to the minimum level the item must be for the modifier to be able to appear.  The item level 70 modifier requires the appropriate mastery for it to be unlocked.
 
  
 
{|class="skills"
 
{|class="skills"
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!70 - Requires Mastery
 
!70 - Requires Mastery
 
|-align="center"
 
|-align="center"
|class="skillslc"|Modifier
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|class="skillslc"|[[Sacred 2:Item Modifiers|Modifier]]
|Combat Values: +Both ([[Sacred 2:Attack Value|Attack]] & [[Sacred 2:Defense Value|Defense]])
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|[[Sacred 2:Attack Value|Attack]] & [[Sacred 2:Defense Value|Defense]]
 
|[[Sacred 2:Opponent's defense value|Opponent's defense value]]
 
|[[Sacred 2:Opponent's defense value|Opponent's defense value]]
 
|[[Sacred 2:Chance for critical hits|Chance for critical hits]]
 
|[[Sacred 2:Chance for critical hits|Chance for critical hits]]
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===Damage Types===
 
===Damage Types===
* Swords typically deal [[Sacred 2:Physical|physical]] damage, however depending on the weapon they will also deal any of the other damage types.  The additional damage types are not restricted to a single one at a time, you can have swords that have multiple elemental damages, allowing for several different status effects being possible without any additional gear.
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* Swords typically deal [[Sacred 2:Physical|physical]] damage, however depending on the weapon they will also deal any of the other [[Sacred 2:Damage Types|Damage Types]].  The additional damage types are not restricted to a single one at a time, a player may have Swords that have multiple elemental damages, allowing for several different [[Sacred 2:Secondary Damage Effects|Secondary Damage Effects]] being possible without any additional gear.
 +
 
 
* Swords gain damage from [[Sacred 2:Strength|Strength]].
 
* Swords gain damage from [[Sacred 2:Strength|Strength]].
 +
  
 
===Damage===
 
===Damage===
 
* Moderate
 
* Moderate
 +
  
 
===Types===
 
===Types===
 
 
Swords consist of:
 
Swords consist of:
 
* Edged Blade
 
* Edged Blade
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===Common Swords===
 
===Common Swords===
 
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===Notable Swords===
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----
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'''[[Sacred 2:Uniques Database|Unique]] Swords:'''
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* [[Sacred 2:Bareneret's Judgement|Bareneret's Judgement]]
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* [[Sacred 2:Celestial Magic Unlock Item |Celestial Magic]]
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* [[Sacred 2:Darkened Soul|Darkened Soul]]
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* [[Sacred 2:Deathblade|Deathblade]]
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* [[Sacred 2:Flashing Glaive of Atherton|Flashing Glaive of Atherton]]
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* [[Sacred 2:Flaying Glaive of Atherton|Flaying Glaive of Atherton]]
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* [[Sacred 2:Hand of the Royal Guard|Hand of the Royal Guard]]
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* [[Sacred 2:Huntress of Light|Huntress of Light]]
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* [[Sacred 2:Lord Wayne's Player Killer|Lord Wayne's Player Killer]]
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* [[Sacred 2:Quetzal's First Strike|Quetzal's First Strike]]
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* [[Sacred 2:Righteous Desire|Righteous Desire]]
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* [[Sacred 2:Romuil's Tears|Romuil's Tears]]
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* [[Sacred 2:Serpent's Tongue|Serpent's Tongue]]
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* [[Sacred 2:Shattersword|Shattersword]]
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* [[Sacred 2:Song of the Wilds|Song of the Wilds]]
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* [[Sacred 2:Sword of the Blood Dryads|Sword of the Blood Dryads]]
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* [[Sacred 2:Ysandrifa's Law|Ysandrifa's Law]]
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'''[[Sacred 2:Legendary Database|Legendary]] Swords:'''
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* [[Sacred 2:Boneslicer|Boneslicer]]
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* [[Sacred 2:Magisil|Magisil]]
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* [[Sacred 2:Soorn's Doombringer|Soorn's Doombringer]]
 +
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'''[[Sacred 2:Set Items|Set]] Swords:'''
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* [[Sacred 2:Holy Wrath|Holy Wrath]]
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* [[Sacred 2:Icingdeath|Icingdeath]]
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* [[Sacred 2:Twinkle|Twinkle]]
  
  
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===See Also===
 +
----
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* [[Sacred 2:Strength Based Weapons|Strength Based Weapons]]
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* [[Sacred 2:Items|Items]]
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* [[Sacred 2:Item Modifiers|Item Modifiers]]
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* [[Sacred 2:Skills|Skills]]
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* [[Sacred 2:Attributes|Attributes]]

Revision as of 09:06, 11 January 2014

Sword Weapons Modifiers for Swords

Item Level refers to the minimum level the item must be for the modifier to be able to appear. The item level 70 modifier requires the Sword Weapons mastery for it to be unlocked.

Item Level 1 25 70 - Requires Mastery
Modifier Attack & Defense Opponent's defense value Chance for critical hits


Damage Types

  • Swords typically deal physical damage, however depending on the weapon they will also deal any of the other Damage Types. The additional damage types are not restricted to a single one at a time, a player may have Swords that have multiple elemental damages, allowing for several different Secondary Damage Effects being possible without any additional gear.


Damage

  • Moderate


Types

Swords consist of:

  • Edged Blade
  • Annealed Blade
  • Hardened Blade


Common Swords




Notable Swords


Unique Swords:

Legendary Swords:

Set Swords:


See Also