Difference between revisions of "Sacred:Seraphim Combat Arts"

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[[Image:sg1stargatefront.jpg|thumb|300px|Seraphim Combat Arts Window]]
 
[[Image:sg1stargatefront.jpg|thumb|300px|Seraphim Combat Arts Window]]
 
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[[Image:sg1stargatefront.jpg|thumb|300px|Seraphim Combat Arts Window]]
 
'''[[Seraphim]]''' [[Combat Arts]]
 
'''[[Seraphim]]''' [[Combat Arts]]
  

Revision as of 00:33, 27 September 2007

File:Sg1stargatefront.jpg
Seraphim Combat Arts Window
File:Sg1stargatefront.jpg
Seraphim Combat Arts Window

Seraphim Combat Arts


Combat Jump

The Seraphim somersaults towards her opponent and strikes hard with her weapons when she lands.



BeeEffGee

The Seraphim conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This ranged weapon fires glistening spheres of energy.



The Seraphim conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This blessed device could fire glistening spheres of energy or strike directly like a melee weapon. If used ranged the speheres pass trough any opponents they meet causing them severe (physical damage based) injuries.

This Combat Art is augumented trough Weapon Lore (Damage) Concentration (Regeneration) and Long Handed (Attack Speed)

--Csaszar 18:50, 26 September 2007 (EDT)


Hunter-Seeker

The Seraphim hurls her weapon towards her opponent. All opponents within the circular flight path of the ?seeking? weapon may suffer severe damage when hit. The weapon will return to the Seraphim without fail.


Whirling Hit

The Seraphim spins around. With every rotation, all nearby opponents will suffer damage from the whirling assault.



Multi Hit

The Seraphim will strike at several opponents with a round-house kick.



Hard Hit

The Seraphim concentrates and strikes at her opponent with a single, heavy blow, inflicting severe damage on her enemy.


Attack

The Seraphim attacks her opponent with a combination of stabbing and slashing moves.



Irritation

The Seraphim stuns her opponent briefly with an irritating swirling light hanging about their head.



Conversion

The Seraphim's conversion spell makes an opponent change sides. The ?converted? opponent attacks their own allies, but the Seraphim and her allies cannot attack the converted creature.


Rotating Blades of Light

The Seraphim conjures two rotating blades of light. These blades move along with her and will damage any foes passing too close to the Seraphim.


Lightning Strike

The Seraphim conjures lightning which strikes at the opponent and inflicts damage.



Shield of Light

The Seraphim creates a shield of light, which surrounds her and will deflect basic projectiles. Magical and poison attacks will not be deflected



Light

The Seraphim increases the light radius surrounding her, thus enhancing the visible area. The intensity of the light will inflict damage on undead creatures.


Celestial Light

The Seraphim conjures a pillar of light from the heavens. All opponents within its light radius will suffer severe damage.


Strength of Faith

Strength of Faith increases the attack values of the Seraphim or the targeted ally.



Energy Bolts

The Seraphim will fire glistening flashes of energy from a mystical weapon of her ancestors for a brief period.