Difference between revisions of "Sacred 2:Cursed Forest"
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[[Sacred 2:Forest Border|Forest Border]] | [[Sacred 2:Forest Border|Forest Border]] | ||
− | [[Sacred 2:Halko's | + | [[Sacred 2:Halko's manor|Halko's Manor]] |
− | [[Sacred 2: | + | [[Sacred 2:Halko's old manor|Halko's Old Manor]] |
+ | |||
+ | [[Sacred 2:Khormynth's Refuge|Khormynth's Refuge]] | ||
[[Sacred 2:Last Stand|Last Stand]] | [[Sacred 2:Last Stand|Last Stand]] | ||
− | [[Sacred 2:Lost Crypt|Lost Crypt]] | + | |valign="top"|[[Sacred 2:Lost Crypt|Lost Crypt]] |
− | + | [[Sacred 2:Mishirla's Camp|Mishirla's Camp]] | |
[[Sacred 2:Mishirla's Prison|Mishirla's Prison]] | [[Sacred 2:Mishirla's Prison|Mishirla's Prison]] | ||
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[[Sacred 2:Sticklewort Patch|Sticklewort Patch]] | [[Sacred 2:Sticklewort Patch|Sticklewort Patch]] | ||
− | |valign="top"|[[Sacred 2:The Invisible | + | |valign="top"|[[Sacred 2:Summerfield|Summerfield]] |
+ | |||
+ | [[Sacred 2:The Invisible Labyrinth|The Invisible Labyrinth]] | ||
[[Sacred 2:Red River|Red River]] | [[Sacred 2:Red River|Red River]] | ||
[[Sacred 2:Tomb of Many|Tomb of Many]] | [[Sacred 2:Tomb of Many|Tomb of Many]] | ||
− | |||
− | |||
[[Sacred 2:Vein Lake|Vein Lake]] | [[Sacred 2:Vein Lake|Vein Lake]] | ||
[[Sacred 2:Village Ruins|Village Ruins]] | [[Sacred 2:Village Ruins|Village Ruins]] | ||
+ | |||
+ | [[Sacred 2:Zombie Camp|Zombie Camp]] | ||
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Revision as of 02:31, 8 September 2013
A long time ago, a battle raged between the armies of two mages. The magical energy released when the armies met turned this area into an eternal battleground. The undead troops of both armies are cursed to fight each other until the end of time.
One day during a foray, the Garema must have encountered the fighting troops in this area and killed some of the undead. That's how they got the weapons. Since Garema love nothing better than weapons they went deeper into this region. A grave mistake as it turned out! The Garema blood that was spilled expanded the borders of the battleground and now the battle threatens to spill over from this remote valley into the rest of the continent.
Unless the souls of the battling arch mages are destroyed, the danger to the rest of the world remains!
Places:
Abishai Stronghold | Field of Eternal Pain | Lost Crypt | Summerfield |