Difference between revisions of "Sacred 2:The Sleepy Badger"

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== Notes ==
 
== Notes ==
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== See Also==
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*[[Sacred 2:Regions of Ancaria|Regions of Ancaria]]
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*[[Sacred 2:Grave Inscriptions|Grave Inscriptions]]
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*[[Sacred 2:Easter Eggs|Easter Eggs]]
  
 
[[Category:Sacred 2 Places Of Ancaria|{{PAGENAME}}]] [[Category:Sacred 2 Places Of Tyr Lysia|{{PAGENAME}}]]
 
[[Category:Sacred 2 Places Of Ancaria|{{PAGENAME}}]] [[Category:Sacred 2 Places Of Tyr Lysia|{{PAGENAME}}]]

Revision as of 14:46, 12 February 2011




In The Sleepy Badger you can find the below services. See Map Icons:

gold-.png


The Sleepy Badger is an inn located west of the Happy Cow Farm, It is far enough from Sloeford to be a meeting point for those aren't welcome in Sloeford.

This is where the Inquisitor enters the gameworld.


Locate The Sleepy Badger on the Ancaria Interactive Map


Quests & NPC's

  • Inquisitor: Appears to all characters other than the Inquisitor. He does offer dialogue but does not give a quest.


Transportation

There is a monolith in the Happy Cow Farm, Southeast from The Sleepy Badger, which is the quickest and easiest place to go from.

If the monolith can't be used, the next closest reference is Sloeford. The Sleepy Badger is west of the Happy Cow Farm. Follow the road north of the barn west until you reach the inn.

Enemies

There are enemies inside The Sleepy Badger only for Inquisitor starting the single player Main Campaign. In that case, you must kill the Landlord and the Guest to start the campaign. Otherwise there aren't any enemies inside the inn.

When leaving the inn some brigands will be found in the way toward Happy Cow Farm. Even some wolves can be found if you walk far enough.

Interesting Photos

The Sleepy Badger
The inn entrance
The back view
Inside the inn
Upstairs the inn
Welcome to the Sleepy Badger
Somebody stop them please!


Notes

See Also