Difference between revisions of "Sacred 2:Throwing Daggers"
Jump to navigation
Jump to search
Line 11: | Line 11: | ||
!1 | !1 | ||
!25 | !25 | ||
− | ! | + | !70 - Requires Mastery |
|-align="center" | |-align="center" | ||
|class="skillslc"|Modifier | |class="skillslc"|Modifier | ||
Line 18: | Line 18: | ||
|Chance to halve Regeneration Time | |Chance to halve Regeneration Time | ||
|} | |} | ||
− | |||
===Damage Types=== | ===Damage Types=== |
Revision as of 20:30, 19 April 2010
Contents
Throwing Daggers
Throwing Daggers can be hard to find in stores, they look identical to sword-type daggers however they come with different modifiers. All in all they are quite similar to throwing stars however personally I find stars more effective because they have access to quite powerful rare modifiers.
Ranged Weapon Lore Modifications
At Level | 1 | 25 | 70 - Requires Mastery |
---|---|---|---|
Modifier | Chance to cause Open Wounds | Chance for Critical Hit | Chance to halve Regeneration Time |
Damage Types
- Throwing Daggers mostly deal physical damage, however they can also include other damage types.
- Throwing Daggers gain damage from Dexterity
Damage
- Low
Firing Speed
- Very Fast
Projectile Speed
- Moderate
Projectile Path
- Parabolic Curve
- Can be affected by terrain, however they work better than other ranged weapons in the desert because they can arc over the sand dunes at times.
Range
- Short
- Can pierce targets with appropriate modifiers. (On the bow itself or from the Dryad's Capricious Hunter tree)
Sockets
- Up to two gold sockets as well as the grey damage converter socket. However since they are one handed you can also equip a shield, adding additional sockets.