Difference between revisions of "Sacred 2:Garganthropod"

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=='''Combat Arts''' ==
+
='''Combat Arts''' =
 +
 
 +
== Reflection Shield ==
 +
This buff of the {{PAGENAME}}'s will reflect combat arts from players and thus cause damage to the player.  Regular melee attacks are not reflected.
  
=== Reflection Shield ===
 
 
{|
 
{|
 
|{{s2frame|[http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/garganthropodbuff.jpg http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/th_garganthropodbuff.jpg]}}
 
|{{s2frame|[http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/garganthropodbuff.jpg http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/th_garganthropodbuff.jpg]}}
|This buff of the {{PAGENAME}}'s will reflect combat arts from players and thus cause damage to the player.  Regular melee attacks appear to not be reflected.
 
 
|}
 
|}
  
=== Summon Minions===
+
<pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)
 +
 
 +
tokens = {
 +
entry0 = {"et_duration_sec", 1000, 5, 0, 8 },
 +
entry1 = {"et_chance_reflect_spell", 500, 30, 0, 41 },
 +
entry2 = {"et_chance_reflect_missile", 500, 30, 0, 41 },
 +
</pre>
 +
== Summon Minions==
 +
The {{PAGENAME}} summons two Mutated Scorpions to help fight.  These scorpions do magic damage which can complicate a player's ability to manage armor resistances. 
 
{|
 
{|
|{{s2frame|http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/mutatedscorpstats.gif}}
+
|{{s2frame|http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/mutatedscorpstats.gif|left}}
|The {{PAGENAME}} summons two Mutated Scorpions to help fight.  These scorpions do magic damage which can complicate a player's ability to manage armor resistances. 
 
 
|}
 
|}
=== Tail Strike ===
 
Garganganthropod uses it's tail to sting the player from underground and causes a poison [[Sacred 2:Damage over Time|DOT]] to the player.
 
  
=== Dirt Cloud ===
+
<pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)
 +
 
 +
tokens = {
 +
entry0 = {"et_summon_soldier", 3800, 280, 0, 8 },
 +
entry1 = {"et_summon_mylevel", 4, 1, 0, 4 },
 +
</pre>
 +
== Sting ==
 +
Garganganthropod uses it's tail to sting the player from underground and causes a poison '''[[Sacred 2:DOT|DOT]]''' to the player.
 +
 
 +
<pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)
 +
 
 +
tokens = {
 +
entry0 = {"et_dotdamage_poison", 1120, 560, 0, 42 },
 +
entry1 = {"et_spelldamage_physical", 700, 350, 0, 133 },
 +
</pre>
 +
== Tail Shock ==
 +
A "Hard Hit" type of melee attack that has significantly higher damage than a regular melee attack and can inflict '''[[Sacred 2:Poison|Poison]]'''.
 +
 
 +
<pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)
 +
tokens = {
 +
entry0 = {"et_mult_weapondamage", 1500, 5, 0, 9 },
 +
entry1 = {"et_AW_rel", 400, 100, 0, 5 },
 +
entry2 = {"et_baseAW", 100, 75, 0, 5 },
 +
entry3 = {"et_chance_poisoning", 200, 3, 0, 5 },
 +
</pre>
 +
== Dirt Cloud ==
 
Causes physical damage, can inflict '''[[Sacred 2:Weaken|weaken]]''' and reduce run speed to any player nearby.
 
Causes physical damage, can inflict '''[[Sacred 2:Weaken|weaken]]''' and reduce run speed to any player nearby.
  
Line 38: Line 69:
 
|}
 
|}
  
tokens = {
 
:entry0 = {"et_maxangle_cone", 90, 0, 0, 8 },
 
:entry1 = {"et_duration_sec", 1000, 0, 0, 8 },
 
:entry2 = {"et_debuff_stats", 1000, 100, 0, 42 },
 
:entry3 = {"et_debuff_movespeed", 500, 5, 0, 42 },
 
:entry4 = {"et_range_area", 1000, 0, 0, 4 },
 
:entry5 = {"et_spelldamage_physical", 420, 210, 0, 133 },
 
  
 +
<pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)
 +
 +
tokens = {
 +
entry0 = {"et_maxangle_cone", 90, 0, 0, 8 },
 +
entry1 = {"et_duration_sec", 1000, 0, 0, 8 },
 +
entry2 = {"et_debuff_stats", 1000, 100, 0, 42 },
 +
entry3 = {"et_debuff_movespeed", 500, 5, 0, 42 },
 +
entry4 = {"et_range_area", 1000, 0, 0, 4 },
 +
entry5 = {"et_spelldamage_physical", 420, 210, 0, 133 },
 +
</pre>
 
[[Category:Sacred 2 Enemies in Ancaria|G]]
 
[[Category:Sacred 2 Enemies in Ancaria|G]]
 
[[Category:Sacred 2 Bosses|G]]
 
[[Category:Sacred 2 Bosses|G]]

Revision as of 18:40, 23 January 2010

Damage Done:

Weak against:



Combat Arts

Reflection Shield

This buff of the Garganthropod's will reflect combat arts from players and thus cause damage to the player. Regular melee attacks are not reflected.

Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)

	tokens = {
		entry0 = {"et_duration_sec", 1000, 5, 0, 8 },
		entry1 = {"et_chance_reflect_spell", 500, 30, 0, 41 },
		entry2 = {"et_chance_reflect_missile", 500, 30, 0, 41 },

Summon Minions

The Garganthropod summons two Mutated Scorpions to help fight. These scorpions do magic damage which can complicate a player's ability to manage armor resistances.

Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)

	tokens = {
		entry0 = {"et_summon_soldier", 3800, 280, 0, 8 },
		entry1 = {"et_summon_mylevel", 4, 1, 0, 4 },

Sting

Garganganthropod uses it's tail to sting the player from underground and causes a poison DOT to the player.

Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)

	tokens = {
		entry0 = {"et_dotdamage_poison", 1120, 560, 0, 42 },
		entry1 = {"et_spelldamage_physical", 700, 350, 0, 133 },

Tail Shock

A "Hard Hit" type of melee attack that has significantly higher damage than a regular melee attack and can inflict Poison.

Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)
tokens = {
		entry0 = {"et_mult_weapondamage", 1500, 5, 0, 9 },
		entry1 = {"et_AW_rel", 400, 100, 0, 5 },
		entry2 = {"et_baseAW", 100, 75, 0, 5 },
		entry3 = {"et_chance_poisoning", 200, 3, 0, 5 },

Dirt Cloud

Causes physical damage, can inflict weaken and reduce run speed to any player nearby.


Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared)

	tokens = {
		entry0 = {"et_maxangle_cone", 90, 0, 0, 8 },
		entry1 = {"et_duration_sec", 1000, 0, 0, 8 },
		entry2 = {"et_debuff_stats", 1000, 100, 0, 42 },
		entry3 = {"et_debuff_movespeed", 500, 5, 0, 42 },
		entry4 = {"et_range_area", 1000, 0, 0, 4 },
		entry5 = {"et_spelldamage_physical", 420, 210, 0, 133 },