Difference between revisions of "Sacred 2:Dragon Mage Combat Arts"

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(restructured page to accommodate CA descriptions)
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*[[Sacred 2:Dragon Magic|Dragon Magic]]
 
*[[Sacred 2:Dragon Magic|Dragon Magic]]
  
*[[Sacred 2:Elemental Magic|Elemental magic]]
+
*[[Sacred 2:Elemental Magic|Elemental Magic]]
  
 
*[[Sacred 2:Mentalism|Mentalism]]
 
*[[Sacred 2:Mentalism|Mentalism]]
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{|width="100%" cellspacing="0" cellpadding="4"
+
== '''[[Sacred 2:Dragon Magic|Dragon Magic]]''' ==
|valign="top" align="center" style="font-size:14px;"|
+
{|
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/Aspects_Layer1.gif
+
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/Aspects_Layer1.gif
 +
|
 +
|}
  
Aspect<br />
 
'''Dragon Magic'''
 
 
----
 
----
{|width="100%"
+
==='''[[Sacred 2:Dragon Berserk|Dragon Berserk]]'''===
|-align="center"
+
{|
|[[Sacred 2:Dragon Berserk|Dragon Berserk]]
+
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/dragon_berserk.gif
 +
|Turn into a "dragon berserk", attack extend the transformation time. A player cannot talk to NPCs or use merchants, smiths or runemasters while in this form. Gives +% attack.
 +
|}
  
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/dragon_berserk.gif
+
==='''[[Sacred 2:Dragon Form|Dragon Form]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/dragon_form.gif
 +
|Turn into a dragon, can cast certain fire spells & gains a % armour & a % attack/defence bonus.
 +
|}
  
|[[Sacred 2:Dragon Form|Dragon Form]]
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==='''[[Sacred 2:Dragon Strike|Dragon Strike]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/dragon_strike.gif
 +
|Calls a dragon for aerial attacks (dragon flies over & casts a massive fireball doing AoE DoT fire damage.
 +
|}
  
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/dragon_form.gif
+
==='''[[Sacred 2:Eternal Fire|Eternal Fire]]'''===
|-align="center"
+
{|
|[[Sacred 2:Dragon Strike|Dragon Strike]]
+
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/eternal_fire.gif
 +
|Ignites an enemy & easily jumps over to nearby enemies (like [[Sacred 2:Viperish Disease|Viperish Disease]], but does fire DoT).
 +
|}
  
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/dragon_strike.gif
+
==='''[[Sacred 2:Familiar|Familiar]] (Buff)'''===
 
+
{|
|[[Sacred 2:Eternal Fire|Eternal Fire]]
+
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/familiar.gif
 +
|http://www.sacredwiki.org/images/Sacred_2/Icon/buffDMf.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
 +
The Dragon Mage summons a small dragon familiar which increases his stats (Increases Intelligence, Health Points and Willpower)
 +
|}
  
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/eternal_fire.gif
+
== '''[[Sacred 2:Elemental Magic|Elemental Magic]]''' ==
|-align="center"
+
{|
|colspan="2"|[[Sacred 2:Familiar|Familiar]] ([u]Buff[/u])
+
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/Aspects_Layer2.gif
 
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/familiar.gif
 
 
|}
 
|}
|valign="top" align="center" style="font-size:14px;border-left: thin solid #AAAAAA;"|
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/Aspects_Layer2.gif
 
  
Aspect<br />
 
'''Elemental Magic'''
 
 
----
 
----
{|width="100%"
+
==='''[[Sacred 2:Destroyer|Destroyer]]'''===
|-align="center"
+
{|
|[[Sacred 2:Destroyer|Destroyer]]
+
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/destroyer.gif
 +
|Summons stone spirits that attack nearby enemies & explode (summons ~4 minions that run to a random monster & explode doing damage).
 +
|}
  
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/destroyer.gif
+
==='''[[Sacred 2:Gust of Wind|Gust of Wind]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/gust_of_wind.gif
 +
|A strong gust of wind can damage, stun or knock back enemies.
 +
|}
  
|[[Sacred 2:Gust of Wind|Gust of Wind]]
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==='''[[Sacred 2:Magic Barrier|Magic Barrier]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/magic_barrier.gif
 +
|Summons a protective barrier of earth and stone.
 +
|}
  
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/gust_of_wind.gif
+
==='''[[Sacred 2:Tornado|Tornado]]'''===
|-align="center"
+
{|
|[[Sacred 2:Magic Barrier|Magic Barrier]]
+
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/tornado.gif
 +
|Unleashes a small tornado that moves towards the enemies.
 +
|}
  
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/magic_barrier.gif
+
==='''[[Sacred 2:Protector|Protector]] (Buff)'''===
 
+
{|
|[[Sacred 2:Tornado|Tornado]]
+
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/protector.gif
 
+
|http://www.sacredwiki.org/images/Sacred_2/Icon/buffDMf.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/tornado.gif
+
Calls an earth elemental protector.
|-align="center"
+
|}
|colspan="2"|[[Sacred 2:Protector|Protector]] ([u]Buff[/u])
 
  
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/protector.gif
+
== '''[[Sacred 2:Mentalism|Mentalism]]''' ==
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/Aspects_Layer3.gif
 
|}
 
|}
|width="33%" valign="top" align="center" style="font-size:14px;border-left: thin solid #AAAAAA;"|
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/Aspects_Layer3.gif
 
  
Aspect<br />
 
'''Mentalism'''
 
 
----
 
----
{|width="100%"
+
==='''[[Sacred 2:Mind Strike|Mind Strike]]'''===
|-align="center"
+
{|
|[[Sacred 2:Combat Trance|Combat Trance]]
+
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/mind_strike.gif
 +
|A mental blow that deals more damage to armored targets and slows the regeneration for their combat arts.
 +
|}
  
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/combat_trance.gif
+
==='''[[Sacred 2:Energy Blaze|Energy Blaze]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/energy_blaze.gif
 +
|Magic energy damages and burns enemies in the area of effect. (Starting Combat Art)
 +
|}
  
|[[Sacred 2:Energy Blaze|Energy Blaze]]
+
==='''[[Sacred 2:Maelstrom|Maelstrom]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/maelstrom.gif
 +
|Enemies are slowed and weakened in the area of effect, missiles are slowed (casts a massive dome over the targetted area).
 +
|}
  
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/energy_blaze.gif
+
==='''[[Sacred 2:Combat Trance|Combat Trance]]'''===
|-align="center"
+
{|
|[[Sacred 2:Maelstrom|Maelstrom]]
+
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/combat_trance.gif
 +
|Combat Trance reduces the caster's combat art cooldown and protects him from effect damage and stuns.
 +
|}
  
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/maelstrom.gif
+
==='''[[Sacred 2:Runes of Protection|Runes of Protection]]''' (Buff)===
 
+
{|
|[[Sacred 2:Mind Strike|Mind Strike]]
+
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/runes_of_protection.gif  
 
+
|http://www.sacredwiki.org/images/Sacred_2/Icon/buffDMf.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/mind_strike.gif
+
A magic armour that offers protection from melee attacks and spells (+physical armour, Block Chance: Combat Arts & chance to stun the target).
|-align="center"
 
|colspan="2"|[[Sacred 2:Runes of Protection|Runes of Protection]] ([u]Buff[/u])
 
 
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/runes_of_protection.gif
 
|}
 
 
|}
 
|}

Revision as of 10:57, 12 January 2010

Aspects


Dragon Magic

Aspects_Layer1.gif

Dragon Berserk

dragon_berserk.gif Turn into a "dragon berserk", attack extend the transformation time. A player cannot talk to NPCs or use merchants, smiths or runemasters while in this form. Gives +% attack.

Dragon Form

dragon_form.gif Turn into a dragon, can cast certain fire spells & gains a % armour & a % attack/defence bonus.

Dragon Strike

dragon_strike.gif Calls a dragon for aerial attacks (dragon flies over & casts a massive fireball doing AoE DoT fire damage.

Eternal Fire

eternal_fire.gif Ignites an enemy & easily jumps over to nearby enemies (like Viperish Disease, but does fire DoT).

Familiar (Buff)

familiar.gif buffDMf.gif This Combat Art is a (Buff)

The Dragon Mage summons a small dragon familiar which increases his stats (Increases Intelligence, Health Points and Willpower)

Elemental Magic

Aspects_Layer2.gif

Destroyer

destroyer.gif Summons stone spirits that attack nearby enemies & explode (summons ~4 minions that run to a random monster & explode doing damage).

Gust of Wind

gust_of_wind.gif A strong gust of wind can damage, stun or knock back enemies.

Magic Barrier

magic_barrier.gif Summons a protective barrier of earth and stone.

Tornado

tornado.gif Unleashes a small tornado that moves towards the enemies.

Protector (Buff)

protector.gif buffDMf.gif This Combat Art is a (Buff)

Calls an earth elemental protector.

Mentalism

Aspects_Layer3.gif

Mind Strike

mind_strike.gif A mental blow that deals more damage to armored targets and slows the regeneration for their combat arts.

Energy Blaze

energy_blaze.gif Magic energy damages and burns enemies in the area of effect. (Starting Combat Art)

Maelstrom

maelstrom.gif Enemies are slowed and weakened in the area of effect, missiles are slowed (casts a massive dome over the targetted area).

Combat Trance

combat_trance.gif Combat Trance reduces the caster's combat art cooldown and protects him from effect damage and stuns.

Runes of Protection (Buff)

runes_of_protection.gif buffDMf.gif This Combat Art is a (Buff)

A magic armour that offers protection from melee attacks and spells (+physical armour, Block Chance: Combat Arts & chance to stun the target).