Difference between revisions of "Sacred 2:Runes of Protection"
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==Skills and Attributes== | ==Skills and Attributes== | ||
The following skills will affect this combat art: | The following skills will affect this combat art: | ||
− | * | + | * Mentalism Lore - improves damage, critical chance and casting speed |
− | * | + | * Mentalism Focus - improves regeneration time and maximum combat art levels |
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time | * [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time | ||
* [[Sacred 2:Stamina |'''Stamina''']] reduces regeneration time as usual. | * [[Sacred 2:Stamina |'''Stamina''']] reduces regeneration time as usual. |
Revision as of 11:23, 6 November 2009
(buff) A magic armour that offers protection from melee attacks and spells (+physical armour, Block Chance: Combat Arts & chance to stun the target).
Modifications
Skills and AttributesThe following skills will affect this combat art:
Usage StrategiesCombo RecommendationsPros and ConsPros
Stats Chart |