Difference between revisions of "Sacred 2:Buff"
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|'''[[Sacred 2:Dryad|Dryad]]''' | |'''[[Sacred 2:Dryad|Dryad]]''' | ||
− | *[[Sacred 2: | + | *[[Sacred 2:Dust Devil|Dust Devil]] - [[Sacred 2:Capricious Hunter|Capricious Hunter]] |
− | *[[Sacred 2: | + | *[[Sacred 2:Goldenglade Touch|Goldenglade Touch]] - [[Sacred 2:Nature Weaver|Nature Weaver]] |
− | *[[Sacred 2: | + | *[[Sacred 2:Acute Mind|Acute Mind]] - [[Sacred 2:Nature Weaver|Nature Weaver]] |
|'''[[Sacred 2:High Elf|High Elf]]''' | |'''[[Sacred 2:High Elf|High Elf]]''' | ||
− | *[[Sacred 2: | + | *[[Sacred 2:Cascading Shroud|Cascading Shroud]] - [[Sacred 2:Mystic Stormite|Mystic Stormite]] |
|'''[[Sacred 2:Inquisitor|Inquisitor]]''' | |'''[[Sacred 2:Inquisitor|Inquisitor]]''' | ||
− | *[[Sacred 2: | + | *[[Sacred 2:Frenetic Fervor|Frenetic Fervor]] - [[Sacred 2:Gruesome Inquisition|Gruesome Inquisition]] |
− | *[[Sacred 2: | + | *[[Sacred 2:Zealous Doppelganger|Zealous Doppelganger]] (Upgradeable) - [[Sacred 2:Astute Supremacy|Astute Supremacy]] |
|-valign="top" | |-valign="top" | ||
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|'''[[Sacred 2:Seraphim|Seraphim]]''' | |'''[[Sacred 2:Seraphim|Seraphim]]''' | ||
− | *[[Sacred 2: | + | *[[Sacred 2:Dashing Alacrity|Dashing Alacrity]] - [[Sacred 2:Exalted Warrior|Exalted Warrior]] |
− | *[[Sacred 2: | + | *[[Sacred 2:Hallowed Restoration|Hallowed Restoration]] - [[Sacred 2:Celestial Magic|Celestial Magic]] |
− | *[[Sacred 2: | + | *[[Sacred 2:Divine Protection|Divine Protection]] - [[Sacred 2:Revered Technology|Revered Technology]] |
|'''[[Sacred 2:Shadow Warrior|Shadow Warrior]]''' | |'''[[Sacred 2:Shadow Warrior|Shadow Warrior]]''' | ||
− | *[[Sacred 2: | + | *[[Sacred 2:Rousing Command|Rousing Command]] - [[Sacred 2:Death Warrior|Death Warrior]] |
− | *[[Sacred 2: | + | *[[Sacred 2:Augmenting Guidon|Augmenting Guidon]] - [[Sacred 2:Malevolent Champion |Malevolent Champion ]] |
− | *[[Sacred 2: | + | *[[Sacred 2:Killing Spree|Killing Spree]] - [[Sacred 2:Malevolent Champion |Malevolent Champion ]] |
− | *[[Sacred 2: | + | *[[Sacred 2:Shadow Veil|Shadow Veil]] (Upgradeable) - [[Sacred 2:Astral Lord|Astral Lord]] |
|'''[[Sacred 2:Temple Guardian|Temple Guardian]]''' | |'''[[Sacred 2:Temple Guardian|Temple Guardian]]''' | ||
− | *[[Sacred 2: | + | *[[Sacred 2:Combat Alert|Combat Alert]] (Upgradeable) - [[Sacred 2:Devout Guardian|Devout Guardian]] |
− | *[[Sacred 2: | + | *[[Sacred 2:Charged Grid|Charged Grid]] - [[Sacred 2:Source Warden|Source Warden]] |
− | |||
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|} | |} |
Revision as of 16:44, 6 March 2009
In Sacred 2 the term "Buff" refers to a specific type of Combat Art that affects the player in a positive manner over a period of time. They are Combat Arts that can be "permanently" active and are indicated in game with the word (BUFF) beside the combat art name. In order to use Buffs they must first be equiped. Left click on a Buff from the Combat Arts window, (Push "E"), and drag it onto the first Buff slot on the interface to the bottom right of the screen. When a Buff is equiped it can be activated by left clicking on it's Buff slot icon. They remain active until switched off. Some enemies in game have the ability to disable player buffs such as the White Griffon's or a champion Dark Fairies lightening attack. This is typically referred to as a "deBuff"(de=deactivate).
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Buff slots interface
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Permanent Buffs
Each of the character aspects contain 5 Combat Arts and within each aspect one Buff exists in most cases. Exceptions to this rule are; The High Elf's Arrant Pyromancer aspect contains 2 Buffs, the Temple Guardian's Lost Fusion aspect does not contain a Buff and the Seraphim's Revered Technology aspect contains 2 Buffs.
Temporary Buffs
Temporary Buffs are Combat Arts that increase a character's stats and remain active for a specifc amount of time. Some of which can be upgraded into Permanent Buffs through modifications.
Dryad | High Elf | Inquisitor
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Seraphim | Shadow Warrior
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Temple Guardian
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