Difference between revisions of "Sacred 2:Skills"
Line 287: | Line 287: | ||
=='''Defensive Skills:'''== | =='''Defensive Skills:'''== | ||
− | http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif [[Sacred 2:Armour Lore|''' | + | http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif [[Sacred 2:Armour Lore|'''Armor Lore''']] - Improves your resists, increases maximum item level without penalties, and decreases regeneration penalty from armors. |
* Primary skill choice for: [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]] | * Primary skill choice for: [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]] | ||
* Secondary skill choice for: [[Sacred 2:Dryad|Dryad]] | * Secondary skill choice for: [[Sacred 2:Dryad|Dryad]] | ||
− | http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif [[Sacred 2:Combat Reflexes|'''Combat Reflexes''']] - Improves player's Evasion statistic (chance to dodge attacks) | + | http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif [[Sacred 2:Combat Reflexes|'''Combat Reflexes''']] - Improves player's Evasion statistic (chance to dodge attacks), and reduces the chance that the character will receive a critical hit from a monster. |
* Primary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]] | * Primary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]] | ||
* Secondary skill choice for: [[Sacred 2:Temple Guardian|Temple Guardian]] | * Secondary skill choice for: [[Sacred 2:Temple Guardian|Temple Guardian]] | ||
− | http://www.sacredwiki.org/images/Sacred_2/Skills/constitution.gif [[Sacred 2:Constitution|'''Constitution''']] - Increases health and health regeneration | + | http://www.sacredwiki.org/images/Sacred_2/Skills/constitution.gif [[Sacred 2:Constitution|'''Constitution''']] - Increases health and health regeneration. |
* Primary skill choice for: [[Sacred 2:Shadow Warrior|Shadow Warrior]] | * Primary skill choice for: [[Sacred 2:Shadow Warrior|Shadow Warrior]] | ||
* Secondary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]] | * Secondary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]] | ||
− | http://www.sacredwiki.org/images/Sacred_2/Skills/pacifism.gif [[Sacred 2:Pacifism|'''Pacifism''']] - Reduces damage taken in PvP (all possible ramifications still unknown) | + | http://www.sacredwiki.org/images/Sacred_2/Skills/pacifism.gif [[Sacred 2:Pacifism|'''Pacifism''']] - Reduces damage taken in PvP (all possible ramifications still unknown). |
* Primary skill choice for: None | * Primary skill choice for: None | ||
* Secondary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]] | * Secondary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]] | ||
− | http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif [[Sacred 2:Shield Lore|'''Shield Lore''']] - Still unknown | + | http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif [[Sacred 2:Shield Lore|'''Shield Lore''']] - Still unknown; possibly increases defense and maximum item level without penalties. |
* Primary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]] | * Primary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]] | ||
* Secondary skill choice for: [[Sacred 2:High Elf|High Elf]] | * Secondary skill choice for: [[Sacred 2:High Elf|High Elf]] | ||
− | http://www.sacredwiki.org/images/Sacred_2/Skills/spellresistance.gif [[Sacred 2:Spell Resistance|'''Spell Resistance''']] - Increases | + | http://www.sacredwiki.org/images/Sacred_2/Skills/spellresistance.gif [[Sacred 2:Spell Resistance|'''Spell Resistance''']] - Increases resistance to spells. |
* Primary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Temple Guardian|Temple Guardian]] | * Primary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Temple Guardian|Temple Guardian]] | ||
* Secondary skill choice for: [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]] | * Secondary skill choice for: [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]] | ||
− | http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif [[Sacred 2:Toughness|'''Toughness''']] - Improves | + | http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif [[Sacred 2:Toughness|'''Toughness''']] - Improves resists and provides minimal % damage mitigation. |
* Primary skill choice for: [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Temple Guardian|Temple Guardian]] | * Primary skill choice for: [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Temple Guardian|Temple Guardian]] | ||
* Secondary skill choice for: [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]] | * Secondary skill choice for: [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]] | ||
− | http://www.sacredwiki.org/images/Sacred_2/Skills/wardingenergy.gif [[Sacred 2:Warding Energy Lore|'''Warding Energy Lore''']] - Increases shield energy | + | http://www.sacredwiki.org/images/Sacred_2/Skills/wardingenergy.gif [[Sacred 2:Warding Energy Lore|'''Warding Energy Lore''']] - Increases shield energy and damage absorption for Combat Arts that use/create a shield (e.g., Temple Guardian's [[Sacred 2:T-Energy Shroud|T-Energy Shroud]]). |
* Primary skill choice for: [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]] | * Primary skill choice for: [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]] | ||
* Secondary skill choice for: None | * Secondary skill choice for: None |
Revision as of 09:39, 30 January 2009
Contents
Skills improve the hero's characteristics in many different ways. Each character class has different skills. On reaching the next experience level, the player can distribute additional skill points in order to improve these existing skills. The number of skill points gained depends on the level of the hero. These abilities are very powerful and they should be chosen carefully depending on the character class and the preferred style of playing. Players can choose a maximum of ten skills.
- Players of all classes will receive a new skill choice at the levels: 2, 3, 5, 8, 12, 18, 25, 35, 50 and 65.
- One additional weapon slot and Combat Art slot are granted at the levels: 3, 11 and 21
- Between level 1-4 One skill point is gained per level up.
- Between level 5-11 Two skill points are gained per level up.
- Between level 12-24 Three skill points are gained per level up.
- Between level 25-49 Four skill points are gained per level up.
- Between level 50-200 Five skill points are gained per level up.
Combat Art Skills:
Ancient Magic - Increases damage for spells.
- Primary skill choice for: None
- Secondary skill choice for: Dryad, High Elf, Shadow Warrior
Combat Discipline - Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts you can have in a combo.
- Primary skill choice for: None
- Secondary skill choice for: Dryad, High Elf, Inquisitor, Shadow Warrior, Seraphim, Temple Guardian
Concentration - Improves regeneration for all Combat Arts, and allows the use of up to three simultaneous buffs when mastered.
- Primary skill choice for: Dryad, High Elf, Seraphim
- Secondary skill choice for: Inquisitor, Shadow Warrior, Temple Guardian
Aspect Skills:
All Primary aspect skills in the left column below may be chosen as soon as a character reaches level two. | All Secondary aspect skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5. |
Dryad
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
High Elf
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Inquisitor
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Seraphim
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Shadow Warrior
[u]Primary:[/u]
|
[u]Secondary:[/u]
The Shadow Warrior does not have any Secondary Aspect skills. |
Temple Guardian
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Offensive skills:Damage Lore - Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.
|
Defensive Skills:Armor Lore - Improves your resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
|
General skills:
Alchemy - Allows player to use certain consumables.
- Primary skill choice for: Dryad
- Secondary skill choice for: High Elf, Inquisitor, Shadow Warrior, Seraphim
Bargaining - Much like Trading in original Sacred, it improves what merchants have to offer.
- Primary skill choice for: High Elf, Inquisitor
- Secondary skill choice for: Dryad, Seraphim, Temple Guardian
Blacksmith - Allows the player to socket items and exclusive enhancements without having to use a Blacksmith.
- Primary skill choice for: Shadow Warrior, Temple Guardian
- Secondary skill choice for: Inquisitor
Divine Devotion - Improves regeneration of the Divine Gift (God spell).
- Primary skill choice for: Dryad, High Elf, Inquisitor, Shadow Warrior, Seraphim
- Secondary skill choice for: Temple Guardian
Enhanced Perception - Gives the player a better chance of "seeing" invisible monsters as well as "magical hiding places."
- Primary skill choice for: Dryad, Seraphim, Temple Guardian
- Secondary skill choice for: High Elf, Shadow Warrior
Riding - Improves player's mount's Combat Arts as well as the level of mount allowed to be used by the player.
- Primary skill choice for: High Elf, Inquisitor, Shadow Warrior, Seraphim, Temple Guardian
- Secondary skill choice for: Dryad