Difference between revisions of "User:Moander"

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!Stat
 
!Stat
 
!Ability
 
!Ability
|-
+
|-valign="top"
 
|rowspan="12" class="skillslc"| Ranged weapons
 
|rowspan="12" class="skillslc"| Ranged weapons
|CLF_SHORTBOW
+
|CLF_HORSEBOW
 
|STAT_DEX
 
|STAT_DEX
|wb_dstl_attackspeed,<br />
+
|Extra attack speed while mounted, <br />
wb_dstl_reduce_Ereflect,<br />
+
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
wb_dstm_lowcost,<br />
+
Decrease ability cost, <br />
|-
+
|-valign="top"
|CLF_ENERGY_WEAPON
+
|CLF_THROW_STONE_BIG
 +
|STAT_STR
 +
|Bleeding, <br />
 +
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 +
Decrease ability cost, <br />
 +
|-valign="top"
 +
|CLF_RECURVEBOW
 
|STAT_DEX
 
|STAT_DEX
|wb_dstl_areasplash_chance,<br />
+
|Pierces enemies, <br />
wb_dstl_bypass_armor,<br />
+
Chance for critical hit, <br />
wb_dstm_chance_effectdam,<br />
+
Slows down enemy, <br />
|-
+
|-valign="top"
 
|CLF_ENERGY_PISTOL
 
|CLF_ENERGY_PISTOL
 
|STAT_DEX
 
|STAT_DEX
|wb_dstl_chance_piercing,<br />
+
|Pierces enemies, <br />
wb_dstl_slowdown,<br />
+
Slows down enemy, <br />
wb_dstm_reduce_Ereflect,<br />
+
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
|-
+
|-valign="top"
|CLF_RECURVEBOW
+
|CLF_BLOWGUN
 +
|STAT_DEX
 +
|Chance for extra effect, <br />
 +
Slows down enemy, <br />
 +
Chance for extra effect, <br />
 +
|-valign="top"
 +
|CLF_ENERGY_WEAPON
 
|STAT_DEX
 
|STAT_DEX
|wb_dstl_chance_piercing,<br />
+
|Hits additional enemies, <br />
wb_dstl_criticalhit,<br />
+
Ignore enemy armor, <br />
wb_dstm_slowdown,<br />
+
Chance for extra effect, <br />
|-
+
|-valign="top"
|CLF_LONGBOW
+
|CLF_THROW_STAR
 
|STAT_DEX
 
|STAT_DEX
|wb_dstl_addAW,<br />
+
|Bleeding, <br />
wb_dstl_bypass_armor,<br />
+
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
wb_dstm_chance_piercing,<br />
+
Decrease ability cost, <br />
|-
+
|-valign="top"
 
|CLF_THROW_STONE
 
|CLF_THROW_STONE
 
|STAT_DEX
 
|STAT_DEX
|wb_dstl_bleeding,<br />
+
|Bleeding, <br />
wb_dstl_criticalhit,<br />
+
Chance for critical hit, <br />
wb_dstm_lowcost,<br />
+
Decrease ability cost, <br />
|-
+
|-valign="top"
|CLF_THROW_STONE_BIG
+
|CLF_SHORTBOW
|STAT_STR
 
|wb_dstl_bleeding,<br />
 
wb_dstl_reduce_Ereflect,<br />
 
wb_dstm_lowcost,<br />
 
|-
 
|CLF_HORSEBOW
 
 
|STAT_DEX
 
|STAT_DEX
|wb_dstl_attackspeed_mounted,<br />
+
|Faster attack speed, <br />
wb_dstl_reduce_Ereflect,<br />
+
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
wb_dstm_lowcost,<br />
+
Decrease ability cost, <br />
|-
+
|-valign="top"
 
|CLF_THROW_DAGGER
 
|CLF_THROW_DAGGER
 
|STAT_DEX
 
|STAT_DEX
|wb_dstl_bleeding,<br />
+
|Bleeding, <br />
wb_dstl_criticalhit,<br />
+
Chance for critical hit, <br />
wb_dstm_lowcost,<br />
+
Decrease ability cost, <br />
|-
+
|-valign="top"
 
|CLF_THROW_DRINK
 
|CLF_THROW_DRINK
 
|STAT_DEX
 
|STAT_DEX
|wb_dstl_areasplash_chance,<br />
+
|Hits additional enemies, <br />
wb_dstl_criticalhit,<br />
+
Chance for critical hit, <br />
wb_dstm_chance_effectdam,<br />
+
Chance for extra effect, <br />
|-
+
|-valign="top"
|CLF_THROW_STAR
+
|CLF_LONGBOW
|STAT_DEX
 
|wb_dstl_bleeding,<br />
 
wb_dstl_reduce_Ereflect,<br />
 
wb_dstm_lowcost,<br />
 
|-
 
|CLF_BLOWGUN
 
 
|STAT_DEX
 
|STAT_DEX
|wb_dstl_amount_effectdam,<br />
+
|Increased attack, <br />
wb_dstl_slowdown,<br />
+
Ignore enemy armor, <br />
wb_dstm_chance_effectdam,<br />
+
Pierces enemies, <br />
|-
+
|-valign="top"
 
|rowspan="5" class="skillslc"| SKILL_INVALID
 
|rowspan="5" class="skillslc"| SKILL_INVALID
 
|CLF_MAGESTAFF
 
|CLF_MAGESTAFF
 
|STAT_INT
 
|STAT_INT
|sb_off_spell_intensity_forge,<br />
+
|Spell intensity, <br />
sb_off_castspeed,<br />
+
Faster cast speed, <br />
sb_def_reduce_debuffs,<br />
+
BONUS_REDUCE_DEBUFFS, <br />
|-
+
|-valign="top"
 +
|CLF_MAGESTAFF_2H
 +
|STAT_INT
 +
|Decrease ability cost, <br />
 +
Increased defense, <br />
 +
BONUS_COMBATVALUE_REL (CBTVAL_DEFENSE), <br />
 +
|-valign="top"
 
|CLF_MAGESTAFF_R
 
|CLF_MAGESTAFF_R
 
|STAT_INT
 
|STAT_INT
|sb_addattr_sta,<br />
+
|Increases stamina, <br />
sb_off_lowcost,<br />
+
Decrease ability cost, <br />
sb_def_addVW,<br />
+
Increased defense, <br />
|-
+
|-valign="top"
 
|CLF_MAGESTAFF_2H_R
 
|CLF_MAGESTAFF_2H_R
 
|STAT_INT
 
|STAT_INT
|sb_off_castspeed,<br />
+
|Faster cast speed, <br />
sb_neut_reg_aspect_any_forge,<br />
+
BONUS_REGEN_ASPECT (EA_MAX), <br />
uni_neut_reduce_buffcost,<br />
+
Reduce buff upkeep cost, <br />
|-
+
|-valign="top"
 
|CLF_BATTERY_TECHNICS
 
|CLF_BATTERY_TECHNICS
 
|STAT_DEX
 
|STAT_DEX
|sb_addskill_TW_technology_focus,<br />
+
|BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS), <br />
sb_arml_addVW,<br />
+
Increased defense, <br />
sb_addattr_vit,<br />
+
Increases vitality, <br />
|-
+
|-valign="top"
|CLF_MAGESTAFF_2H
 
|STAT_INT
 
|sb_off_lowcost,<br />
 
sb_def_addVW,<br />
 
sb_def_relVW_forge,<br />
 
|-
 
 
|rowspan="6" class="skillslc"| Sword weapons
 
|rowspan="6" class="skillslc"| Sword weapons
 
|CLF_DAGGER
 
|CLF_DAGGER
 
|STAT_DEX
 
|STAT_DEX
|wb_swdl_bypass_armor,<br />
+
|Ignore enemy armor, <br />
wb_swdl_lowcost,<br />
+
Decrease ability cost, <br />
wb_swdm_noevade,<br />
+
BONUS_NOEVADE, <br />
|-
+
|-valign="top"
|CLF_SABER
+
|CLF_BASTARDSWORD
 
|STAT_STR
 
|STAT_STR
|wb_swdl_bleeding,<br />
+
|Bleeding, <br />
wb_swdl_criticalhit,<br />
+
Deep wound, <br />
wb_swdm_wounded_rage,<br />
+
Serious Open Wounds, <br />
|-
+
|-valign="top"
|CLF_SWORD
+
|CLF_2H_SWORD
 
|STAT_STR
 
|STAT_STR
|wb_swdl_addAWVW,<br />
+
|BONUS_MORTALSTRIKE, <br />
wb_swdl_reduce_EVW,<br />
+
Deep wound, <br />
wb_swdm_criticalhit,<br />
+
Decrease enemy phys armor, <br />
|-
+
|-valign="top"
|CLF_BASTARDSWORD
+
|CLF_SABER
 
|STAT_STR
 
|STAT_STR
|wb_swdl_bleeding,<br />
+
|Bleeding, <br />
wb_swdl_deepwound,<br />
+
Chance for critical hit, <br />
wb_swdm_ripper,<br />
+
BONUS_WOUNDEDRAGE, <br />
|-
+
|-valign="top"
 
|CLF_SHORTSWORD
 
|CLF_SHORTSWORD
 
|STAT_DEX
 
|STAT_DEX
|wb_swdl_addAWVW,<br />
+
|BONUS_COMBATVALUE (CBTVAL_MAX), <br />
wb_swdl_attackspeed,<br />
+
Faster attack speed, <br />
wb_swdm_noevade,<br />
+
BONUS_NOEVADE, <br />
|-
+
|-valign="top"
|CLF_2H_SWORD
+
|CLF_SWORD
 
|STAT_STR
 
|STAT_STR
|wb_swdl_mortalstrike,<br />
+
|BONUS_COMBATVALUE (CBTVAL_MAX), <br />
wb_swdl_deepwound,<br />
+
Decrease enemy defense, <br />
wb_swdm_armorrip_phy,<br />
+
Chance for critical hit, <br />
|-
+
|-valign="top"
 
|rowspan="3" class="skillslc"| Pole arms
 
|rowspan="3" class="skillslc"| Pole arms
|CLF_JAVELIN
+
|CLF_HALBERD
 
|STAT_STR
 
|STAT_STR
|wb_poll_addVW,<br />
+
|Increased defense, <br />
wb_poll_reduce_EVW,<br />
+
Hits additional enemies, <br />
wb_polm_surehit,<br />
+
Chance for critical hit, <br />
|-
+
|-valign="top"
 
|CLF_POLE
 
|CLF_POLE
 
|STAT_DEX
 
|STAT_DEX
|wb_poll_areasplash_chance,<br />
+
|Hits additional enemies, <br />
wb_poll_reduce_EVW,<br />
+
Decrease enemy defense, <br />
wb_polm_reduce_EAW,<br />
+
BONUS_DEBUFF_POTENTIAL (DEBUFF_ATTACKVALUE), <br />
|-
+
|-valign="top"
|CLF_HALBERD
+
|CLF_JAVELIN
 
|STAT_STR
 
|STAT_STR
|wb_poll_addVW,<br />
+
|Increased defense, <br />
wb_poll_areasplash_chance,<br />
+
Decrease enemy defense, <br />
wb_polm_criticalhit,<br />
+
BONUS_SUREHIT, <br />
|-
+
|-valign="top"
 
|rowspan="3" class="skillslc"| skill_fistweapon_lore
 
|rowspan="3" class="skillslc"| skill_fistweapon_lore
|CLF_FISTWEAPON_BLADE
+
|CLF_FISTWEAPON_SPIKE
 
|STAT_STR
 
|STAT_STR
|wb_bhdl_criticalhit,<br />
+
|Ignore enemy armor, <br />
wb_bhdl_bleeding,<br />
+
Bleeding, <br />
wb_bhdm_mortalstrike,<br />
+
BONUS_SUREHIT, <br />
|-
+
|-valign="top"
 
|CLF_FISTWEAPON
 
|CLF_FISTWEAPON
 
|STAT_STR
 
|STAT_STR
|wb_bhdl_criticalhit,<br />
+
|Chance for critical hit, <br />
wb_bhdl_lowcost,<br />
+
Decrease ability cost, <br />
wb_bhdm_surehit,<br />
+
BONUS_SUREHIT, <br />
|-
+
|-valign="top"
|CLF_FISTWEAPON_SPIKE
+
|CLF_FISTWEAPON_BLADE
 
|STAT_STR
 
|STAT_STR
|wb_bhdl_bypass_armor,<br />
+
|Chance for critical hit, <br />
wb_bhdl_bleeding,<br />
+
Bleeding, <br />
wb_bhdm_surehit,<br />
+
BONUS_MORTALSTRIKE, <br />
|-
+
|-valign="top"
 
|rowspan="1" class="skillslc"| Armour lore
 
|rowspan="1" class="skillslc"| Armour lore
 
|CLF_BATTERY_ENERGY
 
|CLF_BATTERY_ENERGY
 
|STAT_DEX
 
|STAT_DEX
|sb_arml_intensity,<br />
+
|Spell intensity, <br />
sb_addskill_TW_energy_focus,<br />
+
BONUS_SKILL (SKILL_TW_ENERGY_FOCUS), <br />
sb_addattr_int,<br />
+
Increases intelligence, <br />
|-
+
|-valign="top"
 
|rowspan="6" class="skillslc"| Hafted weapons
 
|rowspan="6" class="skillslc"| Hafted weapons
|CLF_HAMMER
+
|CLF_CLUB
 +
|STAT_STR
 +
|Faster attack speed, <br />
 +
BONUS_WEAPONDAMAGE_REL (DMG_FIRE), <br />
 +
Chance to stun, <br />
 +
|-valign="top"
 +
|CLF_AXE
 
|STAT_STR
 
|STAT_STR
|wb_hftl_armorrip_phy,<br />
+
|Increased attack, <br />
wb_hftl_stunchance,<br />
+
Bleeding, <br />
wb_hftm_slowdown,<br />
+
Deep wound, <br />
|-
+
|-valign="top"
 
|CLF_2H_AXE
 
|CLF_2H_AXE
 
|STAT_STR
 
|STAT_STR
|wb_hftl_addAW,<br />
+
|Increased attack, <br />
wb_hftl_bleeding,<br />
+
Bleeding, <br />
wb_hftm_deepwound,<br />
+
Deep wound, <br />
|-
+
|-valign="top"
|CLF_2H_HAMMER
+
|CLF_HAMMER
|STAT_STR
 
|wb_hftl_armorrip_phy,<br />
 
wb_hftl_stunchance,<br />
 
wb_hftm_wounded_rage,<br />
 
|-
 
|CLF_CLUB
 
 
|STAT_STR
 
|STAT_STR
|wb_hftl_attackspeed,<br />
+
|Decrease enemy phys armor, <br />
wb_hftl_undead_damfir_rel,<br />
+
Chance to stun, <br />
wb_hftm_stunchance,<br />
+
Slows down enemy, <br />
|-
+
|-valign="top"
 
|CLF_WHIP
 
|CLF_WHIP
 
|STAT_DEX
 
|STAT_DEX
|wb_hftl_bypass_armor,<br />
+
|Ignore enemy armor, <br />
wb_hftl_surehit,<br />
+
BONUS_SUREHIT, <br />
wb_hftm_slowdown,<br />
+
Slows down enemy, <br />
|-
+
|-valign="top"
|CLF_AXE
+
|CLF_2H_HAMMER
 
|STAT_STR
 
|STAT_STR
|wb_hftl_addAW,<br />
+
|Decrease enemy phys armor, <br />
wb_hftl_bleeding,<br />
+
Chance to stun, <br />
wb_hftm_deepwound,<br />
+
BONUS_WOUNDEDRAGE, <br />
 
|}
 
|}

Revision as of 21:18, 23 January 2009

Skill lore Item names Stat Ability
Ranged weapons CLF_HORSEBOW STAT_DEX Extra attack speed while mounted,

BONUS_REDUCE_ENEMYS_MISSILEREFLECTION,
Decrease ability cost,

CLF_THROW_STONE_BIG STAT_STR Bleeding,

BONUS_REDUCE_ENEMYS_MISSILEREFLECTION,
Decrease ability cost,

CLF_RECURVEBOW STAT_DEX Pierces enemies,

Chance for critical hit,
Slows down enemy,

CLF_ENERGY_PISTOL STAT_DEX Pierces enemies,

Slows down enemy,
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION,

CLF_BLOWGUN STAT_DEX Chance for extra effect,

Slows down enemy,
Chance for extra effect,

CLF_ENERGY_WEAPON STAT_DEX Hits additional enemies,

Ignore enemy armor,
Chance for extra effect,

CLF_THROW_STAR STAT_DEX Bleeding,

BONUS_REDUCE_ENEMYS_MISSILEREFLECTION,
Decrease ability cost,

CLF_THROW_STONE STAT_DEX Bleeding,

Chance for critical hit,
Decrease ability cost,

CLF_SHORTBOW STAT_DEX Faster attack speed,

BONUS_REDUCE_ENEMYS_MISSILEREFLECTION,
Decrease ability cost,

CLF_THROW_DAGGER STAT_DEX Bleeding,

Chance for critical hit,
Decrease ability cost,

CLF_THROW_DRINK STAT_DEX Hits additional enemies,

Chance for critical hit,
Chance for extra effect,

CLF_LONGBOW STAT_DEX Increased attack,

Ignore enemy armor,
Pierces enemies,

SKILL_INVALID CLF_MAGESTAFF STAT_INT Spell intensity,

Faster cast speed,
BONUS_REDUCE_DEBUFFS,

CLF_MAGESTAFF_2H STAT_INT Decrease ability cost,

Increased defense,
BONUS_COMBATVALUE_REL (CBTVAL_DEFENSE),

CLF_MAGESTAFF_R STAT_INT Increases stamina,

Decrease ability cost,
Increased defense,

CLF_MAGESTAFF_2H_R STAT_INT Faster cast speed,

BONUS_REGEN_ASPECT (EA_MAX),
Reduce buff upkeep cost,

CLF_BATTERY_TECHNICS STAT_DEX BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS),

Increased defense,
Increases vitality,

Sword weapons CLF_DAGGER STAT_DEX Ignore enemy armor,

Decrease ability cost,
BONUS_NOEVADE,

CLF_BASTARDSWORD STAT_STR Bleeding,

Deep wound,
Serious Open Wounds,

CLF_2H_SWORD STAT_STR BONUS_MORTALSTRIKE,

Deep wound,
Decrease enemy phys armor,

CLF_SABER STAT_STR Bleeding,

Chance for critical hit,
BONUS_WOUNDEDRAGE,

CLF_SHORTSWORD STAT_DEX BONUS_COMBATVALUE (CBTVAL_MAX),

Faster attack speed,
BONUS_NOEVADE,

CLF_SWORD STAT_STR BONUS_COMBATVALUE (CBTVAL_MAX),

Decrease enemy defense,
Chance for critical hit,

Pole arms CLF_HALBERD STAT_STR Increased defense,

Hits additional enemies,
Chance for critical hit,

CLF_POLE STAT_DEX Hits additional enemies,

Decrease enemy defense,
BONUS_DEBUFF_POTENTIAL (DEBUFF_ATTACKVALUE),

CLF_JAVELIN STAT_STR Increased defense,

Decrease enemy defense,
BONUS_SUREHIT,

skill_fistweapon_lore CLF_FISTWEAPON_SPIKE STAT_STR Ignore enemy armor,

Bleeding,
BONUS_SUREHIT,

CLF_FISTWEAPON STAT_STR Chance for critical hit,

Decrease ability cost,
BONUS_SUREHIT,

CLF_FISTWEAPON_BLADE STAT_STR Chance for critical hit,

Bleeding,
BONUS_MORTALSTRIKE,

Armour lore CLF_BATTERY_ENERGY STAT_DEX Spell intensity,

BONUS_SKILL (SKILL_TW_ENERGY_FOCUS),
Increases intelligence,

Hafted weapons CLF_CLUB STAT_STR Faster attack speed,

BONUS_WEAPONDAMAGE_REL (DMG_FIRE),
Chance to stun,

CLF_AXE STAT_STR Increased attack,

Bleeding,
Deep wound,

CLF_2H_AXE STAT_STR Increased attack,

Bleeding,
Deep wound,

CLF_HAMMER STAT_STR Decrease enemy phys armor,

Chance to stun,
Slows down enemy,

CLF_WHIP STAT_DEX Ignore enemy armor,

BONUS_SUREHIT,
Slows down enemy,

CLF_2H_HAMMER STAT_STR Decrease enemy phys armor,

Chance to stun,
BONUS_WOUNDEDRAGE,