Difference between revisions of "Sacred 2:Celestial Magic"
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|This extrememly intense light will illuminate the area, damaging all minions of the dark especially undead and T-Energy creatures. | |This extrememly intense light will illuminate the area, damaging all minions of the dark especially undead and T-Energy creatures. | ||
|} | |} | ||
+ | |||
+ | == See Also== | ||
+ | |||
+ | *[[Sacred 2:Seraphim|Seraphim]] | ||
+ | *[[Sacred 2:Combat Arts|Combat Arts]] | ||
+ | *[[Sacred 2:Skills|Skills]] | ||
+ | *[[Sacred 2:Combat Art Modifications|Combat Art Modifications]] |
Revision as of 14:56, 1 March 2011
Aspects - Seraphim
Becoming learned in this aspect teaches the Seraphim the weaving of illumination and prayer. She fights using divine light and fire, just as an archangel might.
Contents
Baneful Smite
A sudden flash of lightning leaps from the hands of the Seraphim, damaging and weakening the enemy. It may be further modified to become chain lightning. |
Radiant Pillar
A pillar of intense, bright light will appear from the heavens and strike down onto the target area. Adaptations include one short burst against a single strong enemy or a devastating area attack against groups of enemies. |
Instill Belief
Chance to convert the target and nearby opponents into allies for a brief period. Has no effect on boss enemies. |
Hallowed Restoration
Heals a considerable amount of the Seraphim's health or that of a targeted ally. |
Cleansing Brilliance (Buff)
This extrememly intense light will illuminate the area, damaging all minions of the dark especially undead and T-Energy creatures. |