Difference between revisions of "Sacred 2:Pacifism"
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Revision as of 17:03, 21 January 2009
Pacifism
Reduces incoming damage from hostile players (PvP). All possible ramifications still unknown.
- Hostile Players' damage -X% (refer to table below)
Skill level | 1 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 74 | 75 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 155 | 170 | 185 | 200 |
Hostile Players' damage, -%: | 0,7 | 3 | 5,3 | 7,1 | 8,8 | 10,3 | 11,5 | 12,6 | 13 | 18 | 19,5 | 22,1 | 24,2 | 26,3 | 28,2 | 29,7 | 31,2 | 33,2 | 34,9 | 36,4 | 37,7 |
Mastery
- At level 75 Pacifism greatly reduces damage inflicted by hostile players (PvP).
Properties
- ...
Breakpoints
- The bonus is increased in steps as shown in the Pacifism full table.