Difference between revisions of "Sacred 2:FX"
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| FX_ENEMY_TENERGY_EXPLOSION || ? || ✓ || 4 || AoE || Gar'Colossus || ? || ? || ? | | FX_ENEMY_TENERGY_EXPLOSION || ? || ✓ || 4 || AoE || Gar'Colossus || ? || ? || ? | ||
|- | |- | ||
− | | FX_ENTZUENDEN || ? || ✓ || 5 || | + | | FX_ENTZUENDEN || ? || ✓ || 5 || small AoE || None || ? || ? || ? |
|- | |- | ||
− | | FX_FROSTKREIS_C || ? || ✓ || 2 || | + | | FX_FROSTKREIS_C || ? || ✓ || 2 || casting || None || ? || ? || ? |
|- | |- | ||
| FX_GEN_AREASCHADEN || ? || ✓ || 4 || AoE || None || ? || ? || ? | | FX_GEN_AREASCHADEN || ? || ✓ || 4 || AoE || None || ? || ? || ? | ||
|- | |- | ||
− | | FX_GEN_BERSERKER || ? || ✓ || 3 || | + | | FX_GEN_BERSERKER || ? || ✓ || 3 || (de)buff || Minotaur? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_FROSTAURA || | + | | FX_GEN_FROSTAURA || X || ✓ || 3 || small AoE || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_FROSTRING || | + | | FX_GEN_FROSTRING || ✓ || ✓ || 3 || small AoE || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_MIRROR_ARROW || ? || ✓ || 5 || | + | | FX_GEN_MIRROR_ARROW || ? || ✓ || 5 || (de)buff || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_MIRROR_MAGIC || ? || ✓ || 5 || | + | | FX_GEN_MIRROR_MAGIC || ? || ✓ || 5 || (de)buff || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_NOVA1 || ? || ✓ || 3 || | + | | FX_GEN_NOVA1 || ? || ✓ || 3 || AoE || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_NOVA2 || ? || ✓ || 3 || | + | | FX_GEN_NOVA2 || ? || ✓ || 3 || AoE || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_NOVA3 || ? || ✓ || 3 || | + | | FX_GEN_NOVA3 || ? || ✓ || 3 || AoE || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_NOVA4 || ? || ✓ || 3 || | + | | FX_GEN_NOVA4 || ? || ✓ || 3 || AoE || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_SPAWN1 || ? || ✓ || 3 || | + | | FX_GEN_SPAWN1 || ? || ✓ || 3 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_SPAWN2 || ? || ✓ || 3 || | + | | FX_GEN_SPAWN2 || ? || ✓ || 3 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_SPAWN3 || ? || ✓ || 3 || | + | | FX_GEN_SPAWN3 || ? || ✓ || 3 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_SPAWN4 || ? || ✓ || 3 || | + | | FX_GEN_SPAWN4 || ? || ✓ || 3 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_SPAWN1_I || ? || ✓ || 3 || | + | | FX_GEN_SPAWN1_I || ? || ✓ || 3 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_SPAWN2_I || ? || ✓ || 3 || | + | | FX_GEN_SPAWN2_I || ? || ✓ || 3 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_SPAWN3_I || ? || ✓ || 3 || | + | | FX_GEN_SPAWN3_I || ? || ✓ || 3 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_SPAWN4_I || ? || ✓ || 3 || | + | | FX_GEN_SPAWN4_I || ? || ✓ || 3 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_STOMP || ? || ✓ || 4 || | + | | FX_GEN_STOMP || ? || ✓ || 4 || small AoE || Minotaur? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TOTEM || ? || ✓ || 1 || | + | | FX_GEN_TOTEM || ? || ✓ || 1 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP1 || ? || ✓ || 2 || | + | | FX_GEN_TRAP1 || ? || ✓ || 2 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP2 || ? || ✓ || 2 || | + | | FX_GEN_TRAP2 || ? || ✓ || 2 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP3 || ? || ✓ || 2 || | + | | FX_GEN_TRAP3 || ? || ✓ || 2 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP4 || ? || ✓ || 2 || | + | | FX_GEN_TRAP4 || ? || ✓ || 2 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP5 || ? || ✓ || 2 || | + | | FX_GEN_TRAP5 || ? || ✓ || 2 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP6 || ? || ✓ || 2 || | + | | FX_GEN_TRAP6 || ? || ✓ || 2 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP7 || ? || ✓ || 2 || | + | | FX_GEN_TRAP7 || ? || ✓ || 2 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP8 || ? || ✓ || 2 || | + | | FX_GEN_TRAP8 || ? || ✓ || 2 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_TEST || ? || ✓ || 1 || | + | | FX_TEST || ? || ✓ || 1 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP1_I || ? || ✓ || 2 || | + | | FX_GEN_TRAP1_I || ? || ✓ || 2 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP2_I || ? || ✓ || 2 || | + | | FX_GEN_TRAP2_I || ? || ✓ || 2 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP3_I || ? || ✓ || 2 || | + | | FX_GEN_TRAP3_I || ? || ✓ || 2 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP4_I || ? || ✓ || 2 || | + | | FX_GEN_TRAP4_I || ? || ✓ || 2 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP5_I || ? || ✓ || 2 || | + | | FX_GEN_TRAP5_I || ? || ✓ || 2 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP6_I || ? || ✓ || 2 || | + | | FX_GEN_TRAP6_I || ? || ✓ || 2 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP7_I || ? || ✓ || 3 || | + | | FX_GEN_TRAP7_I || ? || ✓ || 3 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TRAP8_I || ? || ✓ || 2 || | + | | FX_GEN_TRAP8_I || ? || ✓ || 2 || summon || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_TPRISON || ? || ✓ || 4 || | + | | FX_GEN_TPRISON || ? || ✓ || 4 || (de)buff || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GHOSTSCREAM_C || ? || ✓ || 2 || | + | | FX_GHOSTSCREAM_C || ? || ✓ || 2 || casting || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GHOSTSHOCK || ? || ✓ || 5 || | + | | FX_GHOSTSHOCK || ? || ✓ || 5 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GHOSTSHOCK2 || ? || ✓ || 5 || | + | | FX_GHOSTSHOCK2 || ? || ✓ || 5 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GIFTFONTAINE_C || ? || ✓ || 2 || | + | | FX_GIFTFONTAINE_C || ? || ✓ || 2 || stream || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GIFTSPRITZEN || ? || ✓ || 1 || | + | | FX_GIFTSPRITZEN || ? || ✓ || 1 || stream || ? || ? || ? || ? |
|- | |- | ||
| FX_GLUEHENDEASCHE || ? || ✓ || 1 || ? || ? || ? || ? || ? | | FX_GLUEHENDEASCHE || ? || ✓ || 1 || ? || ? || ? || ? || ? | ||
|- | |- | ||
− | | FX_HEAL || ? || ✓ || 3 || | + | | FX_HEAL || ? || ✓ || 3 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_HORSE_RAMMING || ? || ✓ || 4 || | + | | FX_HORSE_RAMMING || ? || ✓ || 4 || (de)buff || ? || ? || ? || ? |
|- | |- | ||
− | | FX_LIFELEECH || | + | | FX_LIFELEECH || ✓ || ✓ || 3 || beam || ? || ? || ? || ? |
|- | |- | ||
− | | FX_LIFELEECH_C || ? || ✓ || | + | | FX_LIFELEECH_C || ? || ✓ || 3 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_QFX_CAST || ? || ✓ || 4 || | + | | FX_QFX_CAST || ? || ✓ || 4 || (de)buff || ? || ? || ? || ? |
|- | |- | ||
− | | FX_SKELETON_FIRESHIELD || ? || ✓ || 4 || | + | | FX_SKELETON_FIRESHIELD || ? || ✓ || 4 || (de)buff || ? || ? || ? || ? |
|- | |- | ||
− | | FX_SKELETON_FROSTSHIELD || ? || ✓ || 5 || | + | | FX_SKELETON_FROSTSHIELD || ? || ✓ || 5 || (de)buff || ? || ? || ? || ? |
|- | |- | ||
− | | FX_SKELETON_POISONSHIELD || ? || ✓ || 4 || | + | | FX_SKELETON_POISONSHIELD || ? || ✓ || 4 || (de)buff || ? || ? || ? || ? |
|- | |- | ||
− | | FX_SKELETON_ROOT_C || ? || ✓ || 2 || | + | | FX_SKELETON_ROOT_C || ? || ✓ || 2 || casting || ? || ? || ? || ? |
|- | |- | ||
− | | FX_SPINNENNETZ || ? || ✓ || 1 || | + | | FX_SPINNENNETZ || ? || ✓ || 1 || stream || ? || ? || ? || ? |
|- | |- | ||
− | | FX_SPINNENNETZ_C || ✓ || ✓ || 4 || | + | | FX_SPINNENNETZ_C || ✓ || ✓ || 4 || casting || ? || ? || ? || ? |
|- | |- | ||
− | | FX_SPPL_RISE || ? || ✓ || 4 || | + | | FX_SPPL_RISE || ? || ✓ || 4 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_ZOMBIE_ICEATEM_C || ? || ✓ || 3 || | + | | FX_ZOMBIE_ICEATEM_C || ? || ✓ || 3 || stream || ? || ? || ? || ? |
|- | |- | ||
− | | FX_ZOMBIE_PESTATEM_C || ? || ✓ || 1 || | + | | FX_ZOMBIE_PESTATEM_C || ? || ✓ || 1 || stream || ? || ? || ? || ? |
|- | |- | ||
− | | FX_ZOMBIE_SCHLEIMBATZEN_C || ? || | + | | FX_ZOMBIE_SCHLEIMBATZEN_C || ? || ? || 2 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_ARROW_I || ? || ✓ || 1 || | + | | FX_ARROW_I || ? || ✓ || 1 || projectile || ? || ? || ? || ? |
|- | |- | ||
− | | FX_BERSERKER_FOOTSTEP || ? || ✓ || | + | | FX_BERSERKER_FOOTSTEP || ? || ✓ || 3 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_ENEMY_TENERGY_FIREBALL_C || ? || ✓ || 2 || | + | | FX_ENEMY_TENERGY_FIREBALL_C || ? || ✓ || 2 || casting || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_BLITZKETTE || ? || ✓ || 1 || | + | | FX_GEN_BLITZKETTE || ? || ✓ || 1 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_FRAG_CRYSTAL || ? || ✓ || 1 || | + | | FX_GEN_FRAG_CRYSTAL || ? || ✓ || 1 || target || ? || ? || ? || ? |
|- | |- | ||
− | | FX_SKELETON_ARROWTRAIL || ? || ✓ || 1 || | + | | FX_SKELETON_ARROWTRAIL || ? || ✓ || 1 || beam || ? || ? || ? || ? |
|- | |- | ||
− | | FX_SKELETON_FIREBALL_C || ? || ✓ || 2 || | + | | FX_SKELETON_FIREBALL_C || ? || ✓ || 2 || casting || ? || ? || ? || ? |
|- | |- | ||
− | | FX_SKELETON_FIRESHIELD_C || ? || ✓ || 4 || | + | | FX_SKELETON_FIRESHIELD_C || ? || ✓ || 4 || casting || ? || ? || ? || ? |
|- | |- | ||
− | | FX_GEN_CASTBLOCK || ? || ✓ || 3 || | + | | FX_GEN_CASTBLOCK || ? || ✓ || 3 || (de)buff || ? || ? || ? || ? |
|} | |} | ||
+ | |||
==='''Partial FX'''=== | ==='''Partial FX'''=== | ||
==='''Casting FX'''=== | ==='''Casting FX'''=== | ||
Line 179: | Line 180: | ||
==='''Scripted FX'''=== | ==='''Scripted FX'''=== | ||
==='''BLOODFX'''=== | ==='''BLOODFX'''=== | ||
+ | * "BLOODFX_NONE" | ||
+ | * "BLOODFX_RED" | ||
+ | * "BLOODFX_GREEN" | ||
+ | * "BLOODFX_BLUE" | ||
+ | * "BLOODFX_BLACK" | ||
+ | * "BLOODFX_DUST" | ||
+ | * "BLOODFX_GHOST" | ||
+ | * "BLOODFX_RANDOM" | ||
+ | * "BLOODFX_TENERGY" | ||
+ | * "BLOODFX_CRYSTAL" | ||
+ | * "BLOODFX_ARMOR_S" | ||
+ | * "BLOODFX_ARMOR_G" | ||
+ | * "BLOODFX_EYE" | ||
+ | * "BLOODFX_BLUBBER" | ||
+ | * "BLOODFX_SCREAM1" | ||
+ | * "BLOODFX_SPARCLE" | ||
+ | * "BLOODFX_PHOENIX" | ||
+ | * "BLOODFX_MAX" | ||
==='''FX which can be applied to quests in questscripts.txt'''=== | ==='''FX which can be applied to quests in questscripts.txt'''=== | ||
− | ===''' | + | * "FTYPE_MAGICLIGHT" |
+ | * "FXTYPE_ALIENSMOKE" | ||
+ | * "FXTYPE_BLUEFIRE_LARGE" | ||
+ | * "FXTYPE_CHEST1A" | ||
+ | * "FXTYPE_CHEST1B" | ||
+ | * "FXTYPE_CHEST1G" | ||
+ | * "FXTYPE_CHEST1R" | ||
+ | * "FXTYPE_CHEST1W" | ||
+ | * "FXTYPE_CHEST2A" | ||
+ | * "FXTYPE_CHEST2B" | ||
+ | * "FXTYPE_CHEST2G" | ||
+ | * "FXTYPE_CHEST2R" | ||
+ | * "FXTYPE_CHEST2W" | ||
+ | * "FXTYPE_CHEST3A" | ||
+ | * "FXTYPE_CHEST3B" | ||
+ | * "FXTYPE_CHEST3G" | ||
+ | * "FXTYPE_CHEST3R" | ||
+ | * "FXTYPE_CHEST3W" | ||
+ | * "FXTYPE_CHEST4A" | ||
+ | * "FXTYPE_CHEST4B" | ||
+ | * "FXTYPE_CHEST4G" | ||
+ | * "FXTYPE_CHEST4R" | ||
+ | * "FXTYPE_CHEST4W" | ||
+ | * "FXTYPE_DEFEKTEMASCHINE1" | ||
+ | * "FXTYPE_DEFEKTEMASCHINE2" | ||
+ | * "FXTYPE_DG_FEUERBODEN" | ||
+ | * "FXTYPE_ENEMY_ELECTRICITY_SHOCK_C" | ||
+ | * "FXTYPE_FIRE1" | ||
+ | * "FXTYPE_FIRE2" | ||
+ | * "FXTYPE_FLYINGBATS" | ||
+ | * "FXTYPE_GEN_FRAG_DUST" | ||
+ | * "FXTYPE_GEN_NOVA1" | ||
+ | * "FXTYPE_GEN_NOVA2" | ||
+ | * "FXTYPE_GEN_NOVA3" | ||
+ | * "FXTYPE_GEN_NOVA4" | ||
+ | * "FXTYPE_GEN_SPAWN1" | ||
+ | * "FXTYPE_GEN_SPAWN1_I" | ||
+ | * "FXTYPE_GEN_SUMMON" | ||
+ | * "FXTYPE_GEN_SUMMON_PRE" | ||
+ | * "FXTYPE_GEN_TELEPORT" | ||
+ | * "FXTYPE_GEN_TPRISON" | ||
+ | * "FXTYPE_GEN_TRANSFORM" | ||
+ | * "FXTYPE_HE_ENERGIEBLITZ" | ||
+ | * "FXTYPE_HE_ENERGIEBLITZ_I" | ||
+ | * "FXTYPE_HOLOGRAM" | ||
+ | * "FXTYPE_HOLOGRAM_RAY" | ||
+ | * "FXTYPE_PORTAL1" | ||
+ | * "FXTYPE_PORTAL2" | ||
+ | * "FXTYPE_QFX_BLITZVOMHIMMEL" | ||
+ | * "FXTYPE_QFX_CAST" | ||
+ | * "FXTYPE_QFX_EITERBLASE" | ||
+ | * "FXTYPE_QFX_FLIEGENSCHWARM" | ||
+ | * "FXTYPE_QFX_GRUENERDUNST" | ||
+ | * "FXTYPE_QFX_SCHLEIMBLASE" | ||
+ | * "FXTYPE_QFX_SERAGATE" | ||
+ | * "FXTYPE_QFX_VERGIFTETER_BRUNNEN" | ||
+ | * "FXTYPE_QFX_WASSERFALL" | ||
+ | * "FXTYPE_RUNNINGBUGS" | ||
+ | * "FXTYPE_SC_BURNINGDEAD" | ||
+ | * "FXTYPE_SE_SCHOCKWELLE" | ||
+ | * "FXTYPE_SE_SCHOCKWELLE_C" | ||
+ | * "FXTYPE_SIMPLELIGHT1" | ||
+ | * "FXTYPE_SIMPLELIGHT2" | ||
+ | * "FXTYPE_SIMPLELIGHT3" | ||
+ | * "FXTYPE_SIMPLELIGHT4" | ||
+ | * "FXTYPE_SK_KOHORTE" | ||
+ | * "FXTYPE_SK_KOHORTE_C" | ||
+ | * "FXTYPE_SK_KOHORTE_I" | ||
+ | * "FXTYPE_SMOKEBIGBLACK" | ||
+ | * "FXTYPE_SMOKEBIGGREY" | ||
+ | * "FXTYPE_SMOKEBIGWHITE" | ||
+ | * "FXTYPE_SMOKEMEDIUMBLACK" | ||
+ | * "FXTYPE_SMOKEMEDIUMGREY" | ||
+ | * "FXTYPE_SMOKEMEDIUMWHITE" | ||
+ | * "FXTYPE_SMOKESMALLBLACK" | ||
+ | * "FXTYPE_SMOKESMALLGREY" | ||
+ | * "FXTYPE_SMOKESMALLWHITE" | ||
+ | * "FXTYPE_SNOWFALL" | ||
+ | * "FXTYPE_SPPL_RISE" | ||
+ | * "FXTYPE_WATERFALL1" | ||
+ | * "FXTYPE_WATERFALL2" | ||
+ | * "FXTYPE_WATERFALL3" | ||
+ | * "FXTYPE_WATERFALL4" | ||
+ | * FXTYPE_INVALID | ||
+ | * FXTYPE_SUMMON | ||
+ | |||
+ | ==='''Usable Environmental FX'''=== | ||
+ | * FX_QFX_SERAGATE | ||
+ | * FX_GEYSER_STEAM1 | ||
+ | * FX_GEYSER_STEAM2 | ||
+ | * FX_GEYSER_STEAM3 | ||
+ | * FX_LAVA1 | ||
+ | * FX_LAVABURST1 | ||
+ | * FX_LIGHTSABRE1 | ||
+ | * FX_LIGHTSABRE2 | ||
+ | * FX_LIGHTSABRE3 | ||
+ | * FX_LIGHTSABRE4 | ||
+ | * FX_QFX_HEXENTOPF | ||
+ | * FX_GEN_FRAG_DUST | ||
+ | * FX_GEN_FRAG_GHOST | ||
+ | * FX_FOUNTAIN1 | ||
+ | * FX_FOUNTAIN2 | ||
+ | * FX_FOUNTAIN3 | ||
+ | * FX_FOUNTAIN4 | ||
+ | * FX_FOUNTAIN5 | ||
+ | * FX_FOUNTAIN6 | ||
+ | * FX_FOUNTAIN7 | ||
+ | * FX_FOUNTAIN8 | ||
+ | * FX_FOUNTAIN9 | ||
+ | * FX_GEYSER_WATER1 | ||
+ | * FX_GEYSER_WATER2 | ||
+ | * FX_GEYSER_WATER3 | ||
+ | * FX_TLECK | ||
+ | * FX_WATERDASH |
Latest revision as of 14:51, 20 April 2024
--THIS PAGE IS A TO-DO-LISTED MOCKUP AND NOT FINISHED--
Contents
General Information
"FX" stands for "effects" and can be triggered ingame via spells.txt or questscripts.txt. There are SFX (sound effects) and VFX (visual effects), most FX have both.
There exists a more-or-less Complete Sacred 2 FX List with screenshots, however it's tedious to browse.
The list follows a categorizing System for FX:
- Standard FX refer to FX working both if triggered at the spell routine (fxTypeSpell) and the casting routine (fxTypeCast, fxTypeCastSpecial) of spells.txt
- Partial FX refer to FX working on the spell routine (fxTypeSpell), but only partially on the casting routine (fxTypeCast, fxTypeCastSpecial) of spells.txt
- Spell FX refer to FX working only if triggered on the spell routine (fxTypeSpell) of spells.txt
- Casting FX refer to FX working only if triggered on the casting routine (fxTypeCast, fxTypeCastSpecial) of spells.txt
- Scripted FX refer to FX which can't be assigned to a Combat Art via spells.txt
However it should be noted that some FX aren't categorized in that system. These include:
- Hidden FX which are built into the spellclass and/or EiStateName
- Auto-Trigger FX which are triggered automatically on certain events like debuffs
- Pure SFX which have no VFX
- Stable Environmental FX which initially weren't intended to be used by spells and are independent on the casters hand rotation
- Unstable Environmental FX which initially weren't intended to be used by spells and are dependent on the casters hand rotation
FX Lists
There is a (subjective) ranking system going on:
- 1: Basically Unusable
- 2: Subtle stuff, mostly casting FX
- 3: Standard stuff, not exciting, not bad either
- 4: Above Average, interesting for mods
- 5: Exceptionally stunning, maybe even over-the-top
Standard FX
FX Name | SFX | VFX | ranking | appliance | Boss/Hero | pak shader(s) | pak image(s) | particle script(s) |
---|---|---|---|---|---|---|---|---|
FX_ENEMY_TENERGY_EXPLOSION | ? | ✓ | 4 | AoE | Gar'Colossus | ? | ? | ? |
FX_ENTZUENDEN | ? | ✓ | 5 | small AoE | None | ? | ? | ? |
FX_FROSTKREIS_C | ? | ✓ | 2 | casting | None | ? | ? | ? |
FX_GEN_AREASCHADEN | ? | ✓ | 4 | AoE | None | ? | ? | ? |
FX_GEN_BERSERKER | ? | ✓ | 3 | (de)buff | Minotaur? | ? | ? | ? |
FX_GEN_FROSTAURA | X | ✓ | 3 | small AoE | ? | ? | ? | ? |
FX_GEN_FROSTRING | ✓ | ✓ | 3 | small AoE | ? | ? | ? | ? |
FX_GEN_MIRROR_ARROW | ? | ✓ | 5 | (de)buff | ? | ? | ? | ? |
FX_GEN_MIRROR_MAGIC | ? | ✓ | 5 | (de)buff | ? | ? | ? | ? |
FX_GEN_NOVA1 | ? | ✓ | 3 | AoE | ? | ? | ? | ? |
FX_GEN_NOVA2 | ? | ✓ | 3 | AoE | ? | ? | ? | ? |
FX_GEN_NOVA3 | ? | ✓ | 3 | AoE | ? | ? | ? | ? |
FX_GEN_NOVA4 | ? | ✓ | 3 | AoE | ? | ? | ? | ? |
FX_GEN_SPAWN1 | ? | ✓ | 3 | target | ? | ? | ? | ? |
FX_GEN_SPAWN2 | ? | ✓ | 3 | target | ? | ? | ? | ? |
FX_GEN_SPAWN3 | ? | ✓ | 3 | target | ? | ? | ? | ? |
FX_GEN_SPAWN4 | ? | ✓ | 3 | target | ? | ? | ? | ? |
FX_GEN_SPAWN1_I | ? | ✓ | 3 | target | ? | ? | ? | ? |
FX_GEN_SPAWN2_I | ? | ✓ | 3 | target | ? | ? | ? | ? |
FX_GEN_SPAWN3_I | ? | ✓ | 3 | target | ? | ? | ? | ? |
FX_GEN_SPAWN4_I | ? | ✓ | 3 | target | ? | ? | ? | ? |
FX_GEN_STOMP | ? | ✓ | 4 | small AoE | Minotaur? | ? | ? | ? |
FX_GEN_TOTEM | ? | ✓ | 1 | summon | ? | ? | ? | ? |
FX_GEN_TRAP1 | ? | ✓ | 2 | summon | ? | ? | ? | ? |
FX_GEN_TRAP2 | ? | ✓ | 2 | summon | ? | ? | ? | ? |
FX_GEN_TRAP3 | ? | ✓ | 2 | summon | ? | ? | ? | ? |
FX_GEN_TRAP4 | ? | ✓ | 2 | summon | ? | ? | ? | ? |
FX_GEN_TRAP5 | ? | ✓ | 2 | summon | ? | ? | ? | ? |
FX_GEN_TRAP6 | ? | ✓ | 2 | summon | ? | ? | ? | ? |
FX_GEN_TRAP7 | ? | ✓ | 2 | summon | ? | ? | ? | ? |
FX_GEN_TRAP8 | ? | ✓ | 2 | summon | ? | ? | ? | ? |
FX_TEST | ? | ✓ | 1 | summon | ? | ? | ? | ? |
FX_GEN_TRAP1_I | ? | ✓ | 2 | summon | ? | ? | ? | ? |
FX_GEN_TRAP2_I | ? | ✓ | 2 | summon | ? | ? | ? | ? |
FX_GEN_TRAP3_I | ? | ✓ | 2 | summon | ? | ? | ? | ? |
FX_GEN_TRAP4_I | ? | ✓ | 2 | summon | ? | ? | ? | ? |
FX_GEN_TRAP5_I | ? | ✓ | 2 | summon | ? | ? | ? | ? |
FX_GEN_TRAP6_I | ? | ✓ | 2 | summon | ? | ? | ? | ? |
FX_GEN_TRAP7_I | ? | ✓ | 3 | summon | ? | ? | ? | ? |
FX_GEN_TRAP8_I | ? | ✓ | 2 | summon | ? | ? | ? | ? |
FX_GEN_TPRISON | ? | ✓ | 4 | (de)buff | ? | ? | ? | ? |
FX_GHOSTSCREAM_C | ? | ✓ | 2 | casting | ? | ? | ? | ? |
FX_GHOSTSHOCK | ? | ✓ | 5 | target | ? | ? | ? | ? |
FX_GHOSTSHOCK2 | ? | ✓ | 5 | target | ? | ? | ? | ? |
FX_GIFTFONTAINE_C | ? | ✓ | 2 | stream | ? | ? | ? | ? |
FX_GIFTSPRITZEN | ? | ✓ | 1 | stream | ? | ? | ? | ? |
FX_GLUEHENDEASCHE | ? | ✓ | 1 | ? | ? | ? | ? | ? |
FX_HEAL | ? | ✓ | 3 | target | ? | ? | ? | ? |
FX_HORSE_RAMMING | ? | ✓ | 4 | (de)buff | ? | ? | ? | ? |
FX_LIFELEECH | ✓ | ✓ | 3 | beam | ? | ? | ? | ? |
FX_LIFELEECH_C | ? | ✓ | 3 | target | ? | ? | ? | ? |
FX_QFX_CAST | ? | ✓ | 4 | (de)buff | ? | ? | ? | ? |
FX_SKELETON_FIRESHIELD | ? | ✓ | 4 | (de)buff | ? | ? | ? | ? |
FX_SKELETON_FROSTSHIELD | ? | ✓ | 5 | (de)buff | ? | ? | ? | ? |
FX_SKELETON_POISONSHIELD | ? | ✓ | 4 | (de)buff | ? | ? | ? | ? |
FX_SKELETON_ROOT_C | ? | ✓ | 2 | casting | ? | ? | ? | ? |
FX_SPINNENNETZ | ? | ✓ | 1 | stream | ? | ? | ? | ? |
FX_SPINNENNETZ_C | ✓ | ✓ | 4 | casting | ? | ? | ? | ? |
FX_SPPL_RISE | ? | ✓ | 4 | target | ? | ? | ? | ? |
FX_ZOMBIE_ICEATEM_C | ? | ✓ | 3 | stream | ? | ? | ? | ? |
FX_ZOMBIE_PESTATEM_C | ? | ✓ | 1 | stream | ? | ? | ? | ? |
FX_ZOMBIE_SCHLEIMBATZEN_C | ? | ? | 2 | target | ? | ? | ? | ? |
FX_ARROW_I | ? | ✓ | 1 | projectile | ? | ? | ? | ? |
FX_BERSERKER_FOOTSTEP | ? | ✓ | 3 | target | ? | ? | ? | ? |
FX_ENEMY_TENERGY_FIREBALL_C | ? | ✓ | 2 | casting | ? | ? | ? | ? |
FX_GEN_BLITZKETTE | ? | ✓ | 1 | target | ? | ? | ? | ? |
FX_GEN_FRAG_CRYSTAL | ? | ✓ | 1 | target | ? | ? | ? | ? |
FX_SKELETON_ARROWTRAIL | ? | ✓ | 1 | beam | ? | ? | ? | ? |
FX_SKELETON_FIREBALL_C | ? | ✓ | 2 | casting | ? | ? | ? | ? |
FX_SKELETON_FIRESHIELD_C | ? | ✓ | 4 | casting | ? | ? | ? | ? |
FX_GEN_CASTBLOCK | ? | ✓ | 3 | (de)buff | ? | ? | ? | ? |
Partial FX
Casting FX
Spell FX
Scripted FX
BLOODFX
- "BLOODFX_NONE"
- "BLOODFX_RED"
- "BLOODFX_GREEN"
- "BLOODFX_BLUE"
- "BLOODFX_BLACK"
- "BLOODFX_DUST"
- "BLOODFX_GHOST"
- "BLOODFX_RANDOM"
- "BLOODFX_TENERGY"
- "BLOODFX_CRYSTAL"
- "BLOODFX_ARMOR_S"
- "BLOODFX_ARMOR_G"
- "BLOODFX_EYE"
- "BLOODFX_BLUBBER"
- "BLOODFX_SCREAM1"
- "BLOODFX_SPARCLE"
- "BLOODFX_PHOENIX"
- "BLOODFX_MAX"
FX which can be applied to quests in questscripts.txt
- "FTYPE_MAGICLIGHT"
- "FXTYPE_ALIENSMOKE"
- "FXTYPE_BLUEFIRE_LARGE"
- "FXTYPE_CHEST1A"
- "FXTYPE_CHEST1B"
- "FXTYPE_CHEST1G"
- "FXTYPE_CHEST1R"
- "FXTYPE_CHEST1W"
- "FXTYPE_CHEST2A"
- "FXTYPE_CHEST2B"
- "FXTYPE_CHEST2G"
- "FXTYPE_CHEST2R"
- "FXTYPE_CHEST2W"
- "FXTYPE_CHEST3A"
- "FXTYPE_CHEST3B"
- "FXTYPE_CHEST3G"
- "FXTYPE_CHEST3R"
- "FXTYPE_CHEST3W"
- "FXTYPE_CHEST4A"
- "FXTYPE_CHEST4B"
- "FXTYPE_CHEST4G"
- "FXTYPE_CHEST4R"
- "FXTYPE_CHEST4W"
- "FXTYPE_DEFEKTEMASCHINE1"
- "FXTYPE_DEFEKTEMASCHINE2"
- "FXTYPE_DG_FEUERBODEN"
- "FXTYPE_ENEMY_ELECTRICITY_SHOCK_C"
- "FXTYPE_FIRE1"
- "FXTYPE_FIRE2"
- "FXTYPE_FLYINGBATS"
- "FXTYPE_GEN_FRAG_DUST"
- "FXTYPE_GEN_NOVA1"
- "FXTYPE_GEN_NOVA2"
- "FXTYPE_GEN_NOVA3"
- "FXTYPE_GEN_NOVA4"
- "FXTYPE_GEN_SPAWN1"
- "FXTYPE_GEN_SPAWN1_I"
- "FXTYPE_GEN_SUMMON"
- "FXTYPE_GEN_SUMMON_PRE"
- "FXTYPE_GEN_TELEPORT"
- "FXTYPE_GEN_TPRISON"
- "FXTYPE_GEN_TRANSFORM"
- "FXTYPE_HE_ENERGIEBLITZ"
- "FXTYPE_HE_ENERGIEBLITZ_I"
- "FXTYPE_HOLOGRAM"
- "FXTYPE_HOLOGRAM_RAY"
- "FXTYPE_PORTAL1"
- "FXTYPE_PORTAL2"
- "FXTYPE_QFX_BLITZVOMHIMMEL"
- "FXTYPE_QFX_CAST"
- "FXTYPE_QFX_EITERBLASE"
- "FXTYPE_QFX_FLIEGENSCHWARM"
- "FXTYPE_QFX_GRUENERDUNST"
- "FXTYPE_QFX_SCHLEIMBLASE"
- "FXTYPE_QFX_SERAGATE"
- "FXTYPE_QFX_VERGIFTETER_BRUNNEN"
- "FXTYPE_QFX_WASSERFALL"
- "FXTYPE_RUNNINGBUGS"
- "FXTYPE_SC_BURNINGDEAD"
- "FXTYPE_SE_SCHOCKWELLE"
- "FXTYPE_SE_SCHOCKWELLE_C"
- "FXTYPE_SIMPLELIGHT1"
- "FXTYPE_SIMPLELIGHT2"
- "FXTYPE_SIMPLELIGHT3"
- "FXTYPE_SIMPLELIGHT4"
- "FXTYPE_SK_KOHORTE"
- "FXTYPE_SK_KOHORTE_C"
- "FXTYPE_SK_KOHORTE_I"
- "FXTYPE_SMOKEBIGBLACK"
- "FXTYPE_SMOKEBIGGREY"
- "FXTYPE_SMOKEBIGWHITE"
- "FXTYPE_SMOKEMEDIUMBLACK"
- "FXTYPE_SMOKEMEDIUMGREY"
- "FXTYPE_SMOKEMEDIUMWHITE"
- "FXTYPE_SMOKESMALLBLACK"
- "FXTYPE_SMOKESMALLGREY"
- "FXTYPE_SMOKESMALLWHITE"
- "FXTYPE_SNOWFALL"
- "FXTYPE_SPPL_RISE"
- "FXTYPE_WATERFALL1"
- "FXTYPE_WATERFALL2"
- "FXTYPE_WATERFALL3"
- "FXTYPE_WATERFALL4"
- FXTYPE_INVALID
- FXTYPE_SUMMON
Usable Environmental FX
- FX_QFX_SERAGATE
- FX_GEYSER_STEAM1
- FX_GEYSER_STEAM2
- FX_GEYSER_STEAM3
- FX_LAVA1
- FX_LAVABURST1
- FX_LIGHTSABRE1
- FX_LIGHTSABRE2
- FX_LIGHTSABRE3
- FX_LIGHTSABRE4
- FX_QFX_HEXENTOPF
- FX_GEN_FRAG_DUST
- FX_GEN_FRAG_GHOST
- FX_FOUNTAIN1
- FX_FOUNTAIN2
- FX_FOUNTAIN3
- FX_FOUNTAIN4
- FX_FOUNTAIN5
- FX_FOUNTAIN6
- FX_FOUNTAIN7
- FX_FOUNTAIN8
- FX_FOUNTAIN9
- FX_GEYSER_WATER1
- FX_GEYSER_WATER2
- FX_GEYSER_WATER3
- FX_TLECK
- FX_WATERDASH