Difference between revisions of "Sacred 2:Dim Vision"
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|http://www.sacredwiki.org/images/1/11/Dim_vision.png | |http://www.sacredwiki.org/images/1/11/Dim_vision.png | ||
− | |Damning an enemy to the darkness of their own evil, this curse surrounds the afflicted in a cloud of perfect darkness and silence, blinding them. | + | |Damning an enemy to the darkness of their own evil, this [[Sacred 2:Necromancer|Necromancer]] curse surrounds the afflicted in a cloud of perfect darkness and silence, blinding them. |
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==Innate Abilities (Lvl 1) [[File:Magic.png]]== | ==Innate Abilities (Lvl 1) [[File:Magic.png]]== | ||
− | * [[Sacred 2:Damage|Damage]]: | + | * [[Sacred 2:Damage|Damage]]: 9-9 [[Sacred 2:Magic|Magic]] |
− | * | + | * Pulses once per second for the duration. |
− | * | + | * [[Sacred 2:Opponent's attack value|Opponent's Attack Rating]]: -8.5% |
− | * Disarms the | + | * [[Sacred 2:Attack Speed|Opponent's Attack Speed]]: -37.5% |
− | * Duration: 10.0s | + | * Disarms the Opponent |
− | * [[Sacred 2:Regeneration Time:|Regeneration Time]]: | + | * Duration: 10.0s |
+ | * [[Sacred 2:Regeneration Time:|Regeneration Time]]: 6.0 seconds | ||
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{{See Also|Sacred 2:Combat Art Modifications}} | {{See Also|Sacred 2:Combat Art Modifications}} | ||
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− | |width=" | + | |width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> |
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− | * '''Terror''' - | + | * '''Terror''' - Adds a chance to send opponents [[Sacred 2:Chance to fear opponents away|fleeing in fear]] (80% + 0.5% per level). |
− | * '''Gloom''' - Dim Vision | + | * '''Gloom''' - Increases the duration of Dim Vision by 5.0s + 0.02s per level. |
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− | |width=" | + | |width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> |
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− | * '''Life Tap''' - | + | * '''Life Tap''' - Inflicts additional [[Sacred 2:Life leeched per hit|life leech damage]] that heals the Necromancer (8 + 5 per level). |
− | * '''Stupefy''' - Adds a [[Sacred 2:Chance to stun opponents|chance to stun]] the | + | * '''Stupefy''' - Adds a [[Sacred 2:Chance to stun opponents|chance to stun]] the opponent (44.9% + 0.1% per level chance). |
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− | |width=" | + | |width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> |
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− | * '''Obscure''' - | + | * '''Obscure''' - Decreases the [[Sacred 2:Opponent's defense value|opponent's defense rating]] by 9% + 2% per level. |
− | * '''Hex''' - | + | * '''Hex''' - Inflicts additional [[Sacred 2:Damage over time: Magic|magic damage over time]] (4.0/s + 3.0/s per level). |
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Latest revision as of 01:02, 5 January 2020
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
This is a Spell Damage Based Combat Art.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Curses Lore - improves combat art damage (including life leech from Life Tap mod), critical chance and casting speed, allows for modification points.
- Curses Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time
- Ancient Magic - directly improves combat art damage and lowers opponents' resistance to its damage
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
- Damage Lore - will improve the chance, duration, and strength of Weaken (secondary damage effect) triggered by Dim Vision's magic damage.
The following attributes will affect this combat art:
- Intelligence will increase its damage and spell intensity
- Stamina will lower regeneration time
Usage Strategies
- This curse is useful against any opponents. It significantly cripples the enemy's offensive capabilities.
- The disarming property of Dim Vision removes weapons from enemy hands, so they fight barehanded. This is useful because many enemies have skills that boost their proficiency with their weapons, so when they are disarmed they lose the benefits of those skills. This not only lowers their damage but also lowers their attack speed and chance to hit even further.
- Dim Vision is not meant to have killing power all on its own, but the damage potential can be improved by taking the Life Tap and Hex modifications, as well as boosting skills like Curses Lore and Ancient Magic. Casting Lower Resist will also make enemies more susceptible to the magic damage.
Pros and Cons
Pros
- Low regeneration time.
- Significant debuffs to enemies.
- Multiple castings stack.
Cons
- Can only curse one enemy at a time.
- Inflicts low damage on its own.
Gallery
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