Difference between revisions of "Sacred 2:Clay Golem"
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==Innate Abilities (Lvl 1)== | ==Innate Abilities (Lvl 1)== | ||
* Summons 1 Golem | * Summons 1 Golem | ||
− | * Golem attributes, damage, health, and bonuses increase with each rune read. | + | * Golem attributes, damage, health, movement, and bonuses increase with each rune read. |
* [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +40.0% | * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +40.0% | ||
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{{See Also|Sacred 2:Combat Art Modifications}} | {{See Also|Sacred 2:Combat Art Modifications}} | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> |
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* '''Momentum''' - Increases the golem's attack speed by 40% + 0.2% per level. | * '''Momentum''' - Increases the golem's attack speed by 40% + 0.2% per level. | ||
− | * '''Precision''' - | + | * '''Precision''' - Increases the golem's attack and defense by 25% + 15% per level. |
|} | |} | ||
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{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> |
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− | * '''Stoneskin''' - | + | * '''Stoneskin''' - Adds resistance against all damage types to the golem (27.5 + 47.5 per level). |
− | * '''Familiar''' - | + | * '''Familiar''' - Increases the Necromancer's casting speed when the golem is active. |
|} | |} | ||
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{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> |
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* '''Fire Golem''' - The golem is transformed into a powerful new form with burning flame attacks. | * '''Fire Golem''' - The golem is transformed into a powerful new form with burning flame attacks. | ||
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== Usage Strategies == | == Usage Strategies == | ||
− | *The Golem is immortal. If defeated in battle, it will fall to the ground, and will revive after | + | *The Golem is technically immortal. If defeated in battle, it will fall to the ground unconscious, and will revive after 20 seconds. |
*The Clay Golem and both of its upgraded forms have the following skills: Tactics Lore, Armor Lore, Spell Resist Lore. | *The Clay Golem and both of its upgraded forms have the following skills: Tactics Lore, Armor Lore, Spell Resist Lore. | ||
*The Clay Golem and both of its upgraded forms have a special bonus that reduces opponents' chance to reflect the Golem's attacks. | *The Clay Golem and both of its upgraded forms have a special bonus that reduces opponents' chance to reflect the Golem's attacks. |
Latest revision as of 02:29, 5 January 2020
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Dark Summons Lore - increases casting speed, increases the armor resistances from the Stoneskin silver mod, allows for modification points.
- Dark Summons Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - will lower this combat art's regeneration time penalty.
The following attributes will affect this combat art:
- Stamina will lower regeneration time penalty
Usage Strategies
- The Golem is technically immortal. If defeated in battle, it will fall to the ground unconscious, and will revive after 20 seconds.
- The Clay Golem and both of its upgraded forms have the following skills: Tactics Lore, Armor Lore, Spell Resist Lore.
- The Clay Golem and both of its upgraded forms have a special bonus that reduces opponents' chance to reflect the Golem's attacks.
Fire Golem vs Iron Golem
- The Fire Golem inflicts additional fire damage, and has fire armor resistance and damage mitigation bordering on total fire immunity. Its attacks have ~100% chance to cause the Burn secondary effect, and it also has the Damage Lore skill, which increases the intensity and duration of Burn.
- The Fire Golem can also use a special "Burning Hard Hit" attack, with boosted damage, attack, and burning.
- The Iron Golem inflicts additional physical damage, and has high physical armor resistance and damage mitigation (though not nearly as high as the Fire Golem). It also has an extremely high chance to reflect close combat attacks back at the attacker.
- The Iron Golem can also use a special "Bleeding Hard Hit" attack, with boosted damage, attack, and chance for open wounds.
- Therefore the offensive and defensive capabilities of the two forms are about evenly matched, just in different areas.
Pros and Cons
Pros
- A powerful minion that can stand up to any enemy.
- Can be transformed into two different powerful forms.
Cons
- Does not benefit much from the Dark Summons Lore skill unless Stoneskin silver mod is taken.
Gallery
Clay Golem
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Fire Golem
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Iron Golem
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