Difference between revisions of "Sacred 2:Du'Rach Scarab Rider"
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* Racial Type: [[Sacred 2:Humanoid Monster - Diablo 2 Fallen|Humanoid Monster]] | * Racial Type: [[Sacred 2:Humanoid Monster - Diablo 2 Fallen|Humanoid Monster]] | ||
* All Du'Rach have physical-to-magic damage conversion on their weapon attacks, and additional [[Sacred 2:Damage Mitigation|damage mitigation]] against magic damage. | * All Du'Rach have physical-to-magic damage conversion on their weapon attacks, and additional [[Sacred 2:Damage Mitigation|damage mitigation]] against magic damage. | ||
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'''Special Abilities:''' | '''Special Abilities:''' |
Latest revision as of 17:24, 17 February 2017
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Damage Types: Weakest Against: Region: Bengaresh Desert |
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Damage Types: Weakest Against: Region: Bengaresh Desert |
Battle Notes
- Racial Type: Humanoid Monster
- All Du'Rach have physical-to-magic damage conversion on their weapon attacks, and additional damage mitigation against magic damage.
Special Abilities:
- Burning Hard Hit - a hard hit attack with boosted attack rating, extra fire damage and a +35% chance for burning.
- Weaken (elites only) - a blue area-of-effect nova that debuffs the player's physical armor and attack rating for 15 seconds. Causes no damage.
See Also:
- The Diablo 2 Fallen Creatures Thread
- Original Appearance of this enemy type in Diablo 2