Difference between revisions of "Sacred 2:Banshee (Diablo 2 Fallen)"
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(Created page with "http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the playe...") |
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'''Special Abilities:''' | '''Special Abilities:''' | ||
− | *''Ice Missile'' - this spell shoots a projectile that resembles a blue arrow. It causes ice and physical damage and has a small chance to pierce. He likes to spam this spell. | + | *''Ice Missile'' - this spell shoots a projectile that resembles a blue arrow. It causes ice and physical damage and has a small chance to pierce. He likes to spam this spell but it is very easy to dodge. |
*''Teleport'' - the Banshee teleports directly to you with a 50% chance to stun. Can be dangerous for characters that need to stay ranged. | *''Teleport'' - the Banshee teleports directly to you with a 50% chance to stun. Can be dangerous for characters that need to stay ranged. | ||
*''Blue Lightning Strike'' - an unavoidable bolt of lightning strikes the player, causing heavy physical damage and [[Sacred 2:Damage over time: Magic|magic DOT]]. It also regenerates the Banshee's spells. | *''Blue Lightning Strike'' - an unavoidable bolt of lightning strikes the player, causing heavy physical damage and [[Sacred 2:Damage over time: Magic|magic DOT]]. It also regenerates the Banshee's spells. |
Latest revision as of 07:20, 29 January 2017
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
The Hitpoints, Chance to hit, Damage and Armor noted above of the Banshee are dependent on the level of the Banshee. Stats will scale based on the Banshee's level. Use the above stats as a guideline. Location
Battle Notes
Special Abilities:
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