Difference between revisions of "Sacred 2:Shadow Master"

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{{See Also|Sacred 2:Combat Art Modifications}}
 
{{See Also|Sacred 2:Combat Art Modifications}}
 
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
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|width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Furtive''' - The Shadow Master gains increased [[Sacred 2:Attack Value X%|attack]] and [[Sacred 2:Defense Value X%|defense]] (25% + 5% per level).
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* '''Furtive''' - Increases the Shadow Master's  [[Sacred 2:Attack Value X%|attack]] and [[Sacred 2:Defense Value X%|defense]] by 25% + 5% per level.
* '''Flow''' - Significantly boosts the Shadow Master's [[Sacred 2:Hitpoint Regeneration|hitpoint regeneration]].
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* '''Flow''' - Increases the Shadow Master's [[Sacred 2:Hitpoint Regeneration|hitpoint regeneration]] by 500 + 5 hp/s per level.
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
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|width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Furtive''' - The Shadow Master gains increased attack and defense (25% + 5% per level).
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* '''Furtive''' - Increases the Shadow Master's attack and defense by 25% + 5% per level.
 
* '''Sharpened Blade''' - Increases the Shadow Master's physical weapon damage by 15 + 10 per level.
 
* '''Sharpened Blade''' - Increases the Shadow Master's physical weapon damage by 15 + 10 per level.
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
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|width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Durable''' - Provides the Shadow Master with [[Sacred 2:Armor|armor]] resistance of all types (7.5 + 5.5 per level).
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* '''Durable''' - Adds [[Sacred 2:Armor|armor]] resistance of all types to the Shadow Master  (7.5 + 5.5 per level).
* '''Sentry''' - The Assassin gains a boost to his armor resistances (20% + 5% per level).
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* '''Sentry''' - The Assassin gains a boost to his own armor resistances while Shadow Master is active (20% + 5% per level).
 
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|{{s2frame|{{|400}}|center|Shadow Master}}
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|{{s2frame|{{#ev:youtube|l0p1mR4F8ck|400}}|center|Shadow Master}}
 
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== Usage Strategies ==
 
== Usage Strategies ==
* The Shadow Master likes to use the Assassin's combat arts from the Martial Arts aspect: [[Sacred 2:Tiger Strike|Tiger Strike]], [[Sacred 2:Fists of Fire|Fists of Fire]], [[Sacred 2:Claws of Thunder|Claws of Thunder]], [[Sacred 2:Dragon Flight|Dragon Flight]], and [[Sacred 2:Venom|Venom]].  He will also use [[Sacred 2:Psychic Hammer|Psychic Hammer]] and [[Sacred 2:Mind Blast|Mind Blast]].
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* The Shadow Master likes to use the Assassin's combat arts from the Martial Arts aspect: [[Sacred 2:Tiger Strike|Tiger Strike]], [[Sacred 2:Fists of Fire|Fists of Fire]], [[Sacred 2:Claws of Thunder|Claws of Thunder]], and [[Sacred 2:Dragon Flight|Dragon Flight]].  He will also use [[Sacred 2:Psychic Hammer|Psychic Hammer]] and [[Sacred 2:Mind Blast|Mind Blast]].
  
* The Shadow Master will use his claw weapon (somewhat erratically) while his combat arts regenerate.  Sometimes he will just seem to stand around waiting.
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* The Shadow Master will use his claw weapon while his combat arts regenerate.
  
* The Shadow Master can be destroyed.  If his hitpoints are depleted he will explode into mechanical parts, and the buff will have to be recast to summon him again.
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* The Shadow Master can be killed.  If his hitpoints are depleted he will be destroyed, and the buff will have to be recast to summon him again.
  
 
* The gold mods give the Assassin the choice of boosting his own armor values or those of the Shadow Master.  A selfish Assassin will probably want to take '''Sentry''' unless the Shadow Master is having severe problems with survivability, in which case take '''Durable.'''  Shadow Disciplines Lore will boost the armor values from '''Durable.'''
 
* The gold mods give the Assassin the choice of boosting his own armor values or those of the Shadow Master.  A selfish Assassin will probably want to take '''Sentry''' unless the Shadow Master is having severe problems with survivability, in which case take '''Durable.'''  Shadow Disciplines Lore will boost the armor values from '''Durable.'''
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'''Cons'''
 
'''Cons'''
* Doesn't have the best AI
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* ...
  
 
== Gallery ==
 
== Gallery ==

Latest revision as of 17:32, 6 January 2020

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Shadow_master.png Shadow_master_small.png This Combat Art is a (Buff)

The Assassin trained in this discipline has the ability to project a powerful shadow avatar of himself.

Aspect

Shadow_disciplines.png - Shadow Disciplines

Innate Abilities (Lvl 1) Physical.png

  • Shadow Master inflicts Physical damage
    • Has a chance to inflict any of the other damage types based on the random fist weapon he spawns with
  • Shadow Master has a wide array of offensive and defensive bonuses (see Bonuses below)
  • Shadow Master uses Assassin combat arts (see Usage Strategies below)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze

MODicons_10.gif Silver
  • Furtive - Increases the Shadow Master's attack and defense by 25% + 5% per level.
  • Sharpened Blade - Increases the Shadow Master's physical weapon damage by 15 + 10 per level.

MODicons_08.gif Gold
  • Durable - Adds armor resistance of all types to the Shadow Master (7.5 + 5.5 per level).
  • Sentry - The Assassin gains a boost to his own armor resistances while Shadow Master is active (20% + 5% per level).
Shadow Master


Skills and Attributes

The following skills will affect this combat art:

The following attributes will affect this combat art:

  • Stamina will lower regeneration time penalty.

Bonuses

Usage Strategies

  • The Shadow Master will use his claw weapon while his combat arts regenerate.
  • The Shadow Master can be killed. If his hitpoints are depleted he will be destroyed, and the buff will have to be recast to summon him again.
  • The gold mods give the Assassin the choice of boosting his own armor values or those of the Shadow Master. A selfish Assassin will probably want to take Sentry unless the Shadow Master is having severe problems with survivability, in which case take Durable. Shadow Disciplines Lore will boost the armor values from Durable.

Pros and Cons

Pros

  • Has useful combat arts for dealing damage and crowd control
  • Can boost the Assassin's own armor with a gold mod

Cons

  • ...

Gallery