Difference between revisions of "Sacred 2:Shadow Master"
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{{See Also|Sacred 2:Combat Art Modifications}} | {{See Also|Sacred 2:Combat Art Modifications}} | ||
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− | |width=" | + | |width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> |
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− | * '''Furtive''' - | + | * '''Furtive''' - Increases the Shadow Master's [[Sacred 2:Attack Value X%|attack]] and [[Sacred 2:Defense Value X%|defense]] by 25% + 5% per level. |
− | * '''Flow''' - | + | * '''Flow''' - Increases the Shadow Master's [[Sacred 2:Hitpoint Regeneration|hitpoint regeneration]] by 500 + 5 hp/s per level. |
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---- | ---- | ||
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− | |width=" | + | |width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> |
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− | * '''Furtive''' - | + | * '''Furtive''' - Increases the Shadow Master's attack and defense by 25% + 5% per level. |
* '''Sharpened Blade''' - Increases the Shadow Master's physical weapon damage by 15 + 10 per level. | * '''Sharpened Blade''' - Increases the Shadow Master's physical weapon damage by 15 + 10 per level. | ||
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---- | ---- | ||
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− | |width=" | + | |width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> |
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− | * '''Durable''' - | + | * '''Durable''' - Adds [[Sacred 2:Armor|armor]] resistance of all types to the Shadow Master (7.5 + 5.5 per level). |
− | * '''Sentry''' - The Assassin gains a boost to his armor resistances (20% + 5% per level). | + | * '''Sentry''' - The Assassin gains a boost to his own armor resistances while Shadow Master is active (20% + 5% per level). |
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{| align="right" | {| align="right" | ||
− | |{{s2frame|{{|400}}|center|Shadow Master}} | + | |{{s2frame|{{#ev:youtube|l0p1mR4F8ck|400}}|center|Shadow Master}} |
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__NOTOC__ | __NOTOC__ | ||
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== Usage Strategies == | == Usage Strategies == | ||
− | * The Shadow Master likes to use the Assassin's combat arts from the Martial Arts aspect: [[Sacred 2:Tiger Strike|Tiger Strike]], [[Sacred 2:Fists of Fire|Fists of Fire]], [[Sacred 2:Claws of Thunder|Claws of Thunder]], [[Sacred 2:Dragon Flight|Dragon Flight | + | * The Shadow Master likes to use the Assassin's combat arts from the Martial Arts aspect: [[Sacred 2:Tiger Strike|Tiger Strike]], [[Sacred 2:Fists of Fire|Fists of Fire]], [[Sacred 2:Claws of Thunder|Claws of Thunder]], and [[Sacred 2:Dragon Flight|Dragon Flight]]. He will also use [[Sacred 2:Psychic Hammer|Psychic Hammer]] and [[Sacred 2:Mind Blast|Mind Blast]]. |
− | * The Shadow Master will use his claw weapon | + | * The Shadow Master will use his claw weapon while his combat arts regenerate. |
− | * The Shadow Master can be | + | * The Shadow Master can be killed. If his hitpoints are depleted he will be destroyed, and the buff will have to be recast to summon him again. |
* The gold mods give the Assassin the choice of boosting his own armor values or those of the Shadow Master. A selfish Assassin will probably want to take '''Sentry''' unless the Shadow Master is having severe problems with survivability, in which case take '''Durable.''' Shadow Disciplines Lore will boost the armor values from '''Durable.''' | * The gold mods give the Assassin the choice of boosting his own armor values or those of the Shadow Master. A selfish Assassin will probably want to take '''Sentry''' unless the Shadow Master is having severe problems with survivability, in which case take '''Durable.''' Shadow Disciplines Lore will boost the armor values from '''Durable.''' | ||
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'''Cons''' | '''Cons''' | ||
− | * | + | * ... |
== Gallery == | == Gallery == |
Latest revision as of 17:32, 6 January 2020
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Shadow Disciplines Lore - increases the armor values from the Durable modification, improves casting speed, allows for modification points.
- Shadow Disciplines Focus - reduces regeneration time penalty and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time penalty.
The following attributes will affect this combat art:
- Stamina will lower regeneration time penalty.
Bonuses
- Defensive Bonuses:
- Block chance: Close Combat
- High stun resistance
- Moderate resistance to all 5 damage types
- Damage over time: All types -X%
- Opponent's Chance to cause Secondary Damage Effects -X%
- Detrimental Magic Effects -X%
- Chance to Evade +X%
- Offensive Bonuses:
- Opponents' chance to reflect Close Combat and Combat Arts -X%
- Life leeched per hit
- Regeneration per hit
- Chance for Mortal Wounds
- Chance to bypass armor
Usage Strategies
- The Shadow Master likes to use the Assassin's combat arts from the Martial Arts aspect: Tiger Strike, Fists of Fire, Claws of Thunder, and Dragon Flight. He will also use Psychic Hammer and Mind Blast.
- The Shadow Master will use his claw weapon while his combat arts regenerate.
- The Shadow Master can be killed. If his hitpoints are depleted he will be destroyed, and the buff will have to be recast to summon him again.
- The gold mods give the Assassin the choice of boosting his own armor values or those of the Shadow Master. A selfish Assassin will probably want to take Sentry unless the Shadow Master is having severe problems with survivability, in which case take Durable. Shadow Disciplines Lore will boost the armor values from Durable.
Pros and Cons
Pros
- Has useful combat arts for dealing damage and crowd control
- Can boost the Assassin's own armor with a gold mod
Cons
- ...
Gallery
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