Difference between revisions of "Sacred 2:Cloak of Shadows"
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==Innate Abilities (Lvl 1)== | ==Innate Abilities (Lvl 1)== | ||
− | * Invisibility | + | * Invisibility radius: 0.7m |
− | * Chance | + | * Chance to stay cloaked while casting spells or ranged attacks: 10.0% + 5.0% per level |
− | * [[Sacred 2:Damage Mitigation|Damage Mitigation]] While Cloaked: 20% + 0. | + | * [[Sacred 2:Damage Mitigation|Damage Mitigation]] While Cloaked: 20% + 0.1% per level |
* Duration: 45 seconds + 0.05s per level | * Duration: 45 seconds + 0.05s per level | ||
− | * [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time]]: 60.0s + | + | * [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time]]: 60.0s + 6.9s = 66.9 seconds |
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{{See Also|Sacred 2:Combat Art Modifications}} | {{See Also|Sacred 2:Combat Art Modifications}} | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> |
| | | | ||
− | * ''' | + | * '''Ephemeral''' - Adds a chance to block spell damage (30% + 0.5% per level). |
− | * '''Fade''' - | + | * '''Fade''' - Decreases opponents' chance to cause [[Sacred 2:Secondary Damage Effects|secondary damage effects]] by 20% + 0.5% per level. |
|} | |} | ||
---- | ---- | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> |
| | | | ||
− | * ''' | + | * '''Sure Hit''' - Adds a [[Sacred 2:Chance that opponents cannot evade attacks|chance opponents cannot evade]] attacks (20% + 0.1% per level). |
− | * ''' | + | * '''Endurance''' - Decreases all incoming [[Sacred 2:Damage over Time|damage over time]] by 5% + 0.1% per level. |
|} | |} | ||
---- | ---- | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> |
| | | | ||
− | * ''' | + | * '''Insubstantial''' - Increases damage mitigation against all damage types by 5% + 0.1% per level. |
− | * '''Lurk''' - | + | * '''Lurk''' - Decreases the cooldown of Cloak of Shadows by 10 seconds. |
|} | |} | ||
|valign="top"| | |valign="top"| | ||
{| align="right" | {| align="right" | ||
− | |{{s2frame|{{|400}}|center|Cloak of Shadows}} | + | |{{s2frame|{{#ev:youtube|q4a-1NI0Phk|400}}|center|Cloak of Shadows}} |
|} | |} | ||
__NOTOC__ | __NOTOC__ | ||
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== Usage Strategies == | == Usage Strategies == | ||
− | * Enemies may detect the Assassin if he walks too close to them but this will not break the cloaking effect. These enemies will attack but Cloak of Shadows and its modifiers will remain active. The chance to remain hidden from enemies increases with level and | + | * Enemies may detect the Assassin if he walks too close to them but this will not break the cloaking effect. These enemies will attack but Cloak of Shadows and its modifiers will remain active. The chance to remain hidden from enemies increases with level and will increase even faster with investment in the skill Shadow Disciplines Lore. Once Cloak of Shadows reaches level 10 or so, enemies will never detect the Assassin unless they have the Enhanced Perception skill. |
− | |||
− | * Only the Assassin can prematurely break the cloaking effect. Using melee attacks always breaks the effect. When using ranged attacks or spells, there's | + | * Only the Assassin can prematurely break the cloaking effect. Using melee attacks always breaks the effect. When using ranged attacks or spells, there's a chance to remain cloaked which increases with level. Once this value reaches 100% (around level 15) the Assassin will never prematurely break the effect unless he uses melee attacks. |
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− | |||
− | |||
* A useful combo is [[Sacred 2:Burst of Speed|Burst of Speed]] + Cloak of Shadows. | * A useful combo is [[Sacred 2:Burst of Speed|Burst of Speed]] + Cloak of Shadows. | ||
− | * The duration increases very slowly with CA level. It gains 1 second every 20 levels. If the '''Lurk''' mod is chosen, the cooldown will be reduced to | + | * The duration increases very slowly with CA level. It gains 1 second every 20 levels. If the '''Lurk''' mod is chosen, the cooldown will be reduced to 50 seconds. This means once Cloak of Shadows reaches level 100 the duration will catch up with the cooldown. Around this point the Assassin can begin to maintain Cloak of Shadows constantly (if regen times have been kept low and invisibility is kept high). |
== Pros and Cons == | == Pros and Cons == |
Latest revision as of 04:52, 8 January 2020
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Shadow Disciplines Lore - increases the "Invisibility" value as if it were damage, improves casting speed, allows for modification points.
- Shadow Disciplines Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time.
- Combat Discipline - will lower its regeneration time if it is placed in a combo.
The following attributes will affect this combat art:
- Stamina will lower regeneration time.
Usage Strategies
- Enemies may detect the Assassin if he walks too close to them but this will not break the cloaking effect. These enemies will attack but Cloak of Shadows and its modifiers will remain active. The chance to remain hidden from enemies increases with level and will increase even faster with investment in the skill Shadow Disciplines Lore. Once Cloak of Shadows reaches level 10 or so, enemies will never detect the Assassin unless they have the Enhanced Perception skill.
- Only the Assassin can prematurely break the cloaking effect. Using melee attacks always breaks the effect. When using ranged attacks or spells, there's a chance to remain cloaked which increases with level. Once this value reaches 100% (around level 15) the Assassin will never prematurely break the effect unless he uses melee attacks.
- A useful combo is Burst of Speed + Cloak of Shadows.
- The duration increases very slowly with CA level. It gains 1 second every 20 levels. If the Lurk mod is chosen, the cooldown will be reduced to 50 seconds. This means once Cloak of Shadows reaches level 100 the duration will catch up with the cooldown. Around this point the Assassin can begin to maintain Cloak of Shadows constantly (if regen times have been kept low and invisibility is kept high).
Pros and Cons
Pros
- Allows completion of any non-escort quest easily
- Allows a player to open boss chests without having to engage the boss
Cons
- While Cloak of Shadows is active, any quest escort will receive all aggro from enemies.
Gallery
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