Difference between revisions of "Sacred 2:Warmth"
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==Innate Abilities (Lvl 1)== | ==Innate Abilities (Lvl 1)== | ||
− | * [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]: 2.5 hp/s + 4.5 per level | + | * [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]: 2.5 hp/s + 4.5 hp/s per level |
− | * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all [[Sacred 2:Aspects|Aspects]]: - | + | * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all [[Sacred 2:Aspects|Aspects]]: -17.2% |
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{{See Also|Sacred 2:Combat Art Modifications}} | {{See Also|Sacred 2:Combat Art Modifications}} | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> |
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− | * '''Combust''' - Increases the [[Sacred 2:Chance for Burn|chance to burn]] opponents | + | * '''Combust''' - Increases the [[Sacred 2:Chance for Burn|chance to burn]] opponents by 45% + 0.1% per level. |
* '''Cauterize''' - Adds to the Sorceress's base [[Sacred 2:Fire|fire]] [[Sacred 2:Armor|armor]] (30 + 20 per level). | * '''Cauterize''' - Adds to the Sorceress's base [[Sacred 2:Fire|fire]] [[Sacred 2:Armor|armor]] (30 + 20 per level). | ||
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− | |width=" | + | |width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> |
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* '''Focus''' - Decreases the regeneration time of the Fire Spells aspect by 20% + 2% per level. | * '''Focus''' - Decreases the regeneration time of the Fire Spells aspect by 20% + 2% per level. | ||
− | * '''Replenish''' - | + | * '''Replenish''' - Further increases hitpoint regeneration by 2.5 + 1.5 hp/s per level. |
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− | |width=" | + | |width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> |
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− | * '''Fireproof''' - | + | * '''Fireproof''' - Adds fire [[Sacred 2:Damage Mitigation|damage mitigation]] for the Sorceress (20% + 0.2% per level). |
− | * '''Energy''' - | + | * '''Energy''' - Further decreases the regeneration time for all spells by 7% + 0.5% per level. |
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|valign="top"| | |valign="top"| | ||
{| align="right" | {| align="right" | ||
− | |{{s2frame|{{|400}}|center|Warmth}} | + | |{{s2frame|{{#ev:youtube|oN_p2gwCVqA|400}}|center|Warmth}} |
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__NOTOC__ | __NOTOC__ | ||
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* This is one of the only combat arts for which memorizing more [[Sacred 2:Runes|Runes]] has no downside: if a players uses this, add as many runes as possible. This also means that it can be used without spending any skill points on Fire Spells aspect skills and will still be useful. | * This is one of the only combat arts for which memorizing more [[Sacred 2:Runes|Runes]] has no downside: if a players uses this, add as many runes as possible. This also means that it can be used without spending any skill points on Fire Spells aspect skills and will still be useful. | ||
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+ | * Fire damage mitigation from '''Fireproof''' can reach up to 60% at max level. This in turn can stack with other sources of damage mitigation and can potentially reach 100% (fire immunity). | ||
== Pros and Cons == | == Pros and Cons == |
Latest revision as of 20:21, 5 January 2020
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Fire Spells Lore - improves the armor bonus from the Cauterize mod, improves the hitpoint regeneration effect, increases casting speed, allows for modification points.
- Fire Spells Focus - allows for higher level combat art without penalty, allows for modification points.
Usage Strategies
- Have this Buff on at all times, do not forget to reactivate after death or re-joining a new game.
- This is one of the only combat arts for which memorizing more Runes has no downside: if a players uses this, add as many runes as possible. This also means that it can be used without spending any skill points on Fire Spells aspect skills and will still be useful.
- Fire damage mitigation from Fireproof can reach up to 60% at max level. This in turn can stack with other sources of damage mitigation and can potentially reach 100% (fire immunity).
Pros and Cons
Pros
- A buff with no regeneration penalty.
- Makes all combat arts regenerate faster.
- Makes a player regenerate health faster (Synergy with Constitution Mastery).
Cons
- Requires to take the Fire Spells Focus skill for full effect (Higher Combat Art level).
Gallery
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