Difference between revisions of "Sacred 2:Oak Sage"
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==Innate Abilities (Lvl 1)== | ==Innate Abilities (Lvl 1)== | ||
− | * [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]: | + | * [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]: 10.0/s +10.0/s per level |
− | * Chance | + | * Opponent's Chance for [[Sacred 2:Secondary Damage Effects|Secondary Damage Effects]]: -21.0% |
* Range: 10 Meters | * Range: 10 Meters | ||
* Allies Benefit: 50% | * Allies Benefit: 50% | ||
* Duration: 70.0 seconds | * Duration: 70.0 seconds | ||
− | * [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 100.0s + 1. | + | * [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 100.0s + 1.4s = 101.0 seconds |
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{{See Also|Sacred 2:Combat Art Modifications}} | {{See Also|Sacred 2:Combat Art Modifications}} | ||
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− | |width=" | + | |width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> |
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− | * '''Persevere''' - Increases the Druid's [[Sacred 2:Willpower|Willpower]] attribute by 20 + | + | * '''Persevere''' - Increases the Druid's base [[Sacred 2:Willpower|Willpower]] attribute by 20 + 10 per level. |
− | * '''Lightfoot''' - | + | * '''Lightfoot''' - Adds a chance to [[Sacred 2:Block chance: Root|block root effects]] (40% + 1% per level). |
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− | |width=" | + | |width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> |
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− | * '''Insight''' - Increases the Druid's [[Sacred 2:Intelligence|Intelligence]] attribute by 20 + | + | * '''Insight''' - Increases the Druid's base [[Sacred 2:Intelligence|Intelligence]] attribute by 20 + 10 per level. |
− | * '''Spirit of Barbs''' - | + | * '''Spirit of Barbs''' - Adds a [[Sacred 2:Chance to reflect: Close Combat|chance to reflect melee]] damage (50% + 1% per level). |
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− | |width=" | + | |width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> |
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* '''Amity''' - Increases hitpoint regeneration by 5 + 5 hp/s per level. | * '''Amity''' - Increases hitpoint regeneration by 5 + 5 hp/s per level. | ||
− | * '''Proficiency''' - Reduces the cooldown of Oak Sage by | + | * '''Proficiency''' - Reduces the cooldown of Oak Sage by 20 seconds. |
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* [[Sacred 2:Nature Summons Lore|Nature Summons Lore]] - improves the [[Sacred 2:Hitpoint Regeneration|hitpoint regeneration]] effect, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. | * [[Sacred 2:Nature Summons Lore|Nature Summons Lore]] - improves the [[Sacred 2:Hitpoint Regeneration|hitpoint regeneration]] effect, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. | ||
− | * [[Sacred 2:Nature Summons Focus|Nature Summons Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] | + | * [[Sacred 2:Nature Summons Focus|Nature Summons Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. |
− | * [[Sacred 2:Concentration |Concentration]] - directly improves the regeneration time | + | * [[Sacred 2:Concentration |Concentration]] - directly improves the regeneration time |
+ | |||
+ | * [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. | ||
The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
− | *[[Sacred 2:Stamina|Stamina]] will lower the regeneration time | + | *[[Sacred 2:Stamina|Stamina]] will lower the regeneration time |
== Usage Strategies == | == Usage Strategies == | ||
* '''Persevere''' mod helps not only Spell Resistance but also weapon damage if using Lightsabers. | * '''Persevere''' mod helps not only Spell Resistance but also weapon damage if using Lightsabers. | ||
* '''Insight''' will boost both spell damage and weapon damage from staves and wands. | * '''Insight''' will boost both spell damage and weapon damage from staves and wands. | ||
+ | * '''Lightfoot''' and '''Spirit of Barbs''' have diminishing returns so will never reach 100% chance to block or reflect, however they can reach upward of 80% at very high levels. | ||
== Pros and Cons == | == Pros and Cons == |
Latest revision as of 17:27, 7 January 2020
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
This is a Healing Combat Art
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Nature Summons Lore - improves the hitpoint regeneration effect, improves casting speed, allows for modification points.
- Nature Summons Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves the regeneration time
- Combat Discipline - will lower its regeneration time if it is placed in a combo.
The following attributes will affect this combat art:
- Stamina will lower the regeneration time
Usage Strategies
- Persevere mod helps not only Spell Resistance but also weapon damage if using Lightsabers.
- Insight will boost both spell damage and weapon damage from staves and wands.
- Lightfoot and Spirit of Barbs have diminishing returns so will never reach 100% chance to block or reflect, however they can reach upward of 80% at very high levels.
Pros and Cons
Pros
- Party buff affects allies.
- With Proficiency mod cooldown is reduced to only 80s, so there's only a ~10s downtime between castings.
Cons
- As a temporary buff it requires recasting every so often.
Gallery
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