Difference between revisions of "Sacred 2:Celestial Magic"
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_29.gif | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/Gods_Char_Diff_CAs_29.gif | ||
|This extrememly intense light will illuminate the area, damaging all minions of the dark especially [[Sacred 2:Undead|undead]] and [[Sacred 2:T-Mutant|T-Energy creatures]]. | |This extrememly intense light will illuminate the area, damaging all minions of the dark especially [[Sacred 2:Undead|undead]] and [[Sacred 2:T-Mutant|T-Energy creatures]]. | ||
+ | |} | ||
+ | |||
+ | =='''Celestial Magic [[Sacred 2:Runes|Runes]]'''== | ||
+ | [[File:Baneful-Smite-rune.png|link=Sacred 2:Baneful Smite]][[File:Radiant-Pillar-rune.png|link=Sacred 2:Radiant Pillar]][[File:Instill-Belief-rune.png|link=Sacred 2:Instill Belief]][[File:Hallowed-Restoration-rune.png|link=Sacred 2:Hallowed Restoration]][[File:Cleansing-Brilliance-rune.png|link=Sacred 2:Cleansing Brilliance]] | ||
+ | |||
+ | When [[Sacred 2:Forging|Forged]] into items, the runes of the Celestial magic aspect will boost the levels of the applicable Combat Arts (for the Seraphim only) and will also provide a secondary effect of [[Sacred 2:Chance to evade|Chance to Evade]] for all characters. | ||
+ | |||
+ | {|cellspacing="0" style="font-size:100%;" | ||
+ | |-align="center" | ||
+ | |class="cellborderth" width="180px" rowspan="1" style="color:black;background:transparent;border-top:0px;border-left:0px;border-bottom:0px;"| | ||
+ | |-align="center" | ||
+ | |class="cellborderlc"| '''[[Sacred 2:Difficulty Levels|Difficulty Level]]''' | ||
+ | |class="cellborder"| '''Bonus to Combat Art Level''' | ||
+ | |class="cellborder"| '''[[Sacred 2:Chance to evade|Chance to Evade]]''' | ||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|Bronze | ||
+ | |class="cellborder"| +1 | ||
+ | |class="cellborder"| +5.0% | ||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|Silver | ||
+ | |class="cellborder"| +1 | ||
+ | |class="cellborder"| +5.4% | ||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|<div style="float:left;">Gold</div> <div style="float:right;">(Item Lvl 20)</div> | ||
+ | |class="cellborder"| +2 | ||
+ | |class="cellborder"| +7.1% | ||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|<div style="float:left;">Platinum</div> <div style="float:right;">(Item Lvl 35)</div> | ||
+ | |class="cellborder"| +4 | ||
+ | |class="cellborder"| +8.8% | ||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|<div style="float:left;">Niobium</div> <div style="float:right;">(Item Lvl 50)</div> | ||
+ | |class="cellborder"| +6 | ||
+ | |class="cellborder"| +11.2% | ||
|} | |} | ||
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{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/celestialmagicfocus.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/celestialmagicfocus.gif | ||
− | |valign="top"|'''[[Sacred 2: | + | |valign="top"|'''[[Sacred 2:Celestial Magic Focus|Celestial Magic Focus]]'''<br />Improves [[Sacred 2:Regeneration Time:|regeneration]], raises [[Sacred 2:Highest Combat Art Level Without Penalty|max Combat Art level]], and unlocks modification points for Celestial Magic. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/celestialmagiclore.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/celestialmagiclore.gif | ||
− | |valign="top"|[[Sacred 2: | + | |valign="top"|[[Sacred 2:Celestial Magic Lore|'''Celestial Magic Lore''']]<br />Increases [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for critical hits|critical chance]], and [[Sacred 2:Casting Speed|cast speed]], and unlocks modification points for Celestial Magic. |
|} | |} | ||
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The Saber-Toothed Tiger for the Celestial Magic is a fearsome white tiger. The [[Sacred 2:Ice and Blood|Ice and Blood]] version of this special mount has a unique saddle. | The Saber-Toothed Tiger for the Celestial Magic is a fearsome white tiger. The [[Sacred 2:Ice and Blood|Ice and Blood]] version of this special mount has a unique saddle. | ||
{| | {| | ||
− | |{{S2frame|[[Image:sabcelestialmagic.jpg|500px]]| | + | |{{S2frame|[[Image:sabcelestialmagic.jpg|500px]]|}} |
− | |{{ | + | |{{IBframe|[[File:Sera tiger celestial.jpg|480px]]|}} |
|} | |} | ||
===Bonuses and Penalties=== | ===Bonuses and Penalties=== |
Latest revision as of 06:24, 28 January 2015
Introduction: The Celestial Magician
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Celestial Magic Combat Arts
Baneful Smite
A sudden flash of lightning leaps from the hands of the Seraphim, damaging and weakening the enemy. It may be further modified to become chain lightning. |
Radiant Pillar
A pillar of intense, bright light will appear from the heavens and strike down onto the target area. Adaptations include one short burst against a single strong enemy or a devastating area attack against groups of enemies. |
Instill Belief
Chance to convert the target and nearby opponents into allies for a brief period. Has no effect on boss enemies. |
Hallowed Restoration
Heals a considerable amount of the Seraphim's health or that of a targeted ally. |
Cleansing Brilliance (Buff)
This extrememly intense light will illuminate the area, damaging all minions of the dark especially undead and T-Energy creatures. |
Celestial Magic Runes
When Forged into items, the runes of the Celestial magic aspect will boost the levels of the applicable Combat Arts (for the Seraphim only) and will also provide a secondary effect of Chance to Evade for all characters.
Difficulty Level | Bonus to Combat Art Level | Chance to Evade |
Bronze | +1 | +5.0% |
Silver | +1 | +5.4% |
Gold (Item Lvl 20)
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+2 | +7.1% |
Platinum (Item Lvl 35)
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+4 | +8.8% |
Niobium (Item Lvl 50)
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+6 | +11.2% |
Celestial Magic Skills
Celestial Magic Focus Improves regeneration, raises max Combat Art level, and unlocks modification points for Celestial Magic. |
Celestial Magic Lore Increases damage, critical chance, and cast speed, and unlocks modification points for Celestial Magic. |
Celestial Magic Saber-Toothed Tiger
The Saber-Toothed Tiger for the Celestial Magic is a fearsome white tiger. The Ice and Blood version of this special mount has a unique saddle.
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Bonuses and Penalties
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Like all special mounts, this Tiger gives a large bonus to the rider's hitpoints and defense at the cost of increasing the regeneration penalty of combat arts.
However, this aspect mount gives a special bonus which offsets the regeneration penalty to Celestial Magic. Therefore, the Celestial Magician will desire this Tiger. Combined with the Riding skill, the Celestial Magic aspect will actually have lower regeneration times when the Seraphim is mounted on this Tiger.
Celestial Magic Sets
Revelation of the Seraphim is a set specially focused on the Celestial Magic aspect, giving bonuses to all five combat art levels and their regeneration times. This set has powerful defensive bonuses such as armor and damage mitigation and is also well-rounded with increases to many offensive abilities.
In addition, the Community Patch offers another powerful set for the Celestial Magician, called Sopor Aethernis.
Revelation of the Seraphim Sopor Aethernis