Difference between revisions of "Sacred 2:ImMorTel"

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(New page: {{CPcontent}} __NOTOC__ {| |VALIGN="top" WIDTH=82%"| == Technical Data == <u>Class:</u> '''All''' <u>Set name:</u> '''ImMorTel''' <u>Set item names:</u> * Im [[Sacred 2:Sigils and G...)
 
 
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<u>Set item names:</u>
 
<u>Set item names:</u>
* Im [[Sacred 2:Sigils and Gemmae|(Sigil)]]
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* Mor [[Sacred 2:Sigils and Gemmae|(Sigil)]]
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[[File:Im.png]] Im [[Sacred 2:Sigils and Gemmae|(Sigil)]]
* Tel [[Sacred 2:Sigils and Gemmae|(Sigil)]]
+
 
 +
[[File:Mor.png]] Mor [[Sacred 2:Sigils and Gemmae|(Sigil)]]
 +
 
 +
[[File:Tel.png]] Tel [[Sacred 2:Sigils and Gemmae|(Sigil)]]
  
 
<u>Armor Resistances:</u>
 
<u>Armor Resistances:</u>
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== The set bonuses ==
 
== The set bonuses ==
  
http://www.sacredwiki.org/images/f/f3/Immortelset.jpg
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{{s2frame|[[File:Immortelset.jpg]]|none}}
  
  
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==Set Item Drop Levels==
 
==Set Item Drop Levels==
 
Sigils spawn every 3 levels.
 
Sigils spawn every 3 levels.
 
|VALIGN="top" width="10%"|
 
http://www.sacredwiki.org/images/4/4d/Immortel.jpg
 

Latest revision as of 05:02, 3 July 2014



Technical Data

Class: All

Set name: ImMorTel

Set item names:

Im.png Im (Sigil)

Mor.png Mor (Sigil)

Tel.png Tel (Sigil)

Armor Resistances:

Item Modifiers

Bonus to Skills

The set bonuses


These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


# of Items Bronze Silver Gold Platinum (lvl. 125) Niobium
Survival Bonus 3 +26.3 %


Set Item Drop Levels

Sigils spawn every 3 levels.