Difference between revisions of "Sacred 2:Chance for Freeze"
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− | Chance for | + | Chance for Freeze is a [[Sacred 2:Secondary Damage Effects|secondary damage effect]], as well as one of the [[Sacred 2:Detrimental magic effects|Detrimental magic effects]]. It can be triggered by doing <onlyinclude>http://www.sacredwiki.org/images/bbicons/ice.jpg [[Sacred 2:Ice|Ice]]</onlyinclude> damage, either by |
+ | *A [[Sacred 2:Combat Arts|Combat Art]] that does ice damage, | ||
+ | *A [[Sacred 2:Weapons |weapon]] with native ice damage on it | ||
+ | *Having a [[Sacred 2:Ice Crystal|Ice Crystal]] [[Sacred 2:Forging|forged]] within a weapon which will convert a portion of that weapon's [[Sacred 2:Physical |physical]] damage into Ice damage. | ||
+ | |||
+ | The chance to inflict Chance for Freeze upon an enemy will increase the higher the relative % Ice damage, or with this secondary effect forged into armor via jewelry. The effect of Chance for Freeze is a x% chance that the target will be frozen. When frozen, the target will have a 25% reduction to both [[Sacred 2:Attack Speed |attack speed]] and [[Sacred 2:Run Speed|movement speed]] (duration is 5 seconds). | ||
+ | |||
+ | Only one Freeze effect can be active on a monster at a time. The next time it is triggered, it will reset the timer. | ||
+ | |||
+ | ==Resistance== | ||
+ | In order to resist Freeze, players should look for items with the following modifiers: | ||
+ | *Opponent's Chance to Freeze - X%: reduces the chance that opponents will Freeze the player. | ||
+ | *[[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -X%: reduces the duration and effect of Freeze. | ||
+ | *[[Sacred 2:Spell Resistance|Spell Resistance]] skill mastery reduces the duration and effect of Freeze. | ||
+ | |||
+ | ==See Also== | ||
+ | *[[Sacred 2:Damage|Damage]] | ||
+ | *[[Sacred 2:Damage Types|Damage Types]] | ||
+ | *[[Sacred 2:Armor|Armor Resistances]] |
Latest revision as of 15:15, 12 March 2015
Chance for Freeze is a secondary damage effect, as well as one of the Detrimental magic effects. It can be triggered by doing Ice damage, either by
- A Combat Art that does ice damage,
- A weapon with native ice damage on it
- Having a Ice Crystal forged within a weapon which will convert a portion of that weapon's physical damage into Ice damage.
The chance to inflict Chance for Freeze upon an enemy will increase the higher the relative % Ice damage, or with this secondary effect forged into armor via jewelry. The effect of Chance for Freeze is a x% chance that the target will be frozen. When frozen, the target will have a 25% reduction to both attack speed and movement speed (duration is 5 seconds).
Only one Freeze effect can be active on a monster at a time. The next time it is triggered, it will reset the timer.
Resistance
In order to resist Freeze, players should look for items with the following modifiers:
- Opponent's Chance to Freeze - X%: reduces the chance that opponents will Freeze the player.
- Detrimental Magic Effects -X%: reduces the duration and effect of Freeze.
- Spell Resistance skill mastery reduces the duration and effect of Freeze.