Difference between revisions of "Sacred 2:Outpost Wrathhill"
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− | * '''Quest Objective:''' | + | * '''Quest Objective:''' Defend the Prisoner Camp from the cultists |
− | * '''Quest Difficulty:''' | + | * '''Quest Difficulty:''' * to *** |
− | * '''Quest Giver:''' | + | * '''Quest Giver:''' Commander Iskari |
− | * '''Location(s):''' | + | * '''Location(s):''' The Prisoner Camp, Southwest Artamark |
− | * '''Reward:''' | + | * '''Reward:''' Experience and Gold |
|WIDTH="20%" VALIGN="TOP"|REPLACE THIS WITH A LINK+THUMBNAIL TO THE M-MAP SHOWING THE START LOCATION FOR THIS CHAIN QUEST | |WIDTH="20%" VALIGN="TOP"|REPLACE THIS WITH A LINK+THUMBNAIL TO THE M-MAP SHOWING THE START LOCATION FOR THIS CHAIN QUEST | ||
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== Quest Parts == | == Quest Parts == | ||
− | This is the name for the | + | This is the name for the 2-part 'chain-quest' starting in The Prisoner Camp, SouthWest Artamark. |
− | The | + | The two quests in this chain are: |
− | #[[Sacred 2: | + | #[[Sacred 2: Cultists Heads|Cultists Heads]] |
− | #[[Sacred 2: | + | #[[Sacred 2: I Need Him Alive!|I Need Him Alive!]] |
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== Quick Walkthrough == | == Quick Walkthrough == | ||
− | + | * Talk to Commander Iskari | |
− | + | * Kill 5 Cultists Shamans | |
+ | * Talk to Iskari again | ||
+ | * Go to the cultist's camp | ||
+ | * Kill the 3 Cultists | ||
+ | * Talk to the guy in the robes | ||
+ | * Return to Iskari and talk to him | ||
== Notes == | == Notes == | ||
− | + | Oddly enough, you'd expect the last quest to wind up as an escort mission. When I played it last, in 2.43, the surviving cultist joined my party, but never followed me back to the prisioner's camp. I arrived back in the camp and talked to Iskari again and he was happy to see the cultist who wasn't there and suggested they get to work interrogating him. This bug may have been fixed in later versions of the game or the CM Patch. | |
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− | [[Category:Sacred 2 Chain Quest]] | + | [[Category:Sacred 2 Quest|{{PAGENAME}}]] |
+ | [[Category:Sacred 2 Chain Quest|{{PAGENAME}}]] | ||
+ | [[Category:Sacred 2 Artamark Quest|{{PAGENAME}}]] |
Latest revision as of 23:42, 22 December 2011
Contents |
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REPLACE THIS WITH A LINK+THUMBNAIL TO THE M-MAP SHOWING THE START LOCATION FOR THIS CHAIN QUEST
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Quest Parts
This is the name for the 2-part 'chain-quest' starting in The Prisoner Camp, SouthWest Artamark.
The two quests in this chain are:
Quick Walkthrough
- Talk to Commander Iskari
- Kill 5 Cultists Shamans
- Talk to Iskari again
- Go to the cultist's camp
- Kill the 3 Cultists
- Talk to the guy in the robes
- Return to Iskari and talk to him
Notes
Oddly enough, you'd expect the last quest to wind up as an escort mission. When I played it last, in 2.43, the surviving cultist joined my party, but never followed me back to the prisioner's camp. I arrived back in the camp and talked to Iskari again and he was happy to see the cultist who wasn't there and suggested they get to work interrogating him. This bug may have been fixed in later versions of the game or the CM Patch.