Difference between revisions of "Sacred 2:Speed Lore"
Jump to navigation
Jump to search
m |
|||
(8 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Languages}} | ||
+ | |||
__NOTOC__ | __NOTOC__ | ||
− | ===http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif Speed Lore=== | + | ===http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif '''Speed Lore'''=== |
− | Increases Run Speed, as well as Attack and | + | Increases Run Speed, as well as Attack and Defense values with all [[Sacred 2:Weapons|weapons]]. |
− | * Attack and | + | * [[Sacred 2:Attack Value X%|Attack]] and [[Sacred 2:Defense Value X%|Defense]] Value +x% (refer to table below) |
− | * Run Speed + y% | + | * [[Sacred 2:Run Speed|Run Speed]] + y% |
Line 14: | Line 16: | ||
|1||10||20||30||40||50||60||70||74||style="color:#ffffff;"|75||80||90||100||110||120||130||140||155||170||185||200 | |1||10||20||30||40||50||60||70||74||style="color:#ffffff;"|75||80||90||100||110||120||130||140||155||170||185||200 | ||
|-align="center" | |-align="center" | ||
− | |class="skillslc" align="left"|Attack/ | + | |class="skillslc" align="left"|Attack/Defense: |
|7||31||53||72||88||103||115||126||130||'''135'''||146||165||182||198||211||223||234||249||262||273||283 | |7||31||53||72||88||103||115||126||130||'''135'''||146||165||182||198||211||223||234||249||262||273||283 | ||
|-align="center" | |-align="center" | ||
Line 25: | Line 27: | ||
− | === | + | ===[[Sacred 2:Skill Mastery|Mastery]]=== |
* At Level 75 Speed Lore further increases Run Speed. | * At Level 75 Speed Lore further increases Run Speed. | ||
− | + | ===Properties=== | |
− | * The Attack and Defense Value bonus is a percentage, not a flat value, and | + | * The Attack and Defense Value bonus is a percentage, not a flat value, and stacks additively with similar bonuses from gear and other skills. |
− | + | ===Breakpoints=== | |
* The bonuses are increased in steps as shown in the [[/Full Table|Speed Lore full table]]. | * The bonuses are increased in steps as shown in the [[/Full Table|Speed Lore full table]]. | ||
+ | |||
+ | |||
+ | The '''Attack and Defense Value bonus''' at a given skill level x is given fairly precisely by the following formulas: | ||
+ | * '''300'''*(x+1.5)/(x+100) Pre-Mastery | ||
+ | * '''450'''*(x-32.5)/(x+66) Mastery | ||
+ | The '''Run Speed bonus''' at a given skill level x is given fairly precisely by the following formulas: | ||
+ | * '''20'''*(x+1.5)/(x+100) Pre-Mastery | ||
+ | * '''30'''*(x-32.5)/(x+66) Mastery | ||
+ | The bold marked numbers are the smallest upper bounds of this progression, which will never at any skill level be exceeded. | ||
+ | |||
+ | As an example, attack and defense at x=75: 75 is the first mastery level, so we take the mastery formula and we have | ||
+ | |||
+ | 450*(75-32.5)/(75+66) = 450*42.5/141 = '''135.6''' | ||
+ | |||
+ | This value compared with the table value is a good example of the precision the formulas offer. | ||
+ | |||
+ | |||
+ | ===See Also=== | ||
+ | ---- | ||
+ | *[[Sacred 2:Skills|Skills]] | ||
+ | *[[Sacred 2:Combat Arts|Combat Arts]] | ||
+ | *[[Sacred 2:Items|Items]] | ||
+ | *[[Sacred 2:Item Modifiers|Item Modifiers]] | ||
+ | *[[Sacred 2:Sacred 2 Player Contributed Guides|Player Contributed Guides]] |
Latest revision as of 19:48, 14 October 2024
Speed Lore
Increases Run Speed, as well as Attack and Defense values with all weapons.
Skill level | 1 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 74 | 75 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 155 | 170 | 185 | 200 |
Attack/Defense: | 7 | 31 | 53 | 72 | 88 | 103 | 115 | 126 | 130 | 135 | 146 | 165 | 182 | 198 | 211 | 223 | 234 | 249 | 262 | 273 | 283 |
Run Speed, +%: | 0,4 | 2 | 3,5 | 4,8 | 5,9 | 6,8 | 7,5 | 8,3 | 8,6 | 9 | 9,6 | 11 | 12,1 | 13,1 | 14,1 | 14,8 | 15,6 | 16,6 | 17,3 | 18,2 | 18,7 |
Mastery
- At Level 75 Speed Lore further increases Run Speed.
Properties
- The Attack and Defense Value bonus is a percentage, not a flat value, and stacks additively with similar bonuses from gear and other skills.
Breakpoints
- The bonuses are increased in steps as shown in the Speed Lore full table.
The Attack and Defense Value bonus at a given skill level x is given fairly precisely by the following formulas:
- 300*(x+1.5)/(x+100) Pre-Mastery
- 450*(x-32.5)/(x+66) Mastery
The Run Speed bonus at a given skill level x is given fairly precisely by the following formulas:
- 20*(x+1.5)/(x+100) Pre-Mastery
- 30*(x-32.5)/(x+66) Mastery
The bold marked numbers are the smallest upper bounds of this progression, which will never at any skill level be exceeded.
As an example, attack and defense at x=75: 75 is the first mastery level, so we take the mastery formula and we have
450*(75-32.5)/(75+66) = 450*42.5/141 = 135.6
This value compared with the table value is a good example of the precision the formulas offer.