Difference between revisions of "Sacred 2:Soulstaff of the Wild"
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+ | __NOTOC__ | ||
{| style=" text-align: center; height: 135px; " | {| style=" text-align: center; height: 135px; " | ||
− | |style="text-align center; width: 200px;"| | + | |style="text-align center; width: 200px;"| |
− | + | {{S2frame|https://www.sacredwiki.org/images/Sacred_2/Unlock%20Items/usoulstaffofthewildstats.jpg}} | |
− | |style="text-align: center; width: 200px;"| | + | |style="text-align: center; width: 200px;"|{{S2frame|[https://www.sacredwiki.org/images/Sacred_2/Unlock%20Items/usoulstaffofthewildpic.jpg https://www.sacredwiki.org/images/Sacred_2/Unlock%20Items/th_usoulstaffofthewildpic.jpg]}} |
− | [ | + | |style="text-align: left; "| |
+ | * 2-handed | ||
+ | * Spawns every 1 level | ||
+ | * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]] | ||
+ | * Affected by [[Sacred 2:Magic Staffs|Magic Staffs]] Skill | ||
+ | |} | ||
+ | |||
+ | [https://darkmatters.org/forums/index.php?app=downloads&showfile=79 https://www.sacredwiki.org/download-button.png] | ||
+ | ===[[Sacred 2:Item Modifiers|Item Modifiers]]=== | ||
+ | |||
+ | *[[Sacred 2:Regeneration Time:|Regeneration Time]] | ||
+ | *[[Sacred 2:Experience per kill|Experience per kill]] (requires the [[Sacred 2:Enhanced Perception|Enhanced Perception]] skill to unlock this modifier) | ||
+ | *[[Sacred 2:Damage against undead: Fire|Damage against undead: Fire]] (requires the [[Sacred 2:Hafted Weapons|Hafted Weapons]] skill to unlock this modifier - possibly a bug) | ||
+ | |||
+ | |||
+ | ==Ice and Blood Version== | ||
+ | <onlyinclude> | ||
+ | {| style=" text-align: center; height: 135px; " | ||
+ | |style="text-align center; width: 200px;"| | ||
+ | {{IBframe|[[File:Soulstaff of the wild IB stats.jpg]]}} | ||
+ | |style="text-align: center; width: 200px;"|{{IBframe|[[File:Soulstaff of the wild IB version.jpg|x200px]]}} | ||
|style="text-align: left; "| | |style="text-align: left; "| | ||
+ | * 2-handed | ||
+ | * Spawns every 1 level | ||
+ | * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]] | ||
+ | * Affected by [[Sacred 2:Magic Staffs|Magic Staffs]] Skill | ||
+ | |} | ||
+ | </onlyinclude> | ||
+ | |||
+ | ===[[Sacred 2:Item Modifiers|Item Modifiers]]=== | ||
+ | |||
+ | *[[Sacred 2:Regeneration Time:|Regeneration Time]] | ||
+ | *[[Sacred 2:Experience per kill|Experience per kill]] (requires the [[Sacred 2:Enhanced Perception|Enhanced Perception]] skill to unlock this modifier) | ||
+ | *[[Sacred 2:Chance to banish undead|Chance to banish undead]] | ||
+ | |||
+ | ==Notes== | ||
+ | *This weapon is one of several items that were changed to have new crystal models when the [[Sacred 2:Ice and Blood|Ice and Blood]] Expansion was released. | ||
+ | *This item, as well as all other items from the [[Sacred 2:Unlock Items|Unlock Items]] list will now drop normally in-game using the [[Sacred 2:Community Patch|Community Patch]]. So if the Community Patch were uninstalled, this item would stop dropping during gameplay but still remain in the player's inventory. | ||
− | | | + | |
+ | [[Category: Sacred 2 Unlock Items|S]] |
Latest revision as of 11:09, 27 April 2023
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Item Modifiers
- Regeneration Time
- Experience per kill (requires the Enhanced Perception skill to unlock this modifier)
- Damage against undead: Fire (requires the Hafted Weapons skill to unlock this modifier - possibly a bug)
Ice and Blood Version
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Item Modifiers
- Regeneration Time
- Experience per kill (requires the Enhanced Perception skill to unlock this modifier)
- Chance to banish undead
Notes
- This weapon is one of several items that were changed to have new crystal models when the Ice and Blood Expansion was released.
- This item, as well as all other items from the Unlock Items list will now drop normally in-game using the Community Patch. So if the Community Patch were uninstalled, this item would stop dropping during gameplay but still remain in the player's inventory.