Difference between revisions of "Sacred 2:Recurved Bows"

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(This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.)
 
(added a picture, info)
 
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Recurved Bows consist of:
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<div style="float:right;">
* [[Sacred 2:Recurve Bow|Recurve Bow]]
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{|style="margin:0px 0px 5px 10px;"
* [[Sacred 2:Heavy Recurve Bow|Heavy Recurve Bow]]
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|__TOC__
* [[Sacred 2:Leaden Recurve Bow|Leaden Recurve Bow]]
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|}
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</div>
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{{CPcontent}}
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Recurve Bows are a type of [[Sacred 2:Ranged Weapons|Ranged Weapon]] that were considered [[Sacred 2:Lost Items|Lost Items]] and then reactivated in the '''Community Patch'''.
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===[[Sacred 2:Ranged Weapons|Ranged Weapons]] Modifiers for Recurve Bows===
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Item Level refers to the minimum level the item must be for the modifier to be able to appear.  The item level 70 modifier requires Ranged Weapons mastery for it to be unlocked.
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{|class="skills"
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|-class="skillsth" align="center"
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!Item Level
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!1
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!25
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!70 - Requires Mastery
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|-align="center"
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|class="skillslc"|[[Sacred 2:Item Modifiers|Modifier]]
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|[[Sacred 2:Chance to pierce|Chance to Pierce]]
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|[[Sacred 2:Chance for critical hits|Chance for Critical Hits]]
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|[[Sacred 2:Chance to Slow Opponents by 25%|Chance to Slow Enemy]]
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|}
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===Damage Types===
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* Recurve Bows typically deal [[Sacred 2:Physical|physical]] damage, however depending on the weapon they will also deal any of the other [[Sacred 2:Damage Types|Damage Types]].  The additional damage types are not restricted to a single one at a time, a player may have Recurve Bows that have multiple elemental damages, allowing for several different [[Sacred 2:Secondary Damage Effects|Secondary Damage Effects]] being possible without any additional gear.
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* Recurve Bows gain damage from [[Sacred 2:Dexterity|Dexterity]].
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===Damage===
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* High
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===Firing Speed===
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* Fast
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===Projectile Speed===
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* Fast
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===Projectile Path===
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* Straight Line
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* Can be affected by terrain
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* If the arrows reaches the edge of the map it will turn around and bounce back, criss-crossing the world and impacting the enemies if they happen to cross paths. This creates the 'Projectile Storm' effect sometimes seen in game.
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===Range===
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* Long
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* Can pierce targets with appropriate modifiers.  (On the bow itself or from the Dryad's [[Sacred 2:Capricious Hunter|'''Capricious Hunter''']] tree)
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===Sockets===
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* Up to two gold sockets as well as the grey damage converter socket.
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===Types===
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Recurve Bows consist of:
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* Recurve Bow
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* Heavy Recurve Bow
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* Leaden Recurve Bow
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=== Common Recurve Bows ===
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----
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There is only one weapon model for recurve bows.  It may appear as any tier of random item, from junk all the way up to rare.
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{{S2frame|[[File:Recurve bow.jpg|180px]]|none}}
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===See Also===
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----
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* [[Sacred 2:Dexterity Based Weapons|Dexterity Based Weapons]]
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* [[Sacred 2:Items|Items]]
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* [[Sacred 2:Item Modifiers|Item Modifiers]]
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* [[Sacred 2:Skills|Skills]]
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* [[Sacred 2:Attributes|Attributes]]

Latest revision as of 20:57, 13 December 2014


Recurve Bows are a type of Ranged Weapon that were considered Lost Items and then reactivated in the Community Patch.


Ranged Weapons Modifiers for Recurve Bows

Item Level refers to the minimum level the item must be for the modifier to be able to appear. The item level 70 modifier requires Ranged Weapons mastery for it to be unlocked.

Item Level 1 25 70 - Requires Mastery
Modifier Chance to Pierce Chance for Critical Hits Chance to Slow Enemy


Damage Types

  • Recurve Bows typically deal physical damage, however depending on the weapon they will also deal any of the other Damage Types. The additional damage types are not restricted to a single one at a time, a player may have Recurve Bows that have multiple elemental damages, allowing for several different Secondary Damage Effects being possible without any additional gear.


Damage

  • High


Firing Speed

  • Fast


Projectile Speed

  • Fast


Projectile Path

  • Straight Line
  • Can be affected by terrain
  • If the arrows reaches the edge of the map it will turn around and bounce back, criss-crossing the world and impacting the enemies if they happen to cross paths. This creates the 'Projectile Storm' effect sometimes seen in game.


Range

  • Long
  • Can pierce targets with appropriate modifiers. (On the bow itself or from the Dryad's Capricious Hunter tree)


Sockets

  • Up to two gold sockets as well as the grey damage converter socket.


Types

Recurve Bows consist of:

  • Recurve Bow
  • Heavy Recurve Bow
  • Leaden Recurve Bow


Common Recurve Bows


There is only one weapon model for recurve bows. It may appear as any tier of random item, from junk all the way up to rare.



See Also