Difference between revisions of "Sacred:Dark Elf"

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The Dark Elf is a descendant of power-hungry and faithless Elves. The ritual fighting techniques of the Blood Cult render the Dark Elf a deadly stealth fighter. In battle the Dark Elf prefers to slay his opponents with either poisoned blades or his lethal array of martial arts abilities.
 
 
 
  
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http://i208.photobucket.com/albums/bb92/Veldwin/Darkelf3.jpg
  
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The cruel Dark Elves are followers of a power-hungry death cult, no longer associated with the other Elves. Dark Elves love violence, the sound of breaking bones and the smell of fresh blood. Their society is organized as a strict matriarchy which strives to expand their dark empire. The ritual fighting techniques of the Blood Cult render the Dark Elf a deadly stealth fighter. In battle the Dark Elf prefers to slay his opponents with either poisoned blades or his lethal array of martial arts abilities.
  
The Combat Arts:
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{|
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Starting attribute points:
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* Strenght — 26
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* Endurance — 18
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* Dexterity — 26
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* Physical Regeneration — 20
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* Mental Regeneration — 0
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* Charisma — 16
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* Health — 124
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<b>Cobra</b>
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'''[[Sacred:Dark Elf Combat Arts|Dark Elf Combat Arts]]'''
The Dark Elf hypnotizes all nearby opponents within the trap area.
 
  
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'''[[Sacred:Dark Elf Set Items|Dark Elf Set Items]]'''
  
<b>Mongoose</b>
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'''[[Sacred:Dark Elf Runes|Dark Elf Runes]]'''
Enables the Dark Elf to escape from battle and to break through groups of enemies.
 
  
 
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'''[[Sacred:Dark Elf Guides|Dark Elf Guides]]'''
<b>Soul Catcher</b>
 
The Dark Elf has the ability to absorb the souls of his fallen opponents in order to restore his life energy. Instead of rising into the sky, the souls will be pulled towards the Dark Elf in order to heal him.
 
 
 
 
 
<b>Magic Deflection</b>
 
The Dark Elf creates an energy field, which will deflect all magic spells and repel them back towards the spell caster.
 
 
 
 
 
<b>Projectile Deflection</b>
 
The Dark Elf creates an energy field, which will deflect all projectiles and hurl them back towards the attacker.
 
 
 
 
 
<b>Multi Hit (Fury)</b>
 
The Dark Elf hits several opponents during close combat with his weapons, fists or feet.
 
 
 
 
 
<b>Hard Hit (Revenge)</b>
 
The Dark Elf concentrates and uses his equipped weapon to strike a severe blow on his opponent. Without an equipped weapon, he will kick the opponent hard.
 
 
 
 
 
<b>Attack (Rage)</b>
 
The Dark Elf strikes at his opponent with a combination of weapons or a sequence of attacks during hand-to-hand combat.
 
 
 
 
 
<b>Combat Kick</b>
 
This attack is suitable for a short-term defense. The opponent is thrown back and he suffers slight poison damage.
 
 
 
 
 
<b>Poison Mist</b>
 
The trap creates a poisonous mist, which will cause poison damage to opponents.
 
 
 
 
 
<b>Confusion</b>
 
When this trap is triggered, the opponent will stand around dazed for a while.
 
 
 
 
 
<b>Battle Fog</b>
 
When this trap is thrown, it will create thick fog upon impact. This will cause opponents to lose sight of their target.
 
 
 
 
 
<b>Explosive Charge</b>
 
When this trap is thrown it will explode upon impact, thus damaging all opponents within its vicinity.
 
 
 
 
 
<b>Bottomless Pit</b>
 
When this trap is triggered, it creates a glowing symbol on the ground. The opponent who triggered this glyph suffers severe fire damage from the burning gorge of Pharak-Gor, the Seventh Hell of the Dark Elves.
 
 
 
 
 
<b>Testosterone</b>
 
The Dark Elf concentrates in order to increase his attack values for a while by setting this powerful androgen free.
 
 
 
 
 
<b>Adrenaline</b>
 
The Dark Elf concentrates in order to increase his defense values for a while by setting this powerful hormone free.
 

Latest revision as of 11:16, 18 September 2024


Darkelf3.jpg

The cruel Dark Elves are followers of a power-hungry death cult, no longer associated with the other Elves. Dark Elves love violence, the sound of breaking bones and the smell of fresh blood. Their society is organized as a strict matriarchy which strives to expand their dark empire. The ritual fighting techniques of the Blood Cult render the Dark Elf a deadly stealth fighter. In battle the Dark Elf prefers to slay his opponents with either poisoned blades or his lethal array of martial arts abilities.

Starting attribute points:
  • Strenght — 26
  • Endurance — 18
  • Dexterity — 26
  • Physical Regeneration — 20
  • Mental Regeneration — 0
  • Charisma — 16
  • Health — 124

Dark Elf Combat Arts

Dark Elf Set Items

Dark Elf Runes

Dark Elf Guides