Difference between revisions of "Sacred 2:Virgo's Revenge"
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|VALIGN="top" WIDTH="82%"| | |VALIGN="top" WIDTH="82%"| | ||
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+ | [http://darkmatters.org/forums/index.php?app=downloads&showfile=233 http://www.sacredwiki.org/download-button.png] | ||
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== Technical Data == | == Technical Data == | ||
− | + | '''<u>Class:</u> [[Sacred 2:High Elf|High Elf]]''' | |
− | <u>Class:</u> | ||
− | <u>Set name:</u> | + | '''<u>Set name:</u> Virgo's Revenge''' |
− | <u>Set | + | '''<u>Set Item Names:</u>''' |
* (Hood) [[Sacred 2:Virgo's Helmet of Revenge|Virgo's Helmet of Revenge]] | * (Hood) [[Sacred 2:Virgo's Helmet of Revenge|Virgo's Helmet of Revenge]] | ||
* (Armor) [[Sacred 2:Robe of Revenge|Robe of Revenge]] | * (Armor) [[Sacred 2:Robe of Revenge|Robe of Revenge]] | ||
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* (Legs) [[Sacred 2:Virgo's Pants|Virgo's Pants]] | * (Legs) [[Sacred 2:Virgo's Pants|Virgo's Pants]] | ||
− | <u>Available | + | '''<u>Available Sockets:</u>''' |
− | * 4 Gold | + | * [[Image:Bronze.png]] 0 Bronze Socket |
+ | * [[Image:Silver.png]] 0 Silver Sockets | ||
+ | * [[Image:Gold.png]] 4 Gold Sockets | ||
− | <u>Armor Resistances:</u> | + | <u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u> |
− | * | + | * {{physical}} |
− | * | + | * {{magic}} |
− | == Bonus to | + | == Bonus to [[Sacred 2:Skills|Skills]] == |
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* (Hood) [[Sacred 2:Ranged Weapons|Ranged Weapons]] | * (Hood) [[Sacred 2:Ranged Weapons|Ranged Weapons]] | ||
− | * (Hands) [[ | + | * (Hands) [[Sacred 2:All Skills|All Skills]] |
− | == | + | == Bonus to [[Sacred 2:Attributes|Attributes]] == |
− | * (Hood) | + | * (Hood) [[Sacred 2:Willpower|Willpower]] |
− | + | * (Armor) [[Sacred 2:Strength|Strength]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | * (Armor) | ||
− | == | + | == [[Sacred 2:Item Modifiers|Item Modifiers]] == |
+ | * (Hood) [[Sacred 2:Chance to reflect: Combat Arts|Chance to Reflect: Combat Arts]] +% | ||
+ | * (Hood) [[Sacred 2:Regeneration Time:|Regeneration Time]] -% | ||
+ | * (Legs) [[Sacred 2:Chance to halve regeneration time|Chance to Halve Regeneration Time]] +% | ||
+ | * (Legs) [[Sacred 2:Damage Mitigation|Damage Mitigation: Physical]] +% | ||
+ | * (Legs) [[Sacred 2:Chance to evade|Chance to evade]] + | ||
+ | * (Legs) [[Sacred 2:Run Speed|Run Speed]] + | ||
+ | * (Hands) [[Sacred 2:Chance for critical hits|Chance for Critical Hits]] +% | ||
+ | * (Hands) [[Sacred 2:Attack Speed|Attack Speed]] +% | ||
+ | * (Hands) [[Sacred 2:Attack Value|Attack Value]] + | ||
+ | * (Armor) [[Sacred 2:Chance to reflect: Combat Arts|Chance to Reflect: Combat Arts]] +% | ||
+ | * (Armor) [[Sacred 2:Armor|Armor]] +% | ||
+ | * (Armor) [[Sacred 2:Block chance: Close Combat|Block Chance: Close Combat]] +% | ||
+ | == About the Set == | ||
Available in Version 2.31 | Available in Version 2.31 | ||
− | == The | + | == The Set Bonuses == |
+ | These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]]. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty. | ||
+ | |||
{|cellspacing="0" style="font-size:100%;" | {|cellspacing="0" style="font-size:100%;" | ||
|-align="center" | |-align="center" | ||
− | |class="cellborderth" width=" | + | |class="cellborderth" width="225px" style="background:transparent;border-top:0px;border-left:0px;"| |
|class="cellborderth" width="65px"| Items needed | |class="cellborderth" width="65px"| Items needed | ||
|class="cellborderth" width="65px"| Bronze | |class="cellborderth" width="65px"| Bronze | ||
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|class="cellborderth" width="65px"| Niobium | |class="cellborderth" width="65px"| Niobium | ||
|-align="center" | |-align="center" | ||
− | |class="cellborderlc" align="left"|Chance to Reflect: Close Combat | + | |class="cellborderlc" align="left"|[[Sacred 2:Chance to reflect: Close Combat|Chance to Reflect: Close Combat]] |
|class="cellborder"| 2 | |class="cellborder"| 2 | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| +6.8% | + | |class="cellborder"| + 6.8% |
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| | + | |class="cellborder"| + 15.8% |
|-align="center" | |-align="center" | ||
− | |class="cellborderlc" align="left"|Damage Mitigation: Magic | + | |class="cellborderlc" align="left"|[[Sacred 2:Damage Mitigation|Damage Mitigation: Magic]] |
|class="cellborder"| 4 | |class="cellborder"| 4 | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| +6.8% | + | |class="cellborder"| + 6.8% |
− | |||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
+ | |class="cellborder"| + 20.2% | ||
|} | |} | ||
− | + | [[Image:setofvirg.jpg]] | |
− | |||
== Recommended pieces == | == Recommended pieces == | ||
− | + | *... | |
== Set Item Drop Levels == | == Set Item Drop Levels == | ||
+ | *... | ||
+ | ==See Also== | ||
+ | *[[Sacred 2:Set Items|Set Items]] | ||
+ | *[[Sacred 2:Character Class|Character Class]] | ||
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− | [ | + | <center>[[Image:picofvirg.gif]]</center> |
{{:Sacred_2:Virgo's_Helmet_of_Revenge}} | {{:Sacred_2:Virgo's_Helmet_of_Revenge}} | ||
{{:Sacred_2:Robe_of_Revenge}} | {{:Sacred_2:Robe_of_Revenge}} | ||
{{:Sacred_2:Gauntlets_of_Revenge}} | {{:Sacred_2:Gauntlets_of_Revenge}} | ||
{{:Sacred_2:Virgo's_Pants}} | {{:Sacred_2:Virgo's_Pants}} | ||
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|} | |} | ||
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[[Category:High Elf Sets]] | [[Category:High Elf Sets]] |
Latest revision as of 17:35, 11 January 2017
Technical DataClass: High Elf Set name: Virgo's Revenge Set Item Names:
Available Sockets: Bonus to Skills
Bonus to AttributesItem Modifiers
About the SetAvailable in Version 2.31 The Set BonusesThese bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
Recommended pieces
Set Item Drop Levels
See Also
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