Difference between revisions of "Sacred 2:Call of the Forest"

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http://www.sacredwiki.org/images/Sacred_2/sets/Foresthelm.jpg
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__NOTOC__
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{|
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|VALIGN="top" WIDTH=82%"|
  
http://www.sacredwiki.org/images/Sacred_2/sets/forestshoulders.jpg
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[https://darkmatters.org/forums/index.php?app=downloads&showfile=221 https://www.sacredwiki.org/download-button.png]
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== Technical Data ==
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'''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]'''
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'''<u>Set name:</u> Call of the Forest'''
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'''<u>Set Item Names:</u>'''
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* [[Sacred 2:Headgear of the Forest|Headgear of the Forest]] (Helm)
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* [[Sacred 2:Bark of the Forest|Bark of the Forest]] (Armor)
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* [[Sacred 2:Shoulders of the Forest|Shoulders of the Forest]] (Shoulders )
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* [[Sacred 2:Ring of the Forest|Ring of the Forest]] (Ring)
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'''<u>Available Sockets:</u>'''
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* [[Image:Bronze.png]] 2 Bronze Sockets
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* [[Image:Silver.png]] 3 Silver Sockets
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* [[Image:Gold.png]] 2 Gold Sockets
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<u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>
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* {{physical}}
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* {{fire}}
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* {{magic}}
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== Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
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None
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== Bonus to [[Sacred 2:Skills|Skills]] ==
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None
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== Bonus to [[Sacred 2:Attributes|Attributes]] ==
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*[[Sacred 2:Vitality|Vitality]] (Shoulders)
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== [[Sacred 2:Item Modifiers|Item Modifiers]] ==
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*[[Sacred 2:Armor|Armor: Physical]] % (Shoulders)
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*[[Sacred 2:Block chance: Projectiles|Block chance: Projectiles]] (Helmet)
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*[[Sacred 2:Chance for critical hits|Chance for critical hits]] (Ring)
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*[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] (Ring)
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*[[Sacred 2:Defense Value|Defense Value]] (Armor)
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*[[Sacred 2:Defense Value X%|Defense Value %]] (Helmet)
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*[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] (Armor)
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*[[Sacred 2:Regeneration Time:|Regeneration Time]] (Shoulders)
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== About the Set ==
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*...
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== The Set Bonuses ==
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These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]].  As the character levels up the Set Bonus will increase on a per level basis.  In some cases there will be no change in stats from one level to another.  This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses.  For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
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{|cellspacing="0"
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|-align="center"
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|class="cellborderth" style="background:transparent;border-top:0px;border-left:0px;"|
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|class="cellborderth" width="80px"|  # of Items
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|class="cellborderth" width="65px"|  Bronze
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|class="cellborderth" width="65px"|  Silver
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|class="cellborderth" width="65px"|  Gold
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|class="cellborderth" width="65px"|  Platinum
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|class="cellborderth" width="65px"|  Niobium
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|-align="center"
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|class="cellborderlc" align="left"|[[Sacred 2:Opponent's chance to evade|Opponent's chance to evade]]
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|class="cellborder"|  3
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|class="cellborder"|  17.0%
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|class="cellborder"| 
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|class="cellborder"| 
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|class="cellborder"| 
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|class="cellborder"| 
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|-align="center"
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|class="cellborderlc" align="left"|[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]]
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|class="cellborder"|  4
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|class="cellborder"|  11.8%
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|class="cellborder"| 
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|class="cellborder"| 
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|class="cellborder"| 
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|class="cellborder"| 
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|}
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https://www.sacredwiki.org/images/Sacred_2/sets/Dry/forestzbonus.gif
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== Recommended pieces ==
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*...
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== Set Item Drop Levels ==
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*...
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==See Also==
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*[[Sacred 2:Set Items|Set Items]]
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*[[Sacred 2:Character Class|Character Class]]
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|VALIGN="top" width="10%"|
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<center>https://www.sacredwiki.org/images/Sacred_2/sets/Dry/forest.gif</center>
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{{:Sacred 2:Headgear of the Forest|Headgear of the Forest}}
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{{:Sacred 2:Bark of the Forest|Bark of the Forest}}
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{{:Sacred 2:Shoulders of the Forest|Shoulders of the Forest}}
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{{:Sacred 2:Ring of the Forest|Ring of the Forest}}
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|}
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[[Category:Sacred 2 Sets|C]][[Category:Sacred 2 Dryad Set|C]]

Latest revision as of 11:26, 30 April 2023

download-button.png

Technical Data

Class: Dryad

Set name: Call of the Forest

Set Item Names:

Available Sockets:

  • Bronze.png 2 Bronze Sockets
  • Silver.png 3 Silver Sockets
  • Gold.png 2 Gold Sockets

Armor Resistances:

Bonus to Combat Arts

None

Bonus to Skills

None

Bonus to Attributes

Item Modifiers

About the Set

  • ...

The Set Bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


# of Items Bronze Silver Gold Platinum Niobium
Opponent's chance to evade 3 17.0%
Chance to halve regeneration time 4 11.8%

forestzbonus.gif

Recommended pieces

  • ...

Set Item Drop Levels

  • ...

See Also

forest.gif