Difference between revisions of "Sacred 2:Dryad"
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− | + | {{Languages}} | |
− | + | __NOTOC__ | |
− | + | {| | |
+ | |valign="top"| | ||
− | + | {|style="margin:auto;" | |
− | + | |align="center"|[[File:Dryad portrait.jpg|x170px]] | |
+ | |[[File:Dr logo hi.png]] | ||
+ | |[[File:DR D hi.png|x200px]] | ||
+ | |} | ||
+ | =='''The Dryad'''== | ||
+ | [[Sacred 2:Dryads|The Dryads]] are descendants of renegade [[Sacred 2:Elves|Elves]] who withdrew to the western islands in ancient times. Dryads live as one with nature and are masters of nature magic. They’re also well-skilled with ranged weapons such as bows or blowguns. | ||
− | + | The Dryad is an adept of ranged combat. She has also mastered the magic of nature, and even practices dark voodoo, which she can use to collect [[Sacred 2:Shrunken Head|shrunken heads]] from her enemies! | |
− | The | + | =='''The Story'''== |
− | + | '''[[Sacred 2:Dryad Class Chain Quest|Dryad Class Quest (Light Path)]] Introduction:''' "I'm from the deep woods. My heart beats in tune with nature and my soul draws its power from the mystical force of the trees. But the world's destiny forced me to leave my home and fight to prevent nature's destruction. I spare no pains for this aim." | |
− | + | '''[[Sacred 2:Dryad Class Chain Quest - Shadow|Dryad Class Quest (Shadow Path)]] Introduction:''' "Once, the forests were my home. I believed that under the protection of nature I would live forever, far away from the quarrels of this world. Still, I had to realize this was an illusion! Thus I decided to leave the forests and to take my stand on the stage of this world. Wherever my journeys will take me, I shall not lost track of my ambitions." | |
− | The Dryads live a secluded life in harmony with their environment. They go hunting, they are skillful in using poison and traps and they observe their traditions diligently. Most of them never see life outside their homeland and generally, they are not interested in affairs beyond their borders. Their tight bond with nature bestows abilities deriving from the very strengths of the wilderness upon these fighters of the forest. The most powerful of the Dryad hunters are even knowledgeable of the dark arts of Voodoo. | + | The Dryads live a secluded life in harmony with [[Sacred 2:Dyr Lain|their environment]]. They go hunting, they are skillful in using poison and traps and they observe their traditions diligently. Most of them never see life outside their homeland and generally, they are not interested in affairs beyond their borders. Their tight bond with nature bestows abilities deriving from the very strengths of the wilderness upon these fighters of the forest. The most powerful of the Dryad hunters are even knowledgeable of the dark arts of Voodoo. |
− | Despite being cut off from the rest of the world, even the Dryads are being affected by the changes that the Great Machine is causing. Entire areas of their habitat have been destroyed by uncontrolled T-Energy, and creatures that the energy didn’t destroy mutated to powerful monstrosities, which are now haunting their forests. | + | Despite being cut off from the rest of the world, even the Dryads are being affected by the changes that the [[Sacred 2:Great Machine|Great Machine]] is causing. Entire areas of their habitat have been destroyed by uncontrolled [[Sacred 2:Book 5 - T-Energy|T-Energy]], and creatures that the energy didn’t destroy mutated to powerful monstrosities, which are now haunting their forests. |
− | ==''' | + | =='''The Paths'''== |
+ | The hunter must choose ... | ||
− | + | {| | |
+ | | | ||
+ | {{S2frame|[[File:SACRED2 renderings Dryad-Light.jpg|x200px]]|none}} | ||
+ | |The Dryad's iron will to save her home can enable her to combat the effects of T-energy and to rectify the betrayal of Mother Nature. The Dryad must restore the order of nature, and so gain salvation for herself and all the beings of Ancaria. | ||
+ | |} | ||
+ | :[[Sacred 2:Light Campaign Synopsis|Light Path]] | ||
+ | {| | ||
+ | |{{S2frame|[[File:SACRED2 renderings Dryaddark.jpg|x200px]]|none}} | ||
+ | |But the Dryad should not forget why the world has become so sick. The Ancarian nations are to blame for the destruction of the world, and the T-Energy would be a means to punish them all. There can be only one power to dominate the T-Energy ... | ||
+ | |} | ||
+ | :[[Sacred 2:Shadow Campaign Synopsis|Shadow Path]] | ||
− | + | So she must choose between salvation and damnation. Between vengeance and mercy ... | |
− | [[Sacred 2: | + | =='''Dryad Starting [[Sacred 2:Attributes|Attributes]]'''== |
+ | |||
+ | Base starting attributes level 1, silver difficulty, no survival bonus, naked. | ||
− | [[Sacred 2: | + | {|cellspacing="0" style="font-size:100%;" border="1" |
+ | |-align="center" | ||
+ | |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Strength|Strength]] | ||
+ | |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Stamina|Stamina]] | ||
+ | |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Vitality|Vitality]] | ||
+ | |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Dexterity|Dexterity]] | ||
+ | |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Intelligence|Intelligence]] | ||
+ | |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Willpower|Willpower]] | ||
+ | |class="cellborderth" width="65px"| Hitpoints | ||
+ | |-align="center" | ||
+ | |class="cellborder"| 22 | ||
+ | |class="cellborder"| 25 | ||
+ | |class="cellborder"| 22 | ||
+ | |class="cellborder"| 30 | ||
+ | |class="cellborder"| 27 | ||
+ | |class="cellborder"| 20 | ||
+ | |class="cellborder"| 135 | ||
+ | |} | ||
+ | |valign=top| | ||
+ | <websiteFrame> | ||
+ | website=http://www.darkmatters.org/SacredWiki/extensions/Adsense/adsense5.php | ||
+ | width=180 | ||
+ | height=600 | ||
+ | border=0 | ||
+ | scroll=no | ||
+ | </websiteFrame> | ||
− | [[Sacred 2: | + | |} |
+ | =='''Dryad [[Sacred 2:Skills|Skills]]'''== | ||
+ | {| | ||
+ | |width="50%"|All skills in the left column below may be chosen as soon as a character reaches level two. | ||
+ | |width="50%"|All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5. | ||
+ | |} | ||
− | |||
− | [[Sacred 2:Cabalistic Voodoo Lore|Cabalistic Voodoo Lore]] | + | ==='''[[Sacred 2:Combat Art Skills|Combat Art Skills]]:'''=== |
+ | {|width="100%" | ||
+ | |valign="top" width="50%"|<u>'''Primary:'''</u> | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif | ||
+ | |valign="top"|'''[[Sacred 2:Concentration|Concentration]]'''<br />Improves regeneration for all Combat Arts, and allows the use of up to three simultaneous buffs when mastered. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/capricioushunterfocus.gif | ||
+ | |valign="top"|'''[[Sacred 2:Capricious Hunter Focus|Capricious Hunter Focus]]'''<br />Improves regeneration and raises max Combat Art level for this aspect. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/cabalisticvoodoolore.gif | ||
+ | |valign="top"|'''[[Sacred 2:Cabalistic Voodoo Lore|Cabalistic Voodoo Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/natureweaverlore.gif | ||
+ | |valign="top"|'''[[Sacred 2:Nature Weaver Lore|Nature Weaver Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect. | ||
+ | |} | ||
+ | |valign="top" width="50%"|<u>'''Secondary:'''</u> | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/combatdiscipline.gif | ||
+ | |valign="top"|'''[[Sacred 2:Combat Discipline|Combat Discipline]]'''<br />Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts allowed in a combo. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/ancientmagic.gif | ||
+ | |valign="top"|'''[[Sacred 2:Ancient Magic|Ancient Magic]]'''<br />Increases damage for non-weapon based Combat Arts and reduces the opponent's spell resistance when mastered. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/cabalisticvoodoofocus.gif | ||
+ | |valign="top"|'''[[Sacred 2:Cabalistic Voodoo Focus|Cabalistic Voodoo Focus]]'''<br />Improves regeneration and raises max Combat Art level for this aspect. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/natureweaverfocus.gif | ||
+ | |valign="top"|'''[[Sacred 2:Nature Weaver Focus|Nature Weaver Focus]]'''<br />Improves regeneration and raises max Combat Art level for this aspect. | ||
+ | |} | ||
+ | |} | ||
− | [[Sacred 2: | + | ==='''[[Sacred 2:Offensive Skills|Offensive Skills]]:'''=== |
+ | {|width="100%" | ||
+ | |valign="top" width="50%"|<u>'''Primary:'''</u> | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif | ||
+ | |valign="top"|'''[[Sacred 2:Ranged Weapons|Ranged Weapons]]'''<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif | ||
+ | |valign="top"|'''[[Sacred 2:Sword Weapons|Sword Weapons]]'''<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/polearms.gif | ||
+ | |valign="top"|'''[[Sacred 2:Pole Arms|Pole Arms]]'''<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/tacticslore.gif | ||
+ | |valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage and chance for critical hits with all weapons. | ||
+ | |} | ||
+ | |valign="top" width="50%"|<u>'''Secondary:'''</u> | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/dualwield.gif | ||
+ | |valign="top"|'''[[Sacred 2:Dual wield|Dual wield]]'''<br />Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif | ||
+ | |valign="top"|'''[[Sacred 2:Speed Lore|Speed Lore]]'''<br />Increases attack and defense, and run speed. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/damagelore.gif | ||
+ | |valign="top"|'''[[Sacred 2:Damage Lore|Damage Lore]]'''<br />Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters. | ||
+ | |} | ||
+ | ''[[Sacred 2:Ice and Blood|Ice and Blood]] adds one more skill to this list:'' | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/magicstaffs.gif | ||
+ | |valign="top"|'''[[Sacred 2:Magic Staffs|Magic Staffs]]'''<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a staff. | ||
+ | |} | ||
+ | |} | ||
− | [[Sacred 2: | + | ==='''[[Sacred 2:Defensive Skills|Defensive Skills]]:'''=== |
+ | {|width="100%" | ||
+ | |valign="top" width="50%"|<u>'''Primary:'''</u> | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif | ||
+ | |valign="top"|'''[[Sacred 2:Shield Lore|Shield Lore]]'''<br />Grants the ability to use higher-level shields without penalties and increases their Defense Value. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/spellresistance.gif | ||
+ | |valign="top"|'''[[Sacred 2:Spell Resistance|Spell Resistance]]'''<br />Increases resistance to spells and protection from spell-based critical hits. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif | ||
+ | |valign="top"|'''[[Sacred 2:Combat Reflexes|Combat Reflexes]]'''<br />Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack. | ||
+ | |} | ||
+ | |valign="top" width="50%"|<u>'''Secondary:'''</u> | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif | ||
+ | |valign="top"|'''[[Sacred 2:Armour Lore|Armor Lore]]'''<br />Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/constitution.gif | ||
+ | |valign="top"|'''[[Sacred 2:Constitution|Constitution]]'''<br />Increases health and health regeneration. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/pacifism.gif | ||
+ | |valign="top"|'''[[Sacred 2:Pacifism|Pacifism]]'''<br />Reduces damage taken in PvP (all possible ramifications still unknown). | ||
+ | |} | ||
+ | |} | ||
− | ''' | + | ==='''[[Sacred 2:General Skills|General Skills]]:'''=== |
+ | {|width="100%" | ||
+ | |valign="top" width="50%"|<u>'''Primary:'''</u> | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/alchemy.gif | ||
+ | |valign="top"|'''[[Sacred 2:Alchemy|Alchemy]]'''<br />Enhances the effectiveness of all potions and allows use of certain consumables. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/enhancedperception.gif | ||
+ | |valign="top"|'''[[Sacred 2:Enhanced Perception|Enhanced Perception]]'''<br />Increases chance of "seeing" invisible monsters and "magical hiding places." | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/divinedevotion.gif | ||
+ | |valign="top"|'''[[Sacred 2:Divine Devotion|Divine Devotion]]'''<br />Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes. | ||
+ | |} | ||
+ | |valign="top" width="50%"|<u>'''Secondary:'''</u> | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/riding.gif | ||
+ | |valign="top"|'''[[Sacred 2:Riding|Riding]]'''<br />Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities. | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/bargaining.gif | ||
+ | |valign="top"|'''[[Sacred 2:Bargaining |Bargaining]]'''<br />Item price is displayed in inventory, and merchants will offer more favorable prices and better items. | ||
+ | |} | ||
− | [[Sacred 2: | + | ''[[Sacred 2:Community Patch|Community Patch v160]] adds one more skill to this list:'' |
− | + | {| | |
− | + | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/blacksmith.gif | |
− | + | |valign="top"|'''[[Sacred 2:Blacksmith|Blacksmith]]'''<br />Allows the player to socket items and exclusive enhancements without having to use a Blacksmith. | |
− | + | |} | |
− | + | |} | |
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− | [[Sacred 2: | + | == [[Sacred 2:Aspects#Dryad Aspects|'''Dryad Aspects''']] == |
− | [[Sacred 2: | + | *[[Sacred 2:Capricious Hunter|Capricious Hunter]] - Ranged combat comes easily to the Dryad, and her prowess with these weapons is frightening. She is second to none when stealthily attacking from a distance, and can inflict great damage before being seen. |
− | + | *[[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]] - Displaying the darker side of the Dryad, this powerful magic slowly removes the life force from her enemies. She can also summon the ethereal ghosts of her defeated foes to fight by her side. | |
− | [[Sacred 2: | + | *[[Sacred 2:Nature Weaver|Nature Weaver]] - Nature is one of the strongest forces of battle, and a Dryad in tune with her surroundings is indeed formidable. Using the ancient forces of the world, she subdues her opponents and protects herself. |
− | + | =='''[[Sacred 2:Dryad Combat Arts|Dryad Combat Arts]]'''== | |
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{|width="100%" cellspacing="0" cellpadding="4" | {|width="100%" cellspacing="0" cellpadding="4" | ||
|valign="top" align="center" style="font-size:14px;"| | |valign="top" align="center" style="font-size:14px;"| | ||
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Aspect<br /> | Aspect<br /> | ||
− | ''' Capricious Hunter''' | + | '''[[Sacred 2:Capricious Hunter|Capricious Hunter]]''' |
---- | ---- | ||
{|width="100%" | {|width="100%" | ||
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Gods_Char_Diff_CAs_39.gif | http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Gods_Char_Diff_CAs_39.gif | ||
|-align="center" | |-align="center" | ||
− | |colspan="2"|[[Sacred 2:Sinister Predator|Sinister Predator]] (Buff) | + | |colspan="2"|[[Sacred 2:Sinister Predator|Sinister Predator]] (<u>[[Sacred 2:Buff|Buff]]</u>) |
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Gods_Char_Diff_CAs_41.gif | http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Gods_Char_Diff_CAs_41.gif | ||
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Aspect<br /> | Aspect<br /> | ||
− | ''' Cabalistic Voodoo''' | + | '''[[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]]''' |
---- | ---- | ||
{|width="100%" | {|width="100%" | ||
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Gods_Char_Diff_CAs_106.gif | http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Gods_Char_Diff_CAs_106.gif | ||
|-align="center" | |-align="center" | ||
− | |colspan="2"|[[Sacred 2:Moribund Animus|Moribund Animus]] (Buff) | + | |colspan="2"|[[Sacred 2:Moribund Animus|Moribund Animus]] (<u>[[Sacred 2:Buff|Buff]]</u>) |
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Gods_Char_Diff_CAs_115.gif | http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Gods_Char_Diff_CAs_115.gif | ||
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Aspect<br /> | Aspect<br /> | ||
− | ''' Nature Weaver''' | + | '''[[Sacred 2:Nature Weaver|Nature Weaver]]''' |
---- | ---- | ||
{|width="100%" | {|width="100%" | ||
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Gods_Char_Diff_CAs_178.gif | http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Gods_Char_Diff_CAs_178.gif | ||
|-align="center" | |-align="center" | ||
− | |colspan="2"|[[Sacred 2:Ancient Bark|Ancient Bark]] (Buff) | + | |colspan="2"|[[Sacred 2:Ancient Bark|Ancient Bark]] (<u>[[Sacred 2:Buff|Buff]]</u>) |
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Gods_Char_Diff_CAs_180.gif | http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Gods_Char_Diff_CAs_180.gif | ||
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|} | |} | ||
− | ==Set Items== | + | =='''Dryad Equipment'''== |
+ | <div style="font-size:1.3em"> | ||
+ | '''Dryad [[Sacred 2:Standard Armor|Standard Armor Suits]]''' | ||
+ | |||
+ | '''[[Sacred 2:Dryad Uniques|Dryad Uniques]]''' | ||
+ | |||
+ | '''[[Sacred 2:Set Items#Dryad Set Items|Dryad Set Items]]''' | ||
+ | </div> | ||
+ | *[[Sacred 2:Call of the Forest|Call of the Forest]] | ||
+ | *[[Sacred 2:Daerwain's Revenge|Daerwain's Revenge]] ([[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]]) | ||
+ | *[[Sacred 2:Detheya's Agility|Detheya's Agility]] ([[Sacred 2:Capricious Hunter|Capricious Hunter]]) | ||
+ | *[[Sacred 2:Dryad's Merry Christmas Set|Dryad's Merry Christmas Set]] | ||
+ | *[[Sacred 2:Eternal Flame|Eternal Flame]] | ||
+ | *[[Sacred 2:Glyphs of Torment|Glyphs of Torment]] | ||
+ | *[[Sacred 2:Leaves and Twigs|Leaves and Twigs]] ([[Sacred 2:Nature Weaver|Nature Weaver]]) | ||
+ | *[[Sacred 2:Meho'Sun|Meho'Sun]] | ||
+ | *[[Sacred 2:Tendils of Time|Tendils of Time]] | ||
+ | '''[[Sacred 2:Community Patch|Community Patch]] Sets''' | ||
+ | *[[Sacred 2:Memories of the Trees|Memories of the Trees]] | ||
+ | *[[Sacred 2:Mormorin's Garments of Mutation|Mormorin's Garments of Mutation]] | ||
+ | *[[Sacred 2:Remnants of Glaurung|Remnants of Glaurung]] | ||
+ | *[[Sacred 2:The Wild Cat|The Wild Cat]] | ||
+ | |||
+ | =='''Dryad Unique [[Sacred 2:Mounts|Mount]]'''== | ||
+ | '''[[Sacred 2:Monitor Lizard|Monitor Lizard]]''' | ||
+ | |||
+ | The Dryads respect nature and ever since the Great War they have hated T-Energy. It makes sense that their special mount is a Monitor Lizard, because these giant lizards complement the Dryad's preference for ranged weapons very well. | ||
+ | |||
+ | [[File:monitorizard.png|300px]] | ||
+ | |||
+ | ==See Also== | ||
+ | *[[Sacred 2:Dryad Guides|Dryad Player Guides]] | ||
+ | |||
+ | [[Category:Sacred 2 Bestiary|D]] |
Latest revision as of 02:33, 31 December 2017
The DryadThe Dryads are descendants of renegade Elves who withdrew to the western islands in ancient times. Dryads live as one with nature and are masters of nature magic. They’re also well-skilled with ranged weapons such as bows or blowguns. The Dryad is an adept of ranged combat. She has also mastered the magic of nature, and even practices dark voodoo, which she can use to collect shrunken heads from her enemies! The StoryDryad Class Quest (Light Path) Introduction: "I'm from the deep woods. My heart beats in tune with nature and my soul draws its power from the mystical force of the trees. But the world's destiny forced me to leave my home and fight to prevent nature's destruction. I spare no pains for this aim." Dryad Class Quest (Shadow Path) Introduction: "Once, the forests were my home. I believed that under the protection of nature I would live forever, far away from the quarrels of this world. Still, I had to realize this was an illusion! Thus I decided to leave the forests and to take my stand on the stage of this world. Wherever my journeys will take me, I shall not lost track of my ambitions." The Dryads live a secluded life in harmony with their environment. They go hunting, they are skillful in using poison and traps and they observe their traditions diligently. Most of them never see life outside their homeland and generally, they are not interested in affairs beyond their borders. Their tight bond with nature bestows abilities deriving from the very strengths of the wilderness upon these fighters of the forest. The most powerful of the Dryad hunters are even knowledgeable of the dark arts of Voodoo. Despite being cut off from the rest of the world, even the Dryads are being affected by the changes that the Great Machine is causing. Entire areas of their habitat have been destroyed by uncontrolled T-Energy, and creatures that the energy didn’t destroy mutated to powerful monstrosities, which are now haunting their forests. The PathsThe hunter must choose ...
So she must choose between salvation and damnation. Between vengeance and mercy ... Dryad Starting AttributesBase starting attributes level 1, silver difficulty, no survival bonus, naked.
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Dryad Skills
All skills in the left column below may be chosen as soon as a character reaches level two. | All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5. |
Combat Art Skills:
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Offensive Skills:
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Secondary:
Ice and Blood adds one more skill to this list:
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Defensive Skills:
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General Skills:
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Secondary:
Community Patch v160 adds one more skill to this list:
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Dryad Aspects
- Capricious Hunter - Ranged combat comes easily to the Dryad, and her prowess with these weapons is frightening. She is second to none when stealthily attacking from a distance, and can inflict great damage before being seen.
- Cabalistic Voodoo - Displaying the darker side of the Dryad, this powerful magic slowly removes the life force from her enemies. She can also summon the ethereal ghosts of her defeated foes to fight by her side.
- Nature Weaver - Nature is one of the strongest forces of battle, and a Dryad in tune with her surroundings is indeed formidable. Using the ancient forces of the world, she subdues her opponents and protects herself.
Dryad Combat Arts
Dryad Equipment
- Call of the Forest
- Daerwain's Revenge (Cabalistic Voodoo)
- Detheya's Agility (Capricious Hunter)
- Dryad's Merry Christmas Set
- Eternal Flame
- Glyphs of Torment
- Leaves and Twigs (Nature Weaver)
- Meho'Sun
- Tendils of Time
Community Patch Sets
Dryad Unique Mount
The Dryads respect nature and ever since the Great War they have hated T-Energy. It makes sense that their special mount is a Monitor Lizard, because these giant lizards complement the Dryad's preference for ranged weapons very well.