Difference between revisions of "Sacred 2:Shadow Warrior"

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|[[File:Shadow Warrior avatar.png|160px]]
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=='''The Shadow Warrior'''==
 +
 
 
As a champion of all forms of combat, the Shadow Warrior is proficient in hand-to-hand battles and has mastered powerful armed techniques. Having come into contact with the underworld in the past, he can also call upon fallen comrades to assist him.
 
As a champion of all forms of combat, the Shadow Warrior is proficient in hand-to-hand battles and has mastered powerful armed techniques. Having come into contact with the underworld in the past, he can also call upon fallen comrades to assist him.
  
Humans are former slaves of the Elves. They were entrusted to the Elves so that they might become
+
[[Sacred 2:Humans|Humans]] are former slaves of the [[Sacred 2:Elves|Elves]]. They were entrusted to the Elves so that they might become civilized, just as the [[Sacred 2:Seraphim Race|Seraphim]] used to civilize the Elves. Currently, they do not have any power in Ancaria. They are obedient laborers, assisting the Elves in building their palaces, erecting sacred buildings for the High Priests and cultivating the fields. Frequently, an Elven Lord requires more troops than [[Sacred 2:Book 5 - T-Energy|T-Energy]] can provide. In these cases, he has no choice but to literally pluck Humans from the fields. Each Elven Lord has a small group of Human elite fighters in order to drill and shape these troops and lead them into battle: the Shadow Warriors.
civilized, just as the [[Seraphim]] used to civilize the Elves. Currently, they do not have any power in
 
Ancaria. They are obedient laborers, assisting the Elves in building their palaces, erecting sacred
 
buildings for the High Priests and cultivating the fields. Frequently, an Elven Lord requires more troops
 
than T-Energy can provide. In these cases, he has no choice but to literally pluck Humans from the
 
fields. Each Elven Lord has a small group of Human elite fighters in order to drill and shape these
 
troops and lead them into battle: the Shadow Warriors.
 
  
The Shadow Warrior is an experienced fighter. He is well armored and his skills include proficiency in
+
The Shadow Warrior is an experienced fighter. He is well armored and his skills include proficiency in all available slashing, crushing and pole arm weapons. His self-discipline is renowned. Powered by all these attributes, he excels at battling [[Sacred 2:T-Mutant|T-Energy creatures]].  His strength and constitution make him a tough and dangerous opponent. At the same time, he has a decisive advantage on living specimens: he is still in contact with the Realm of the Dead. However, the significance of this unholy alliance only becomes apparent on the battlefield.
all available slashing, crushing and pole arm weapons. His self-discipline is renowned. Powered by all
 
these attributes, he excels at battling T-Energy creatures.
 
  
When a Shadow Warrior falls in battle, he may be reanimated by an ancient magical spell, which will
+
When a Shadow Warrior falls in battle, he may be reanimated by an ancient magical spell, which will render him undead, but even more powerful than before. The ritual of giving ‘life’ back to a Shadow Warrior is potentially dangerous for the caster, as the summoned soul often has no desire to be revived and will attempt to resist the reanimation. If the spell-caster makes just one small mistake, the Shadow Warrior will renounce the magic user, kill him, and then wander the lands of [[Sacred:Ancaria|Ancaria]], undead, with his own free will.
render him undead, but even more powerful than before. The ritual of giving ‘life’ back to a Shadow
 
Warrior is potentially dangerous for the caster, as the summoned soul often has no desire to be
 
revived and will attempt to resist the reanimation. If the spell-caster makes just one small mistake, the
 
Shadow Warrior will renounce the magic user, kill him, and then wander the lands of [[Ancaria]], undead,
 
with his own free will.
 
  
== The Shadow Warrior ==
+
=='''The Story'''==
  
The Shadow Warrior has fulfilled his duty. He has fallen during battle for a High Elf Lord and has been
+
'''[[Sacred 2:Shadow Warrior Class Chain Quest - Light|Shadow Warrior Class Quest (Light Path)]] Introduction:''' "Once I was a soldier. I proved myself in many battles. I never failed and I never avoided a fight. My enemies feared me and I was respected long after I was gone. But I was betrayed. An unnatural force robbed me of my final dues, the peace I had earned and brought my body back into this world. This is how I was damned to continue my existence as a creature of the shadows. And so I set out on my way in faith and honor hoping that one day my path might lead me to eternal peace..."
admitted to the Elysium. Knowing full well that he was one of the best of his trade, the High Elf Lord
 
decides to bring the Shadow Warrior back from the realm of the dead by using T-Energy in order to
 
secure his services beyond the boundaries of death itself. However, the conjuring ceremony goes
 
spectacularly wrong as the summoned soul successfully defies the spell caster. Enraged because he
 
has been torn away from the eternal paradise of the Elysium, he proceeds to kill everyone who
 
participated in the ceremony, freeing himself from the potential ties that might bind him.
 
  
With this freedom, the warrior has but one goal: to leave this world once more and return to the
+
'''[[ Sacred 2:Shadow Warrior Class Chain Quest - Shadow|Shadow Warrior Class Quest (Shadow Path)]] Introduction:''' "Returned! Returned to the realm of the living. Returned to this miserable world full of weak, pathetic creatures. I was once a proud, courageous warrior, always in search of a worthy opponent. And when I finally found him, I was able to descend to the Realm of Shadows with a clear conscience. But I was betrayed! I was torn out of death's sweet embrace, damned to life, damned to immortality. But I swear by my lost soul that the living will pay for my suffering."
Elysium; however, he is now a creature of T-Energy, rendering him unable to do so. His only choice is
 
to destroy the Great Machine in order to stop the stream of T-Energy. The T-Energy within him would
 
thus dissolve and end his unholy existence. If he were to die in his current form, he would be eternally
 
bound to the perdition of the T-Energy stream.
 
  
As a free creature, he must now make a choice. He can fight for peace in Ancaria and destroy the
+
The Shadow Warrior used to be a Human elite guard and he fought bravely for his sovereign during the numerous battles of the High Elven empire. His strength in battle made him a living nightmare dreaded by his enemies. Thus, he was his warlord's ultimate weapon. His strength, discipline and obedience were second to none.
Great Machine controlling all T-Energy within Ancaria, which would also drain the T-Energy within him
 
and therefore bring a tranquil end to his unholy life. Alternatively, he could seek revenge upon the
 
people who caused his misery and use the Great Machine to attain ultimate power and immortality.
 
  
== '''Death Warrior''' ==
+
The Shadow Warrior has fulfilled his duty. He has fallen during battle for a High Elf Lord and has been admitted to the Elysium. Knowing full well that he was one of the best of his trade, the High Elf Lord decides to bring the Shadow Warrior back from the realm of the dead by using T-Energy in order to secure his services beyond the boundaries of death itself. However, the conjuring ceremony goes spectacularly wrong as the summoned soul successfully defies the spell caster. Enraged because he has been torn away from the eternal paradise of the Elysium, he proceeds to kill everyone who participated in the ceremony, freeing himself from the potential ties that might bind him.
+
 
In this aspect, the Shadow Warrior fights solely as a behemoth of a fighter and does not weave any
+
With this freedom, the warrior has but one goal: to leave this world once more and return to the Elysium; however, he is now a creature of T-Energy, rendering him unable to do so. His only choice is to destroy the Great Machine in order to stop the stream of T-Energy. The T-Energy within him would thus dissolve and end his unholy existence. If he were to die in his current form, he would be eternally bound to the perdition of the T-Energy stream.
kind of magic. His main characteristics are pure strength and stamina. He will bellow a mighty battle
 
cry every time he lashes out at an enemy with one of his powerful combat arts.
 
  
==='''[[Sacred 2:Demonic Blow|Demonic Blow]]'''===
+
=='''The Paths'''==
 +
As a free creature, he must now make a choice:
 
{|
 
{|
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/CombatArts_38.png
+
|{{S2frame|[[File:shadowwarriorlight.jpg|160px]]|none}}
|The Shadow Warrior focuses his entire strength in a mighty, purposeful blow. This attack is especially
+
|He could follow the [[Sacred 2:Light Campaign Synopsis|Path of Light]]. Deep within the Shadow Warrior a spark of Humanity is still glowing.  He can fight for peace in Ancaria and destroy the Great Machine controlling all T-Energy within Ancaria, which would also drain the T-Energy within him and therefore bring a tranquil end to his unholy life.
useful against strong or heavily-armored opponents.
 
 
|}
 
|}
==='''[[Sacred 2:Scything Sweep|Scything Sweep]]'''===
+
 
 
{|
 
{|
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/CombatArts_42.png
+
|{{S2frame|[[File:shadowwarriordark.jpg|160px]]|none}}
|A powerful blow strikes all opponents in front of the Shadow Warrior and knocks them back. This blow
+
|Alternatively, he may also pursue the [[Sacred 2:Shadow Campaign Synopsis|Path of Shadows]]. His hatred concentrates on those who brought him back. His ambition is gaining control over the T-Energy in order to reach the ultimate power. He could seek revenge upon the people who caused his misery and use the Great Machine to attain immortality.
is very effective against large hordes of opponents and it may help to break free from the grasp of
 
enemies.
 
 
|}
 
|}
==='''[[Sacred 2:Ruinous Onslaught|Ruinous Onslaught]]'''===
 
  
The Shadow Warrior charges towards his target in a straight line while his battle cry crescendos. The
+
Deeply torn by his inner conflict he is about to begin his journey through the world of Ancaria...
longer the distance for his charge, the more devastating is the effect upon impact.
 
  
==='''[[Sacred 2:Grim Resilience|Grim Resilience]]''' (buff)===
+
=='''Shadow Warrior Starting [[Sacred 2:Attributes|Attributes]]'''==
  
This combat art enables the Shadow Warrior to increase his life force and regeneration for all combat arts. However, the damage he inflicts will decrease while the art is active
+
Base starting attributes level 1, silver difficulty, no survival bonus, naked.
  
'' Additional fighting skills for this aspect will be announced later''
+
{|cellspacing="0" style="font-size:100%;" border="1"
 +
|-align="center"
 +
|class="cellborderth" width="65px"|  [[Sacred 2:Attributes#Strength|Strength]]
 +
|class="cellborderth" width="65px"|  [[Sacred 2:Attributes#Stamina|Stamina]]
 +
|class="cellborderth" width="65px"|  [[Sacred 2:Attributes#Vitality|Vitality]]
 +
|class="cellborderth" width="65px"|  [[Sacred 2:Attributes#Dexterity|Dexterity]]
 +
|class="cellborderth" width="65px"|  [[Sacred 2:Attributes#Intelligence|Intelligence]]
 +
|class="cellborderth" width="65px"|  [[Sacred 2:Attributes#Willpower|Willpower]]
 +
|class="cellborderth" width="65px"|  Hitpoints
 +
|-align="center"
 +
|class="cellborder"|  27
 +
|class="cellborder"|  26
 +
|class="cellborder"|  28
 +
|class="cellborder"|  21
 +
|class="cellborder"|  22
 +
|class="cellborder"|  26
 +
|class="cellborder"|  151
 +
|}
 +
|valign=top|
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<websiteFrame>
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website=http://www.darkmatters.org/SacredWiki/extensions/Adsense/adsense5.php
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width=180
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height=600
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border=0
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scroll=no
 +
</websiteFrame>
  
== '''Malevolent Champion''' ==
+
|}
  
The Shadow Warrior of this aspect is a skilled, agile and battle-hardened warrior, disregarding magic
+
=='''Shadow Warrior [[Sacred 2:Skills|Skills]]'''==
use in favor of physical attacks.
+
{|
 +
|width="50%"|All skills in the left column below may be chosen as soon as a character reaches level two.
 +
|width="50%"|All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5.
 +
|}
  
==='''[[Sacred 2:Battle Surge|Battle Surge]]'''===
 
  
This combat art increases the Shadow Warrior's mobility considerably. He can use it to leap away
+
==='''[[Sacred 2:Combat Art Skills|Combat Art Skills]]:'''===
from close combat in order to save himself; however, he may also jump close to an opponent in order
+
{|width="100%"
to engage in close combat, which allows him to take advantage of the element of surprise.
+
|valign="top" width="50%"|<u>'''Primary:'''</u>
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/astrallordlore.gif
 +
|valign="top"|'''[[Sacred 2:Astral Lord Lore|Astral Lord Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/deathwarriorfocus.gif
 +
|valign="top"|'''[[Sacred 2:Death Warrior Focus|Death Warrior Focus]]'''<br />Improves regeneration and raises max Combat Art level for this aspect.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/malevolentchampionfocus.gif
 +
|valign="top"|'''[[Sacred 2:Malevolent Champion Focus|Malevolent Champion Focus]]'''<br />Improves regeneration and raises max Combat Art level for this aspect.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/astrallordfocus.gif
 +
|valign="top"|'''[[Sacred 2:Astral Lord Focus|Astral Lord Focus]]'''<br />Improves regeneration and raises max Combat Art level for this aspect.
 +
|}
 +
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/combatdiscipline.gif
 +
|valign="top"|'''[[Sacred 2:Combat Discipline|Combat Discipline]]'''<br />Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts allowed in a combo.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif
 +
|valign="top"|'''[[Sacred 2:Concentration|Concentration]]'''<br />Improves regeneration for all Combat Arts, and allows the use of up to three simultaneous buffs when mastered.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/ancientmagic.gif
 +
|valign="top"|'''[[Sacred 2:Ancient Magic|Ancient Magic]]'''<br />Increases damage for non-weapon based Combat Arts and reduces the opponent's spell resistance when mastered.
 +
|}
 +
|}
  
==='''[[Sacred 2:Frenzied Rampage|Frenzied Rampage]]'''===
+
==='''[[Sacred 2:Offensive Skills|Offensive Skills]]:'''===
 +
{|width="100%"
 +
|valign="top" width="50%"|<u>'''Primary:'''</u>
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif
 +
|valign="top"|'''[[Sacred 2:Sword Weapons|Sword Weapons]]'''<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/haftedweapons.gif
 +
|valign="top"|'''[[Sacred 2:Hafted Weapons|Hafted Weapons]]'''<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a hafted weapon.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/polearms.gif
 +
|valign="top"|'''[[Sacred 2:Pole Arms|Pole Arms]]'''<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/tacticslore.gif
 +
|valign="top"|'''[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases damage and chance for critical hits with all weapons.
 +
|}
 +
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif
 +
|valign="top"|'''[[Sacred 2:Ranged Weapons|Ranged Weapons]]'''<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/dualwield.gif
 +
|valign="top"|'''[[Sacred 2:Dual wield|Dual wield]]'''<br />Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif
 +
|valign="top"|'''[[Sacred 2:Speed Lore|Speed Lore]]'''<br />Increases attack and defense, and run speed.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/damagelore.gif
 +
|valign="top"|'''[[Sacred 2:Damage Lore|Damage Lore]]'''<br />Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.
 +
|}
 +
|}
  
This attack consists of a quick succession of strikes directed at one or more targets. Further
+
==='''[[Sacred 2:Defensive Skills|Defensive Skills]]:'''===
developments of this combat art include an increased number of strikes or better aim of the hits.
+
{|width="100%"
 +
|valign="top" width="50%"|<u>'''Primary:'''</u>
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif
 +
|valign="top"|'''[[Sacred 2:Shield Lore|Shield Lore]]'''<br />Grants the ability to use higher-level shields without penalties and increases their Defense Value.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif
 +
|valign="top"|'''[[Sacred 2:Armour Lore|Armor Lore]]'''<br />Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/constitution.gif
 +
|valign="top"|'''[[Sacred 2:Constitution|Constitution]]'''<br />Increases health and health regeneration.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif
 +
|valign="top"|'''[[Sacred 2:Combat Reflexes|Combat Reflexes]]'''<br />Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
 +
|}
 +
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/spellresistance.gif
 +
|valign="top"|'''[[Sacred 2:Spell Resistance|Spell Resistance]]'''<br />Increases resistance to spells and protection from spell-based critical hits.  
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif
 +
|valign="top"|'''[[Sacred 2:Toughness|Toughness]]'''<br />Improves resists and provides minimal % damage mitigation.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/pacifism.gif
 +
|valign="top"|'''[[Sacred 2:Pacifism|Pacifism]]'''<br />Reduces damage taken in PvP (all possible ramifications still unknown).
 +
|}
 +
|}
  
==='''[[Sacred 2:Killing Spree|Killing Spree]]'''===
+
==='''[[Sacred 2:General Skills|General skills]]:'''===
 +
{|width="100%"
 +
|valign="top" width="50%"|<u>'''Primary:'''</u>
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/riding.gif
 +
|valign="top"|'''[[Sacred 2:Riding|Riding]]'''<br />Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/blacksmith.gif
 +
|valign="top"|'''[[Sacred 2:Blacksmith|Blacksmith]]'''<br />Allows the player to socket items and exclusive enhancements without having to use a Blacksmith.
 +
|}
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/divinedevotion.gif
 +
|valign="top"|'''[[Sacred 2:Divine Devotion|Divine Devotion]]'''<br />Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.
 +
|}
 +
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 +
{|
 +
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/alchemy.gif
 +
|valign="top"|'''[[Sacred 2:Alchemy|Alchemy]]'''<br />Enhances the effectiveness of all potions and allows use of certain consumables.
 +
|}
 
{|
 
{|
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/CombatArts_22.png
+
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/enhancedperception.gif
|The Shadow Warrior launches himself into a state of battle frenzy, where every successful hit stores additional damage up to a maximum value.  The amassed damage is released in one or several mighty discharges.
+
|valign="top"|'''[[Sacred 2:Enhanced Perception|Enhanced Perception]]'''<br />Increases chance of "seeing" invisible monsters and "magical hiding places."
 
|}
 
|}
  
==='''[[Sacred 2:Reflective Emanation|Reflective Emanation]]''' (buff)===
+
''[[Sacred 2:Community Patch|Community Patch v160]] adds one more skill to this list:''
 
{|
 
{|
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/CombatArts_25.png
+
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/bargaining.gif
|Reflective aura with a certain chance to mirror close combat damage back at the attacker.
+
|valign="top"|'''[[Sacred 2:Bargaining |Bargaining]]'''<br />Item price is displayed in inventory, and merchants will offer more favorable prices and better items.  
 +
|}
 
|}
 
|}
  
==='''[[Sacred 2:Shield Strike|Shield Strike]]'''===
+
== [[Sacred 2:Aspects#Shadow Warrior Aspects|'''Shadow Warrior Aspects''']] ==
 +
 +
 
 +
*[[Sacred 2:Death Warrior|Death Warrior]] - The fighting specialist. No subtle conjuring, just raw strength and violence.  In this aspect, the Shadow Warrior fights solely as a behemoth of a fighter and does not weave any kind of magic. His main characteristics are pure strength and stamina. He will bellow a mighty battle cry every time he lashes out at an enemy with one of his powerful combat arts.
 +
 
 +
*[[Sacred 2:Malevolent Champion|Malevolent Champion]] - The Shadow Warrior is also capable of applying a more strategic and agile close combat style that relies less on sheer strength and armor and more on dexterity and tactics.  The Shadow Warrior of this aspect is a skilled, agile and battle-hardened warrior, disregarding magic use in favor of physical attacks.
 +
 
 +
*[[Sacred 2:Astral Lord|Astral Lord]] - The Shadow Warrior’s link to the afterlife allows him to call forth his dead comrades in order to fight for him.  The warrior who becomes an Astral Lord commands the spirits of the damned, summoning them forth and overseeing the battle from his ranged vantage point. To lead the charge into close combat, the Shadow Warrior must also follow either of the Death Warrior or Malevolent Champion aspects.
 +
 
 +
=='''[[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Arts]]'''==
 +
{|width="100%" cellspacing="0" cellpadding="4"
 +
|valign="top" align="center" style="font-size:14px;"|
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Aspects_Layer8.gif
 +
 
 +
Aspect<br />
 +
'''[[Sacred 2:Death Warrior|Death Warrior]]'''
 +
----
 +
{|width="100%"
 +
|-align="center"
 +
|[[Sacred 2:Demonic Blow|Demonic Blow]]
 +
 
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/DemonicBlow.png
 +
 
 +
|[[Sacred 2:Scything Sweep|Scything Sweep]]
 +
 
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/ScythingSweep.png
 +
|-align="center"
 +
|[[Sacred 2:Ruinous Onslaught|Ruinous Onslaught]]
 +
 
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Icon_21.png
 +
 
 +
|[[Sacred 2:Rousing Command|Rousing Command]]
  
The shield is used as an additional weapon. The Shadow Warrior uses the shield to execute a
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/RousingCommand.png
decisive strike forward against all nearby opponents.
+
|-align="center"
 +
|colspan="2"|[[Sacred 2:Grim Resilience|Grim Resilience]]  ([[Sacred 2:Buff|Buff]])
  
==='''[[Sacred 2:Belligerent Vault|Belligerent Vault]]'''===
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Icon_46.png
{|
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/CombatArts_40.png
 
|The Shadow Warrior leaps purposefully towards his target.
 
 
|}
 
|}
''Additional fighting skills for this aspect will be announced later''
+
|valign="top" align="center" style="font-size:14px;border-left: thin solid #AAAAAA;"|
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Aspects_Layer9.gif
 +
 
 +
Aspect<br />
 +
'''[[Sacred 2:Malevolent Champion|Malevolent Champion]]'''
 +
----
 +
{|width="100%"
 +
|-align="center"
 +
|[[Sacred 2:Frenzied Rampage|Frenzied Rampage]]
 +
 
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Icon_75.png
 +
 
 +
|[[Sacred 2:Belligerent Vault|Belligerent Vault]]
  
== '''Astral Lord''' ==
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/BelligerentVault.png
 +
|-align="center"
 +
|[[Sacred 2:Augmenting Guidon|Augmenting Guidon]]
  
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Icon_87.png
  
The warrior who becomes an Astral Lord commands the spirits of the damned, summoning them forth
+
|[[Sacred 2:Killing Spree|Killing Spree]]
and overseeing the battle from his ranged vantage point. To lead the charge into close combat, the
 
Shadow Warrior must also follow either of the Death Warrior or Malevolent Champion aspects.
 
  
==='''[[Sacred 2:Nether Allegiance|Nether Allegiance]] ''' (Buff)===
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/KillingSpree.png
{|
+
|-align="center"
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/CombatArts_30.png
+
|colspan="2"|[[Sacred 2:Reflective Emanation|Reflective Emanation]]  ([[Sacred 2:Buff|Buff]])
|The Shadow Warrior is able to conjure spectral soldiers to accompany him. These apparitions will remain until they are extinguished.
+
 
|}
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/ReflectiveEmenation.png
==='''[[Sacred 2:Rallied Souls|Rallied Souls]]'''===
 
{|
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/CombatArts_35.png
 
|The souls of those who have fallen recently will come to life for a brief period once again and fight alongside the Shadow Warrior. However, their undead life dwindles rapidly.
 
|}
 
==='''[[Sacred 2:Shadow Veil|Shadow Veil]]'''===
 
{|
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/CombatArts_32.png
 
|The Shadow Warrior will temporarily become invisible. When he executes short-range attacks or casts spells his shadow veil will be lifted, rendering him visible.
 
 
|}
 
|}
 +
|width="33%" valign="top" align="center" style="font-size:14px;border-left: thin solid #AAAAAA;"|
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Aspects_Layer10.gif
 +
 +
Aspect<br />
 +
'''[[Sacred 2:Astral Lord|Astral Lord]]'''
 +
----
 +
{|width="100%"
 +
|-align="center"
 +
|[[Sacred 2:Spectral Hand|Spectral Hand]]
 +
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Icon_151.png
 +
 +
|[[Sacred 2:Skeletal Fortification|Skeletal Fortification]]
 +
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Icon_141.png
 +
|-align="center"
 +
|[[Sacred 2:Rallied Souls|Rallied Souls]]
  
==='''[[Sacred 2:Skeletal Fortification|Skeletal Fortification]]'''===
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/RalliedSouls.png
  
Summons a stationary skeletal tower that will fire projectiles at opponents within a certain radius.
+
|[[Sacred 2:Shadow Veil|Shadow Veil]]
  
''Additional fighting skills for this aspect will be announced later''
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/ShadowVeil.png
 +
|-align="center"
 +
|colspan="2"|[[Sacred 2:Nether Allegiance|Nether Allegiance]]  ([[Sacred 2:Buff|Buff]])
  
== Special Mount: Hellhound ==
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/NetherAllegiance.png
 +
|}
 +
|}
  
The Shadow Warrior has a special mount at his command: the Hellhound. It is slower than a horse,
+
=='''Shadow Warrior Equipment'''==
but much stronger in close combat. When the Shadow Warrior rides the Hellhound, it is able to adopt
+
<div style="font-size:1.3em">
some of the fighting skills of the Shadow Warrior very effectively. It will attack with bites and kicks, and
+
'''Shadow Warrior [[Sacred 2:Standard Armor|Standard Armor Suits]]'''
‘Ruinous Onslaught’ will become far more devastating from atop the Hellhound.
 
  
The Hellhound will increase protection values for some combat arts while others will be more effective,
+
'''[[Sacred 2:Shadow Warrior Uniques|Shadow Warrior Unique Items]]'''
and it also provides increased mobility. In spectral form, the Hellhound becomes invisible, which can
 
provide many advantages for tactical approaches in battle. Therefore, the Hellhound is an
 
indispensable companion for the Shadow Warrior.
 
  
'''Caution! Pre-Release Information, may vary, be changed or be canceled. Must be verified after Demo or Full-Release!'''
+
'''[[Sacred 2:Set Items#Shadow Warrior Set Items|Shadow Warrior Set Items]]'''
 +
</div>
 +
*[[Sacred 2:Armantin's Legacy|Armantin's Legacy]] ([[Sacred 2:Death Warrior|Death Warrior]])
 +
*[[Sacred 2:Bergonix' Judge|Bergonix' Judge]]
 +
*[[Sacred 2:Cold Grave|Cold Grave]]
 +
*[[Sacred 2:Denderan's Tactical Genius|Denderan's Tactical Genius]] ([[Sacred 2:Malevolent Champion|Malevolent Champion]])
 +
*[[Sacred 2:Eternal Silence|Eternal Silence]]
 +
*[[Sacred 2:Executioner's Aids|Executioner's Aids]]
 +
*[[Sacred 2:Infernal Torment|Infernal Torment]]
 +
*[[Sacred 2:Lucreti's Stars|Lucreti's Stars]] ([[Sacred 2:Astral Lord|Astral Lord]])
 +
*[[Sacred 2:Ravok's Renaissance|Ravok's Renaissance]]
 +
*[[Sacred 2:Shadow Warrior's Merry Christmas Set|Shadow Warrior's Merry Christmas Set]]
 +
'''[[Sacred 2:Community Patch|Community Patch]] Sets'''
 +
*[[Sacred 2:Centurio's Insignia|Centurio's Insignia]]
 +
*[[Sacred 2:Doom Guard Armor|Doom Guard Armor]]
 +
*[[Sacred 2:Kanka's Relics|Kanka's Relics]]
 +
*[[Sacred 2:Pandamonium's Pride|Pandamonium's Pride]]
 +
*[[Sacred 2:Scourge of Lordaeron|Scourge of Lordaeron]]
 +
*[[Sacred 2:Tallin's Garments of Mutation|Tallin's Garments of Mutation]]
  
 +
=='''Shadow Warrior Unique [[Sacred 2:Mounts|Mount]]'''==
  
 +
[[Sacred 2:Hell Hound|'''Hellhound''']]
  
=Shadow Warrior Dark=
+
The Hellhound is the perfect companion for a warrior trapped between life and death. When this monster appears from the underworld, it strikes fear into the heart of every opponent.
  
[http://www.sacredwiki.org/images/Characters/shadowwarrior.jpg http://www.sacredwiki.org/images/Characters/th_shadowwarrior.jpg]
+
{|
 +
||[[File:Hellhound.gif|230px]]
 +
|[[File:hellhound.png|250px]]
 +
|}
  
=Shadow Warrior Light=
+
==See also==
  
[http://i90.photobucket.com/albums/k271/gogoblender/gogoblender2/shadowwarriorlight.jpg http://i90.photobucket.com/albums/k271/gogoblender/gogoblender2/th_shadowwarriorlight.jpg]
+
*[[Sacred 2:Shadow Warrior Guides|Shadow Warrior Player Guides]]
  
 +
*[[Sacred 2:Legendary Database|Legendary Items Database]] - Unlike the other classes, the Shadow Warrior has many Legendary items specific to him.
  
[[Sacred 2:Shadow Warrior Aspects and Combat Arts|'''Shadow Warrior''': Death Warrior, Malevolent Champion, Astral Lord]]
+
*[[Sacred 2:Shadow Warrior Quotes|Shadow Warrior Quotes]]

Latest revision as of 02:45, 31 December 2017

SW D hi.png ShadowWarriorPage.jpg Shadow Warrior avatar.png

The Shadow Warrior

As a champion of all forms of combat, the Shadow Warrior is proficient in hand-to-hand battles and has mastered powerful armed techniques. Having come into contact with the underworld in the past, he can also call upon fallen comrades to assist him.

Humans are former slaves of the Elves. They were entrusted to the Elves so that they might become civilized, just as the Seraphim used to civilize the Elves. Currently, they do not have any power in Ancaria. They are obedient laborers, assisting the Elves in building their palaces, erecting sacred buildings for the High Priests and cultivating the fields. Frequently, an Elven Lord requires more troops than T-Energy can provide. In these cases, he has no choice but to literally pluck Humans from the fields. Each Elven Lord has a small group of Human elite fighters in order to drill and shape these troops and lead them into battle: the Shadow Warriors.

The Shadow Warrior is an experienced fighter. He is well armored and his skills include proficiency in all available slashing, crushing and pole arm weapons. His self-discipline is renowned. Powered by all these attributes, he excels at battling T-Energy creatures. His strength and constitution make him a tough and dangerous opponent. At the same time, he has a decisive advantage on living specimens: he is still in contact with the Realm of the Dead. However, the significance of this unholy alliance only becomes apparent on the battlefield.

When a Shadow Warrior falls in battle, he may be reanimated by an ancient magical spell, which will render him undead, but even more powerful than before. The ritual of giving ‘life’ back to a Shadow Warrior is potentially dangerous for the caster, as the summoned soul often has no desire to be revived and will attempt to resist the reanimation. If the spell-caster makes just one small mistake, the Shadow Warrior will renounce the magic user, kill him, and then wander the lands of Ancaria, undead, with his own free will.

The Story

Shadow Warrior Class Quest (Light Path) Introduction: "Once I was a soldier. I proved myself in many battles. I never failed and I never avoided a fight. My enemies feared me and I was respected long after I was gone. But I was betrayed. An unnatural force robbed me of my final dues, the peace I had earned and brought my body back into this world. This is how I was damned to continue my existence as a creature of the shadows. And so I set out on my way in faith and honor hoping that one day my path might lead me to eternal peace..."

Shadow Warrior Class Quest (Shadow Path) Introduction: "Returned! Returned to the realm of the living. Returned to this miserable world full of weak, pathetic creatures. I was once a proud, courageous warrior, always in search of a worthy opponent. And when I finally found him, I was able to descend to the Realm of Shadows with a clear conscience. But I was betrayed! I was torn out of death's sweet embrace, damned to life, damned to immortality. But I swear by my lost soul that the living will pay for my suffering."

The Shadow Warrior used to be a Human elite guard and he fought bravely for his sovereign during the numerous battles of the High Elven empire. His strength in battle made him a living nightmare dreaded by his enemies. Thus, he was his warlord's ultimate weapon. His strength, discipline and obedience were second to none.

The Shadow Warrior has fulfilled his duty. He has fallen during battle for a High Elf Lord and has been admitted to the Elysium. Knowing full well that he was one of the best of his trade, the High Elf Lord decides to bring the Shadow Warrior back from the realm of the dead by using T-Energy in order to secure his services beyond the boundaries of death itself. However, the conjuring ceremony goes spectacularly wrong as the summoned soul successfully defies the spell caster. Enraged because he has been torn away from the eternal paradise of the Elysium, he proceeds to kill everyone who participated in the ceremony, freeing himself from the potential ties that might bind him.

With this freedom, the warrior has but one goal: to leave this world once more and return to the Elysium; however, he is now a creature of T-Energy, rendering him unable to do so. His only choice is to destroy the Great Machine in order to stop the stream of T-Energy. The T-Energy within him would thus dissolve and end his unholy existence. If he were to die in his current form, he would be eternally bound to the perdition of the T-Energy stream.

The Paths

As a free creature, he must now make a choice:

He could follow the Path of Light. Deep within the Shadow Warrior a spark of Humanity is still glowing. He can fight for peace in Ancaria and destroy the Great Machine controlling all T-Energy within Ancaria, which would also drain the T-Energy within him and therefore bring a tranquil end to his unholy life.
Alternatively, he may also pursue the Path of Shadows. His hatred concentrates on those who brought him back. His ambition is gaining control over the T-Energy in order to reach the ultimate power. He could seek revenge upon the people who caused his misery and use the Great Machine to attain immortality.

Deeply torn by his inner conflict he is about to begin his journey through the world of Ancaria...

Shadow Warrior Starting Attributes

Base starting attributes level 1, silver difficulty, no survival bonus, naked.

Strength Stamina Vitality Dexterity Intelligence Willpower Hitpoints
27 26 28 21 22 26 151

Shadow Warrior Skills

All skills in the left column below may be chosen as soon as a character reaches level two. All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5.


Combat Art Skills:

Primary:
astrallordlore.gif Astral Lord Lore
Increases damage, critical chance, and cast speed for this aspect.
deathwarriorfocus.gif Death Warrior Focus
Improves regeneration and raises max Combat Art level for this aspect.
malevolentchampionfocus.gif Malevolent Champion Focus
Improves regeneration and raises max Combat Art level for this aspect.
astrallordfocus.gif Astral Lord Focus
Improves regeneration and raises max Combat Art level for this aspect.
Secondary:
combatdiscipline.gif Combat Discipline
Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts allowed in a combo.
concentration.gif Concentration
Improves regeneration for all Combat Arts, and allows the use of up to three simultaneous buffs when mastered.
ancientmagic.gif Ancient Magic
Increases damage for non-weapon based Combat Arts and reduces the opponent's spell resistance when mastered.

Offensive Skills:

Primary:
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
haftedweapons.gif Hafted Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a hafted weapon.
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
Secondary:
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
dualwield.gif Dual wield
Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.

Defensive Skills:

Primary:
shieldlore.gif Shield Lore
Grants the ability to use higher-level shields without penalties and increases their Defense Value.
armorlore.gif Armor Lore
Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
constitution.gif Constitution
Increases health and health regeneration.
combatreflexes.gif Combat Reflexes
Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
Secondary:
spellresistance.gif Spell Resistance
Increases resistance to spells and protection from spell-based critical hits.
toughness.gif Toughness
Improves resists and provides minimal % damage mitigation.
pacifism.gif Pacifism
Reduces damage taken in PvP (all possible ramifications still unknown).

General skills:

Primary:
riding.gif Riding
Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.
blacksmith.gif Blacksmith
Allows the player to socket items and exclusive enhancements without having to use a Blacksmith.
divinedevotion.gif Divine Devotion
Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.
Secondary:
alchemy.gif Alchemy
Enhances the effectiveness of all potions and allows use of certain consumables.
enhancedperception.gif Enhanced Perception
Increases chance of "seeing" invisible monsters and "magical hiding places."

Community Patch v160 adds one more skill to this list:

bargaining.gif Bargaining
Item price is displayed in inventory, and merchants will offer more favorable prices and better items.

Shadow Warrior Aspects

  • Death Warrior - The fighting specialist. No subtle conjuring, just raw strength and violence. In this aspect, the Shadow Warrior fights solely as a behemoth of a fighter and does not weave any kind of magic. His main characteristics are pure strength and stamina. He will bellow a mighty battle cry every time he lashes out at an enemy with one of his powerful combat arts.
  • Malevolent Champion - The Shadow Warrior is also capable of applying a more strategic and agile close combat style that relies less on sheer strength and armor and more on dexterity and tactics. The Shadow Warrior of this aspect is a skilled, agile and battle-hardened warrior, disregarding magic use in favor of physical attacks.
  • Astral Lord - The Shadow Warrior’s link to the afterlife allows him to call forth his dead comrades in order to fight for him. The warrior who becomes an Astral Lord commands the spirits of the damned, summoning them forth and overseeing the battle from his ranged vantage point. To lead the charge into close combat, the Shadow Warrior must also follow either of the Death Warrior or Malevolent Champion aspects.

Shadow Warrior Combat Arts

Aspects_Layer8.gif

Aspect
Death Warrior


Demonic Blow

DemonicBlow.png

Scything Sweep

ScythingSweep.png

Ruinous Onslaught

Icon_21.png

Rousing Command

RousingCommand.png

Grim Resilience (Buff)

Icon_46.png

Aspects_Layer9.gif

Aspect
Malevolent Champion


Frenzied Rampage

Icon_75.png

Belligerent Vault

BelligerentVault.png

Augmenting Guidon

Icon_87.png

Killing Spree

KillingSpree.png

Reflective Emanation (Buff)

ReflectiveEmenation.png

Aspects_Layer10.gif

Aspect
Astral Lord


Spectral Hand

Icon_151.png

Skeletal Fortification

Icon_141.png

Rallied Souls

RalliedSouls.png

Shadow Veil

ShadowVeil.png

Nether Allegiance (Buff)

NetherAllegiance.png

Shadow Warrior Equipment

Shadow Warrior Standard Armor Suits

Shadow Warrior Unique Items

Shadow Warrior Set Items

Community Patch Sets

Shadow Warrior Unique Mount

Hellhound

The Hellhound is the perfect companion for a warrior trapped between life and death. When this monster appears from the underworld, it strikes fear into the heart of every opponent.

Hellhound.gif Hellhound.png

See also