Difference between revisions of "Sacred:Potions"
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− | + | __FORCETOC__ | |
− | + | [[File:potions.png|right]] | |
− | + | '''Potions''' are a category of [[Sacred:Items|items]] which produce special effects when used: several types of potions are available, each of them carrying a unique effect. | |
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− | + | Additionally, potions vary in size, with larger potions featuring greater effects than the smaller ones of the same type. | |
− | + | == Using potions == | |
− | + | There are three ways to use a potion: | |
− | There are three ways to | + | * Press the corresponding hot key from the keyboard (e.g. by default, pressing the space bar will make your character ''drink'' a healing potion). |
− | * Press the corresponding hot key from the keyboard (e.g. by default, pressing the space bar will | ||
* Click with the mouse on the appropriate potion image in your control panel, in which potions are arrayed in an arc around the central quest indicator arrow. | * Click with the mouse on the appropriate potion image in your control panel, in which potions are arrayed in an arc around the central quest indicator arrow. | ||
* Right click on a potion bottle in your [[Sacred:backpack|backpack]]. | * Right click on a potion bottle in your [[Sacred:backpack|backpack]]. | ||
Line 34: | Line 18: | ||
!Default hot key | !Default hot key | ||
!Notes | !Notes | ||
− | |- | + | |- |
− | | <span style = "font-weight: bold">Healing Potion</span> | + | | <span style = "color: red; font-weight: bold">Healing Potion</span> |
| Red | | Red | ||
| Restore part or all of your healthpoints, depending upon the size of the potion and the [[Sacred:Game Difficulty|game difficulty]] selected. | | Restore part or all of your healthpoints, depending upon the size of the potion and the [[Sacred:Game Difficulty|game difficulty]] selected. | ||
| ''Space bar'' | | ''Space bar'' | ||
| | | | ||
− | * If your character is already at full health, the potion will not be consumed | + | * If your character is already at full health, the potion will not be consumed. |
* If your [[Sacred:Horse|horse]] needs to be healed, using the potion will also heal the horse. | * If your [[Sacred:Horse|horse]] needs to be healed, using the potion will also heal the horse. | ||
− | |- | + | |- |
− | | <span style = "font-weight: bold">Potion of Undead Death</span> | + | | <span style = "color: purple; font-weight: bold">Potion of Undead Death</span> |
| Purple | | Purple | ||
| | | | ||
− | * Increase the damage delivered to the [[Sacred:Undead|Undead]] enemies for a limited amount of time | + | * Increase the damage delivered to the [[Sacred:Undead|Undead]] enemies for a limited amount of time. |
* Ensure that the undead do not reanimate after death. | * Ensure that the undead do not reanimate after death. | ||
| ''Q'' | | ''Q'' | ||
| | | | ||
− | * When active, a greenish glow emanates from your character's head | + | * When active, a greenish glow emanates from your character's head. |
* In multiplayer mode, the undead do not reanimate anyway, independently from the potion; however, the damage bonus is still effective. | * In multiplayer mode, the undead do not reanimate anyway, independently from the potion; however, the damage bonus is still effective. | ||
− | |- | + | |- |
− | | <span style = "font-weight: bold">Potion of the Mentor</span> | + | | <span style = "color: blue; font-weight: bold">Potion of the Mentor</span> |
| Blue | | Blue | ||
| Increase the amount of [[Sacred:Experience|experience]] gained by 50% for a limited amount of time. | | Increase the amount of [[Sacred:Experience|experience]] gained by 50% for a limited amount of time. | ||
| ''W'' | | ''W'' | ||
| | | | ||
− | * When active, a yellowish glow emanates from your character's head | + | * When active, a yellowish glow emanates from your character's head. |
− | * The size of the potion merely increases duration of the effect, but does not increase the percent bonus | + | * The size of the potion merely increases duration of the effect, but does not increase the percent bonus. |
* Potion of the Mentor is the only type of potion that cannot be bought from a [[Sacred:Merchant|merchant]]. | * Potion of the Mentor is the only type of potion that cannot be bought from a [[Sacred:Merchant|merchant]]. | ||
− | |- | + | |- |
− | | <span style = "font-weight: bold">Potion of Antidote</span> | + | | <span style = "color: green; font-weight: bold">Potion of Antidote</span> |
| Green | | Green | ||
| Counteract the effect of residual [[Sacred:Poison|poison]] damage over-time. | | Counteract the effect of residual [[Sacred:Poison|poison]] damage over-time. | ||
| ''E'' | | ''E'' | ||
| | | | ||
− | |- | + | |- |
− | | <span style = "font-weight: bold">Concentration</span> | + | | <span style = "color: #ffcc00; font-weight: bold">Concentration</span> |
| Yellow | | Yellow | ||
| Regenerate [[Sacred:Combos|Combos]] instantly, resetting the timer. | | Regenerate [[Sacred:Combos|Combos]] instantly, resetting the timer. |
Latest revision as of 20:51, 20 June 2024
Potions are a category of items which produce special effects when used: several types of potions are available, each of them carrying a unique effect.
Additionally, potions vary in size, with larger potions featuring greater effects than the smaller ones of the same type.
Contents
Using potions
There are three ways to use a potion:
- Press the corresponding hot key from the keyboard (e.g. by default, pressing the space bar will make your character drink a healing potion).
- Click with the mouse on the appropriate potion image in your control panel, in which potions are arrayed in an arc around the central quest indicator arrow.
- Right click on a potion bottle in your backpack.
Potions Table
Name | Colour | Effect(s) | Default hot key | Notes |
---|---|---|---|---|
Healing Potion | Red | Restore part or all of your healthpoints, depending upon the size of the potion and the game difficulty selected. | Space bar |
|
Potion of Undead Death | Purple |
|
Q |
|
Potion of the Mentor | Blue | Increase the amount of experience gained by 50% for a limited amount of time. | W |
|
Potion of Antidote | Green | Counteract the effect of residual poison damage over-time. | E | |
Concentration | Yellow | Regenerate Combos instantly, resetting the timer. | R |