Difference between revisions of "Sacred 2:Adornments of the Ancestors"

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== Technical Data ==
 
== Technical Data ==
  
 +
'''<u>Class:</u>  [[Sacred 2:High Elf|High Elf]]'''
 +
 +
'''<u>Set name:</u>  Adornments of the Ancestors'''
  
<u>Class:</u>  High Elf
+
http://www.sacredwiki.org/images/Sacred_2/Aspects/HE_Asp_02.png This set focuses on the High Elf's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Delphic Arcania|Delphic Arcania]]'''
 
<u>Set name:</u>  '''Adornments of the Ancestors'''
 
  
<u>Set item names:</u>
+
'''<u>Set Item Names:</u>'''
 
* (Hood) [[Sacred 2:Cowl of Antiquity|Cowl of Antiquity]]  
 
* (Hood) [[Sacred 2:Cowl of Antiquity|Cowl of Antiquity]]  
 
* (Armor) [[Sacred 2:Robe of the Ancestors|Robe of the Ancestors]]  
 
* (Armor) [[Sacred 2:Robe of the Ancestors|Robe of the Ancestors]]  
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* (Boots) [[Sacred 2:Boots of Remembrance|Boots of Remembrance]]  
 
* (Boots) [[Sacred 2:Boots of Remembrance|Boots of Remembrance]]  
  
 +
'''<u>Available Sockets:</u>'''
 +
* [[Image:Silver.png]] 7 Silver Sockets
 +
* [[Image:Gold.png]] 8 Gold Sockets
  
<u>Available sockets:</u> 
+
<u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>
* 6 Silver
 
* 7 Gold
 
 
 
<u>Armor Resistances:</u>
 
 
* {{physical}}
 
* {{physical}}
 
* {{ice}}
 
* {{ice}}
 
* {{fire}}
 
* {{fire}}
  
== Bonus to Combat Arts ==
+
== Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
 
* (Hood) [[Sacred 2:Grand Invigoration|Grand Invigoration]]
 
* (Hood) [[Sacred 2:Grand Invigoration|Grand Invigoration]]
 
* (Armor) [[Sacred 2:Grand Invigoration|Grand Invigoration]]
 
* (Armor) [[Sacred 2:Grand Invigoration|Grand Invigoration]]
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* (Boots) [[Sacred 2:Shadow Step|Shadow Step]]
 
* (Boots) [[Sacred 2:Shadow Step|Shadow Step]]
  
== Bonus to skills ==
+
== Bonus to [[Sacred 2:Skills|Skills]] ==
* (Hood) [http://www.sacredwiki.org/index.php5/Sacred_2:Skills#Defensive_Skills: All Defensive Skills]
 
* (Gloves) [[Sacred 2:Arrant Pyromancer Focus|Arrant Pyromancer Focus]]
 
 
* (Boots) [[Sacred 2:Delphic Arcania Focus|Delphic Arcania Focus]]
 
* (Boots) [[Sacred 2:Delphic Arcania Focus|Delphic Arcania Focus]]
 +
* (Belt) [[Sacred 2:Combat Art Skills|Combat Art Skills]]
  
== Bonus to attributes ==
+
== Bonus to [[Sacred 2:Attributes|Attributes]] ==
 
* (Hood) [[Sacred 2:Intelligence|Intelligence]]
 
* (Hood) [[Sacred 2:Intelligence|Intelligence]]
 
* (Armor) [[Sacred 2:Vitality|Vitality]]
 
* (Armor) [[Sacred 2:Vitality|Vitality]]
 
* (Belt) [[Sacred 2:Stamina|Stamina]]
 
* (Belt) [[Sacred 2:Stamina|Stamina]]
  
== Item modifiers ==
+
== [[Sacred 2:Item Modifiers|Item Modifiers]] ==
* (Hood) Experience per kill +%
+
* (Hood) [[Sacred 2:Experience per kill|Experience per kill]]
* (Armor) Defense Value +
+
* (Armor) [[Sacred 2:Defense Value|Defense Value]]
* (Arms) Regeneration Time Delphic Arcania -
+
* (Arms) [[Sacred 2:Regeneration Time:|Regeneration Time: Delphic Arcania]]
* (Legs) Spell Resistance +%
+
* (Legs) [[Sacred 2:Spell Resistance X%|Spell Resistance X%]]
* (Boots) Chance to evade +%
+
* (Boots) [[Sacred 2:Chance to evade|Chance to evade]]
  
== About the set ==
+
== About the Set ==
 +
*Adornments of the Ancestors uses a variant skin of the High Elf's "[[Sacred 2:High Elf Raven Set|Raven Set]]" standard armor.
 +
*Adornments of the Ancestors is a set specially focused on the Delphic Arcania aspect, giving bonuses to all five combat art levels and their regeneration times. This sleek armor is well-balanced for spell-casting power and defense.
  
 +
== The Set Bonuses ==
 +
These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]].  As the character levels up the Set Bonus will increase on a per level basis.  In some cases there will be no change in stats from one level to another.  This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses.  For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
  
== The set bonuses ==
 
  
 
{|cellspacing="0" style="font-size:100%;"
 
{|cellspacing="0" style="font-size:100%;"
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|class="cellborderth" width="65px"|  Items needed
 
|class="cellborderth" width="65px"|  Items needed
 
|class="cellborderth" width="65px"|  Bronze
 
|class="cellborderth" width="65px"|  Bronze
|class="cellborderth" width="65px"|  Silver (at clvl 47)
+
|class="cellborderth" width="65px"|  Silver (level 47)
 
|class="cellborderth" width="65px"|  Gold
 
|class="cellborderth" width="65px"|  Gold
 
|class="cellborderth" width="65px"|  Platinum
 
|class="cellborderth" width="65px"|  Platinum
|class="cellborderth" width="65px"|  Niobium
+
|class="cellborderth" width="65px"|  Niobium (level 200)
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|[[Sacred 2:Run Speed|Run Speed]]
 
|class="cellborderlc" align="left"|[[Sacred 2:Run Speed|Run Speed]]
 
|class="cellborder"|  2
 
|class="cellborder"|  2
 
|class="cellborder"|   
 
|class="cellborder"|   
|class="cellborder"|  +8.0%
+
|class="cellborder"|  + 8.0%
|class="cellborder"| 
 
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 +
|class="cellborder"|  + 25.0 %
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|[[Sacred 2:Chance to disregard armor|Chance to disregard armor]]
 
|class="cellborderlc" align="left"|[[Sacred 2:Chance to disregard armor|Chance to disregard armor]]
 
|class="cellborder"|  3
 
|class="cellborder"|  3
 
|class="cellborder"|   
 
|class="cellborder"|   
|class="cellborder"|  +5.4%
+
|class="cellborder"|  + 5.4%
|class="cellborder"| 
 
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 +
|class="cellborder"|  + 20.0 %
 
  |-align="center"
 
  |-align="center"
|class="cellborderlc" align="left"|Chance to Find Valuables
+
|class="cellborderlc" align="left"|[[Sacred 2:Chance to find valuables|Chance to Find Valuables]]
 
|class="cellborder"|  4
 
|class="cellborder"|  4
 
|class="cellborder"|   
 
|class="cellborder"|   
|class="cellborder"|  +14.8%
+
|class="cellborder"|  + 14.8 %
|class="cellborder"| 
 
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 +
|class="cellborder"|  + 40.0 %
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|[[Sacred 2:Life leeched per hit|Life leeched per hit]]
+
|class="cellborderlc" align="left"|[[Sacred 2:Leech life from opponents|Leech life from opponents]]
 
|class="cellborder"|  5
 
|class="cellborder"|  5
 
|class="cellborder"|   
 
|class="cellborder"|   
|class="cellborder"|  +19
 
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 +
|class="cellborder"|  + 2.5 %
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|[[Sacred 2:Casting Speed|Casting Speed]]
 
|class="cellborderlc" align="left"|[[Sacred 2:Casting Speed|Casting Speed]]
 
|class="cellborder"|  7
 
|class="cellborder"|  7
 
|class="cellborder"|   
 
|class="cellborder"|   
|class="cellborder"|  +9.6%
+
|class="cellborder"|  + 9.6 %
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
|class="cellborder"|  
+
|class="cellborder"| + 30.0 %
 
|}
 
|}
  
== Special bonus ==
+
[[File:Adornments of the ancestors set bonus.jpg]]
 
 
  
 
== Recommended pieces ==
 
== Recommended pieces ==
 +
*[[Sacred 2:Greaves of the Heirs|Greaves of the Heirs]] are a standout with their  3 sockets (2 Gold, 1 Silver), being the only gear piece from the 3 main aspect sets to have 3 sockets
  
 +
== Set Item Drop Levels ==
 +
* The pieces of this set begin dropping at level 15 and drop every 15 levels afterward.
  
== Set Item Drop Levels ==
+
==See Also==
 +
*[[Sacred 2:Set Items|Set Items]]
 +
*[[Sacred 2:Character Class|Character Class]]
  
  
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{{:Sacred 2:Boots of Remembrance}}
 
{{:Sacred 2:Boots of Remembrance}}
 
|}
 
|}
 
 
 
 
 
  
 
[[Category:High Elf Sets]]
 
[[Category:High Elf Sets]]

Latest revision as of 01:05, 28 July 2023

download-button.png

Technical Data

Class: High Elf

Set name: Adornments of the Ancestors

HE_Asp_02.png This set focuses on the High Elf's aspect: Delphic Arcania

Set Item Names:

Available Sockets:

  • Silver.png 7 Silver Sockets
  • Gold.png 8 Gold Sockets

Armor Resistances:

Bonus to Combat Arts

Bonus to Skills

Bonus to Attributes

Item Modifiers

About the Set

  • Adornments of the Ancestors uses a variant skin of the High Elf's "Raven Set" standard armor.
  • Adornments of the Ancestors is a set specially focused on the Delphic Arcania aspect, giving bonuses to all five combat art levels and their regeneration times. This sleek armor is well-balanced for spell-casting power and defense.

The Set Bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


Items needed Bronze Silver (level 47) Gold Platinum Niobium (level 200)
Run Speed 2 + 8.0% + 25.0 %
Chance to disregard armor 3 + 5.4% + 20.0 %
Chance to Find Valuables 4 + 14.8 % + 40.0 %
Leech life from opponents 5 + 2.5 %
Casting Speed 7 + 9.6 % + 30.0 %

Adornments of the ancestors set bonus.jpg

Recommended pieces

  • Greaves of the Heirs are a standout with their 3 sockets (2 Gold, 1 Silver), being the only gear piece from the 3 main aspect sets to have 3 sockets

Set Item Drop Levels

  • The pieces of this set begin dropping at level 15 and drop every 15 levels afterward.

See Also


ancestors.gif