Difference between revisions of "Sacred 2:Dislodged Spirit"
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|A single touch causing ice damage while it tears the soul from the opponent. The opponent's attributes will diminish significantly for a brief period until the soul finds its way back into the body. | |A single touch causing ice damage while it tears the soul from the opponent. The opponent's attributes will diminish significantly for a brief period until the soul finds its way back into the body. | ||
|} | |} | ||
+ | |||
+ | This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. | ||
{|width="100%" | {|width="100%" | ||
|width="25%" valign="top"| | |width="25%" valign="top"| | ||
==Aspect== | ==Aspect== | ||
− | http://www.sacredwiki.org/images/Sacred_2/Aspects/INQ_Asp_03.png - '''[[Sacred 2:Nefarious | + | http://www.sacredwiki.org/images/Sacred_2/Aspects/INQ_Asp_03.png - '''[[Sacred 2:Nefarious Netherworld|Nefarious Netherworld]]''' |
|width="75%" valign="top"| | |width="75%" valign="top"| | ||
− | ==Innate Abilities (Lvl 1)== | + | ==Innate Abilities (Lvl 1) [[File:Ice.png]]== |
− | * Damage (100% Ice): 24-24 | + | * [[Sacred 2:Damage|Damage]] (100% [[Sacred 2:Ice|Ice]]): 24-24 |
+ | * Opponent's [[Sacred 2:Attributes|Attribute]] Values: -19.8% | ||
* Duration: 6.0s | * Duration: 6.0s | ||
− | * | + | * [[Sacred 2:Regeneration Time:|Regeneration Time]]: 6.5 seconds |
|} | |} | ||
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* '''Deprivation''' - Further decreases opponent's attributes while the soul is being held. (64% increased base value) | * '''Deprivation''' - Further decreases opponent's attributes while the soul is being held. (64% increased base value) | ||
− | * '''Torture''' - Adds damage over time. (42 + 21 per CA level ice damage over time (+damage modifiers) / 75% from base ice damage) | + | * '''Torture''' - Adds damage over time. (42 + 21 per CA level [[Sacred 2:Damage over time: Ice|ice damage over time]] (+damage modifiers) / 75% from base ice damage) |
|} | |} | ||
---- | ---- | ||
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
| | | | ||
− | * '''Stimulate''' - Steals energy from the target, which will decrease the regeneration time of combat arts. ( | + | * '''Stimulate''' - Steals energy from the target, which will decrease the regeneration time of combat arts. (0.5s + 0.5s per CA level [[Sacred 2:Regeneration per hit|Regen per hit effect]]) |
− | * '''Wildfire''' - If an opponent dies while his soul is being held, the soul will explode and inflict minor area damage. (70 + 35 per CA level damage (+damage modifiers | + | * '''Wildfire''' - If an opponent dies while his soul is being held, the soul will explode and inflict minor area damage. (70 + 35 per CA level [[Sacred 2:Physical|physical]] damage (+damage modifiers)) |
+ | |} | ||
+ | |||
+ | |valign="top"| | ||
+ | {| align="right" | ||
+ | |{{s2frame|{{#ev:youtube|MrGwYHMY97c|400}}|center|Dislodged Spirit without Modifications}} | ||
+ | |} | ||
+ | __NOTOC__ | ||
+ | <BR CLEAR=right> | ||
|} | |} | ||
==Skills and Attributes== | ==Skills and Attributes== | ||
− | The following | + | The following [[Sacred 2:Skills|skills]] will affect this combat art: |
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− | + | * [[Sacred 2:Nefarious Netherworld Lore|Nefarious Netherworld Lore]] - improves combat art [[Sacred 2:Damage|damage]] (including the explosion damage from the '''Wildfire''' mod), [[Sacred 2:Chance for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. | |
− | ... | + | |
+ | * [[Sacred 2:Nefarious Netherworld Focus|Nefarious Netherworld Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. | ||
+ | |||
+ | * [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time | ||
+ | |||
+ | * [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves combat art damage and lowers opponents' [[Sacred 2:Armor|resistance]] to its damage | ||
+ | |||
+ | * [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. | ||
+ | |||
+ | * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of the [[Sacred 2:Secondary Damage Effects|secondary damage effects]] triggered by Dislodged Spirit: [[Sacred 2:Chance for Freeze|Freeze]] (from ice damage) and [[Sacred 2:Chance to inflict Open Wounds|Open Wounds]] (if the '''Wildfire''' mod is taken) . | ||
+ | |||
+ | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
+ | *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]] | ||
+ | *[[Sacred 2:Stamina|Stamina]] will lower regeneration time | ||
+ | |||
+ | == Usage Strategies == | ||
+ | *Useful in a combo with [[Sacred 2:Mortifying Pillory|Mortifying Pillory]] and/or [[Sacred 2:Raving Thrust|Raving Thrust]] as a debuffing CA against powerful champions or bosses. | ||
== Pros and Cons == | == Pros and Cons == | ||
− | Pros | + | '''Pros''' |
− | * Great debuff against bosses | + | * Great debuff against [[Sacred 2:Boss|bosses]] |
*... | *... | ||
− | Cons | + | '''Cons''' |
* Short duration | * Short duration | ||
− | * | + | * Melee range |
== Stats Chart == | == Stats Chart == | ||
− | |||
{|class="skills" | {|class="skills" | ||
|-class="skillsth" align="center" | |-class="skillsth" align="center" | ||
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| 6.0s | | 6.0s | ||
| -20.6% | | -20.6% | ||
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|} | |} | ||
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*[[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Arts]] | *[[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Arts]] | ||
*[[Sacred 2:Skills|Skills]] | *[[Sacred 2:Skills|Skills]] | ||
− | *[[Sacred 2: | + | *[[Sacred 2:Inquisitor Guides|Inquisitor Guides]] |
==Gallery== | ==Gallery== | ||
− | |||
{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | {|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | ||
|-valign="top" | |-valign="top" | ||
|width="180px"| | |width="180px"| | ||
− | <center>{{S2frame|[[Image:DislodgedSpirit.jpg| | + | <center>{{S2frame|[[File:Dislodged Spirit Hit.jpg|x200px]]|none}}</center> |
+ | |||
+ | |width="180px"| | ||
+ | <center>{{S2frame|[[File:Dislodged Spirit Lasting Effect.jpg|x200px]]|none}}</center> | ||
+ | |||
+ | |width="180px"| | ||
+ | <center>{{S2frame|[[Image:DislodgedSpirit.jpg|x200px]]|none}}</center> | ||
|} | |} | ||
[[Category:Sacred 2 Combat Arts]][[Category:Inquisitor Combat Arts]] | [[Category:Sacred 2 Combat Arts]][[Category:Inquisitor Combat Arts]] |
Latest revision as of 20:27, 15 June 2023
This is a Spell Damage Based Combat Art.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Nefarious Netherworld Lore - improves combat art damage (including the explosion damage from the Wildfire mod), critical chance and casting speed, allows for modification points.
- Nefarious Netherworld Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time
- Ancient Magic - directly improves combat art damage and lowers opponents' resistance to its damage
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
- Damage Lore - will improve the chance, duration, and strength of the secondary damage effects triggered by Dislodged Spirit: Freeze (from ice damage) and Open Wounds (if the Wildfire mod is taken) .
The following attributes will affect this combat art:
- Intelligence will increase its damage and spell intensity
- Stamina will lower regeneration time
Usage Strategies
- Useful in a combo with Mortifying Pillory and/or Raving Thrust as a debuffing CA against powerful champions or bosses.
Pros and Cons
Pros
- Great debuff against bosses
- ...
Cons
- Short duration
- Melee range
Stats Chart
Level | Regeneration Time | Damage | Duration | Opponent's Attribute Values |
---|---|---|---|---|
1 | 9.8s | 24-24 | 6.0s | -19.8% |
2 | 13.1s | 33-33 | 6.0s | -20.6% |
See Also
Gallery
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