Difference between revisions of "Sacred 2:Teleport"
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==Innate Abilities (Lvl 1)== | ==Innate Abilities (Lvl 1)== | ||
− | * | + | * Nearly instant teleport to the target location |
− | * [[Sacred 2:Chance to stun opponents|Chance to | + | * [[Sacred 2:Chance to stun opponents|Chance to stun opponents]] (at starting location): 100% |
− | * [[Sacred 2:Regeneration Time:|Regeneration Time:]] | + | * Duration: 4.0s (applies to silver mods) |
+ | * Range: 28.5m | ||
+ | * Teleport Delay: 0.4s | ||
+ | * [[Sacred 2:Regeneration Time:|Regeneration Time:]] 10.0 seconds | ||
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{{See Also|Sacred 2:Combat Art Modifications}} | {{See Also|Sacred 2:Combat Art Modifications}} | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> |
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* '''Mend''' - Heals the Sorceress during the teleport (14.9% + 0.1% hitpoints restored per level). | * '''Mend''' - Heals the Sorceress during the teleport (14.9% + 0.1% hitpoints restored per level). | ||
− | * '''Escape''' - | + | * '''Escape''' - The Sorceress breaks all rooting effects when teleporting. |
|} | |} | ||
---- | ---- | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> |
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* '''Vanish''' - The Sorceress is briefly invisible after teleporting (4 seconds). | * '''Vanish''' - The Sorceress is briefly invisible after teleporting (4 seconds). | ||
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---- | ---- | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> |
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− | * '''Explosion''' - Inflicts area [[Sacred 2:Magic|magic]] damage when teleporting (70 + 35 per level). | + | * '''Explosion''' - Inflicts area [[Sacred 2:Magic|magic]] damage at the starting location when teleporting (70 + 35 per level). |
* '''Mend''' - Heals the Sorceress during the teleport (14.9% + 0.1% hitpoints restored per level). | * '''Mend''' - Heals the Sorceress during the teleport (14.9% + 0.1% hitpoints restored per level). | ||
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|valign="top"| | |valign="top"| | ||
{| align="right" | {| align="right" | ||
− | |{{s2frame|{{|400}}|center|Teleport}} | + | |{{s2frame|{{#ev:youtube|wejNFr-E0qQ|400}}|center|Teleport}} |
|} | |} | ||
__NOTOC__ | __NOTOC__ | ||
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== Usage Strategies == | == Usage Strategies == | ||
− | * Basic utility CA for exploring, escaping enemies, and reaching areas quickly. | + | * Basic utility CA for exploring, escaping enemies, and reaching areas quickly. |
− | * With the '''Vanish''' mod the Sorceress can spam Teleport and be invisible all the time. | + | * The "Duration" applies to '''Vanish''' and '''Wisp''' mods. It begins at 4 seconds and will slowly increase to 8 seconds at max level. |
+ | * The "Teleport Delay" is the brief period between when the Sorceress disappears and reappears. It starts at a very low 0.4s and will decrease to 0.1s (basically instant teleport) at high levels. | ||
+ | * The "Range" parameter is the max distance the Sorceress can teleport to. It is extremely high, but it will never change and '''cannot''' be increased by Combat Art Range % on items. | ||
+ | * [[Sacred 2:Combat art range|Combat art range +X%]] will however boost the radius of the area damage inflicted by the '''Explosion''' mod. | ||
+ | * With the '''Vanish''' mod and regeneration time kept under 4s, the Sorceress can spam Teleport and be invisible all the time. | ||
== Pros and Cons == | == Pros and Cons == |
Latest revision as of 01:48, 6 January 2020
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
This is a Spell Damage Based Combat Art.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Lightning Spells Lore - improves damage and critical chance from the Explosion mod, improves casting speed, allows for modification points.
- Lightning Spells Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time
- Ancient Magic - directly improves damage from the Explosion mod and lowers opponents' resistance to its damage
- Combat Discipline - will increase the damage from the Explosion mod and lower its regeneration time if it is placed in a combo.
- Damage Lore - will improve the chance, duration, and strength of Weaken (secondary damage effect) triggered by the Explosion mod's magic damage.
The following attributes will affect this combat art:
- Intelligence will increase damage and spell intensity from the Explosion mod
- Stamina will lower regeneration time
Usage Strategies
- Basic utility CA for exploring, escaping enemies, and reaching areas quickly.
- The "Duration" applies to Vanish and Wisp mods. It begins at 4 seconds and will slowly increase to 8 seconds at max level.
- The "Teleport Delay" is the brief period between when the Sorceress disappears and reappears. It starts at a very low 0.4s and will decrease to 0.1s (basically instant teleport) at high levels.
- The "Range" parameter is the max distance the Sorceress can teleport to. It is extremely high, but it will never change and cannot be increased by Combat Art Range % on items.
- Combat art range +X% will however boost the radius of the area damage inflicted by the Explosion mod.
- With the Vanish mod and regeneration time kept under 4s, the Sorceress can spam Teleport and be invisible all the time.
Pros and Cons
Pros
- No cooldown, good regeneration time
- Can target almost any location, useful for exploration
- Stuns enemies, with other mods useful for escape and protection
- Medium-long range
Cons
- Causes no damage without a modification
Gallery
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