Difference between revisions of "Sacred 2:Lower Resist"
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|http://www.sacredwiki.org/images/7/78/Lower_resist.png | |http://www.sacredwiki.org/images/7/78/Lower_resist.png | ||
− | |The curse increases an enemy's susceptibility to the harsh effects of the elements and elemental magicks. Skin burns like paper, poison rots flesh, chills cut to the bone, and lightning is drawn to the victim as if they were an iron bar in a rainstorm. Increases enemy sensitivity to fire, | + | |The curse increases an enemy's susceptibility to the harsh effects of the elements and elemental magicks. Skin burns like paper, poison rots flesh, chills cut to the bone, and lightning is drawn to the victim as if they were an iron bar in a rainstorm. Increases enemy sensitivity to fire, cold, magic and poison damage and inflicts light poison damage over time. |
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* Increase Enemy Sensitivity: 15% + 0.5% per level | * Increase Enemy Sensitivity: 15% + 0.5% per level | ||
* [[Sacred 2:Damage|Damage]]: 3-3 [[Sacred 2:Poison|Poison]] | * [[Sacred 2:Damage|Damage]]: 3-3 [[Sacred 2:Poison|Poison]] | ||
− | * [[Sacred 2:Damage over time: Poison|Poison Damage over Time]]: | + | * [[Sacred 2:Damage over time: Poison|Poison Damage over Time]]: 3.5/s |
− | * Duration: 9.95 s + 0. | + | * Duration: 9.95 s + 0.05 s per level |
− | * [[Sacred 2:Regeneration Time:|Regeneration Time]]: | + | * [[Sacred 2:Regeneration Time:|Regeneration Time]]: 4.0 seconds |
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{{See Also|Sacred 2:Combat Art Modifications}} | {{See Also|Sacred 2:Combat Art Modifications}} | ||
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− | |width=" | + | |width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> |
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− | * '''Gelidity''' - | + | * '''Gelidity''' - Increases opponent sensitivity to [[Sacred 2:Ice|cold]] damage by 10% + 0.3% per level. |
− | * '''Singe''' - | + | * '''Singe''' - Increases opponent sensitivity to [[Sacred 2:Fire|fire]] damage by 10% + 0.3% per level. |
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− | |width=" | + | |width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> |
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− | * '''Akrasia''' - | + | * '''Akrasia''' - Increases opponent sensitivity to [[Sacred 2:Magic|magic]] damage by 10% + 0.3% per level. |
− | * '''Ailment''' - | + | * '''Ailment''' - Increases opponent sensitivity to poison damage damage by 10% + 0.3% per level. |
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− | |width=" | + | |width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> |
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− | * '''Dispel''' - | + | * '''Dispel''' - Lower Resist dispels opponent buffs. |
− | * '''Wildfire''' - If an opponent dies while under this curse, | + | * '''Wildfire''' - If an opponent dies while under this curse, it will explode and inflict area fire damage. |
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== Usage Strategies == | == Usage Strategies == | ||
− | *Useful to cast before any spell or weapon attack that inflicts magic, fire, or | + | *Useful to cast before any spell or weapon attack that inflicts magic, fire, or cold damage. |
− | *Gold mod '''Wildfire''' can set off a chain reaction if multiple enemies are cursed with Lower Resist. | + | *Gold mod '''Wildfire''' can set off a chain reaction if multiple enemies are cursed with Lower Resist. Wildfire will show in the damage tooltip as soon as the mod is taken, but it will only trigger on enemy death. |
== Pros and Cons == | == Pros and Cons == |
Latest revision as of 00:52, 5 January 2020
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
This is a Spell Damage Based Combat Art.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Curses Lore - improves combat art damage, critical chance and casting speed, allows for modification points.
- Curses Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time
- Ancient Magic - directly improves combat art damage and lowers opponents' resistance to its damage
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
- Damage Lore - will improve the chance, duration, and strength of Poisoning (secondary damage effect) triggered by Lower Resist's poison damage.
The following attributes will affect this combat art:
- Intelligence will increase its damage and spell intensity
- Stamina will lower regeneration time
Usage Strategies
- Useful to cast before any spell or weapon attack that inflicts magic, fire, or cold damage.
- Gold mod Wildfire can set off a chain reaction if multiple enemies are cursed with Lower Resist. Wildfire will show in the damage tooltip as soon as the mod is taken, but it will only trigger on enemy death.
Pros and Cons
Pros
- Low regeneration time.
- Pierces enemy armor resistances.
- Boosts the power of most of the Necromancer's spells.
- Multiple castings stack.
Cons
- Can only curse one enemy at a time.
- Inflicts low damage on its own.
Gallery
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