Difference between revisions of "Sacred:Gold"
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− | [[Gold]] coins are the unit of monetary exchange in [[Ancaria]]. It can be obtained primarily in three ways: | + | [[Sacred:Gold|Gold]] coins are the unit of monetary exchange in [[Sacred:Ancaria|Ancaria]]. It can be obtained primarily in three ways: |
*Enemies sometimes drop gold when they die. Just pick it up. | *Enemies sometimes drop gold when they die. Just pick it up. | ||
− | *Enemies sometimes drop items when they die, or are [[Disarming|disarmed]]. Some will drop their bows as they switch to melee combat. Pick up those items, take them to a [[merchant]], and sell them. | + | *Enemies sometimes drop items when they die, or are [[Sacred:Disarming|disarmed]]. Some will drop their bows as they switch to melee combat. Pick up those items, take them to a [[Sacred:merchant|merchant]], and sell them. |
− | *Completing [[quests]] often yields a reward of gold, in addition to experience. | + | *Completing [[Sacred:quests|quests]] often yields a reward of gold, in addition to experience. |
− | [[Gold]] has four principal uses: | + | [[Sacred:Gold|Gold]] has four principal uses: |
− | *You can use it at a [[merchant]] to purchase items | + | *You can use it at a [[Sacred:merchant|merchant]] to purchase items |
− | *You can use it at a [[ | + | *You can use it at a [[Sacred:Smith|Smith]] to improve your equipment by [[Sacred:Sockets|socketing]] items into it. |
− | *You can use it at a [[Combo Master]] when creating a [[Combos|Combo]] or exchanging [[runes]]. | + | *You can use it at a [[Sacred:Combo Master|Combo Master]] when creating a [[Sacred:Combos|Combo]] or exchanging [[Sacred:runes|runes]]. |
− | *You can use the [[Item Modifiers|item modifier]] ''[[Damage received reduces gold, saving health]]'' to reduce your injury during battle | + | *You can use the [[Sacred:Item Modifiers|item modifier]] ''[[Sacred:Damage received reduces gold, saving health|Damage received reduces gold]]'' to reduce your injury during battle |
− | The term ''Gold'' also refers to one of the five [[Game Difficulty|game difficulty settings]] when used as in ''Gold Server'' or as in ''Gold Aarnum's'' (all items dropped reflect the [[Game Difficulty]] level.) | + | The term ''Gold'' also refers to one of the five [[Sacred:Game Difficulty|game difficulty settings]] when used as in ''Gold Server'' or as in ''Gold Aarnum's'' (all items dropped reflect the [[Sacred:Game Difficulty|Game Difficulty]] level.) |
Latest revision as of 04:51, 30 July 2019
Gold coins are the unit of monetary exchange in Ancaria. It can be obtained primarily in three ways:
- Enemies sometimes drop gold when they die. Just pick it up.
- Enemies sometimes drop items when they die, or are disarmed. Some will drop their bows as they switch to melee combat. Pick up those items, take them to a merchant, and sell them.
- Completing quests often yields a reward of gold, in addition to experience.
Gold has four principal uses:
- You can use it at a merchant to purchase items
- You can use it at a Smith to improve your equipment by socketing items into it.
- You can use it at a Combo Master when creating a Combo or exchanging runes.
- You can use the item modifier Damage received reduces gold to reduce your injury during battle
The term Gold also refers to one of the five game difficulty settings when used as in Gold Server or as in Gold Aarnum's (all items dropped reflect the Game Difficulty level.)