Difference between revisions of "Sacred 2:Dragon Berserk"
Jump to navigation
Jump to search
(6 intermediate revisions by the same user not shown) | |||
Line 24: | Line 24: | ||
* Duration 25.0 seconds (increases with CA level) | * Duration 25.0 seconds (increases with CA level) | ||
* [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time]]: 60.0s + 4.9s = 64.9 seconds | * [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time]]: 60.0s + 4.9s = 64.9 seconds | ||
− | * Each successful hit | + | * Each successful hit increases duration by 1 second |
From Weapons/Resistance/General tooltips: | From Weapons/Resistance/General tooltips: | ||
− | * [[Sacred 2:Damage|Damage]]: | + | * [[Sacred 2:Damage|Damage]]: 59-59 [[Sacred 2:Physical|Physical]] |
− | * [[Sacred 2:Attack Value|Attack value]]: | + | * [[Sacred 2:Attack Value|Attack value]]: 77 (normal: 24) |
− | * [[Sacred 2:Defense Value|Defense value]]: | + | * [[Sacred 2:Defense Value|Defense value]]: 41 (normal: 21) |
− | * [[Sacred 2:Armor|Resistances]]: | + | * [[Sacred 2:Armor|Resistances]]: 86 (24 Physical, 18 [[Sacred 2:Magic|Magic]], 18 [[Sacred 2:Fire|Fire]], 13 [[Sacred 2:Poison|Poison]], 13 [[Sacred 2:Ice|Ice]]) |
* [[Sacred 2:Max. Hitpoints|Hitpoints]]: 160 + 3.5/s | * [[Sacred 2:Max. Hitpoints|Hitpoints]]: 160 + 3.5/s | ||
− | * [[Sacred 2:Attack Speed|Attack speed]]: | + | * [[Sacred 2:Attack Speed|Attack speed]]: 110.0% |
− | * [[Sacred 2:Chance to inflict Open Wounds|Open Wounds]]: | + | * [[Sacred 2:Chance to inflict Open Wounds|Open Wounds]]: 32.5% |
From Sigma tooltip: | From Sigma tooltip: | ||
Line 46: | Line 46: | ||
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
| | | | ||
− | *Frenzy - Hits increase the duration of Berserk Form. (+0.35 seconds per hit) | + | *'''Frenzy''' - Hits increase the duration of Berserk Form. (+0.35 seconds per hit) |
− | *Fury - Faster melee attacks. (20% attack speed | + | *'''Fury''' - Faster melee attacks. (20% boost to [[Sacred 2:Attack Speed|attack speed]] and [[Sacred 2:Casting Speed|cast speed]]) |
|} | |} | ||
---- | ---- | ||
Line 53: | Line 53: | ||
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | |width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | ||
| | | | ||
− | *Concentration - Increased duration of the Berserk Form. (7 seconds + 3 per CA level) | + | *'''Concentration''' - Increased duration of the Berserk Form. (7 seconds + 3 per CA level) |
− | *Steal Life - Increase the life stolen with each hit. (2.2 + 8 per CA level) | + | *'''Steal Life''' - Increase the life stolen with each hit. (2.2 + 0.8 per CA level) |
|} | |} | ||
---- | ---- | ||
Line 60: | Line 60: | ||
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
| | | | ||
− | *Frenzy - Hits increase the duration of Berserk Form. (+0.35 seconds per hit) | + | *'''Frenzy''' - Hits increase the duration of Berserk Form. (+0.35 seconds per hit) |
− | *Blood Frenzy - An additional spell for the berserk. (Grants the [[Sacred 2:Frenzy|Frenzy]] CA) | + | *'''Blood Frenzy''' - An additional spell for the berserk. (Grants the [[Sacred 2:Frenzy|Frenzy]] CA) |
|} | |} | ||
Line 76: | Line 76: | ||
==Skills and Attributes== | ==Skills and Attributes== | ||
The following [[Sacred 2:Skills|skills]] will affect this combat art: | The following [[Sacred 2:Skills|skills]] will affect this combat art: | ||
+ | |||
*[[Sacred 2:Dragon Magic Lore|Dragon Magic Lore]] - increases [[Sacred 2:Casting Speed|casting speed]] but '''NOT''' the damage or any of the Dragon Berserk's abilities. Allows for modification points. | *[[Sacred 2:Dragon Magic Lore|Dragon Magic Lore]] - increases [[Sacred 2:Casting Speed|casting speed]] but '''NOT''' the damage or any of the Dragon Berserk's abilities. Allows for modification points. | ||
+ | |||
*[[Sacred 2:Dragon Magic Focus|Dragon Magic Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. | *[[Sacred 2:Dragon Magic Focus|Dragon Magic Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. | ||
+ | |||
*[[Sacred 2:Concentration |Concentration]] - directly improves regeneration time | *[[Sacred 2:Concentration |Concentration]] - directly improves regeneration time | ||
+ | |||
*[[Sacred 2:Tactics Lore|Tactics Lore]], [[Sacred 2:Ancient Magic|Ancient Magic]] do '''not''' raise the damage - no skills do. | *[[Sacred 2:Tactics Lore|Tactics Lore]], [[Sacred 2:Ancient Magic|Ancient Magic]] do '''not''' raise the damage - no skills do. | ||
The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
+ | |||
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time of Dragon Berserk (but not the regeneration time of his special CA's) | *[[Sacred 2:Stamina|Stamina]] will lower regeneration time of Dragon Berserk (but not the regeneration time of his special CA's) | ||
+ | |||
*Neither '''Strength''' nor '''Intelligence''' increase his damage | *Neither '''Strength''' nor '''Intelligence''' increase his damage | ||
Line 88: | Line 94: | ||
*All of the Dragon Berserk's innate abilities (and his special CA's) scale with CA level. However, they also scale with character level, meaning a Dragon Berserk with only one rune read will be much more powerful when the character is level 50 than when they are level 1. This scaling (partially) makes up for the fact that no attributes or skills increase his power. | *All of the Dragon Berserk's innate abilities (and his special CA's) scale with CA level. However, they also scale with character level, meaning a Dragon Berserk with only one rune read will be much more powerful when the character is level 50 than when they are level 1. This scaling (partially) makes up for the fact that no attributes or skills increase his power. | ||
− | *Suggested modifications are | + | *Suggested modifications are '''Fury,''' '''Steal Life,''' and '''Blood Frenzy.''' These will increase his offensive powers massively. The other modifications all work to increase the duration - they are unneccessary as hits already make the form last longer even without mods. Landing hits faster, harder, and more reliably is more important. |
*In Bronze and Silver, the Dragon Berserk can go toe-to-toe with most bosses and be used as a boss-slayer due to high life steal and offensive power. | *In Bronze and Silver, the Dragon Berserk can go toe-to-toe with most bosses and be used as a boss-slayer due to high life steal and offensive power. | ||
Line 100: | Line 106: | ||
== Pros and Cons == | == Pros and Cons == | ||
− | Pros | + | '''Pros''' |
− | * Extremely powerful in lower difficulty levels, especially with the Life Leech ability enhanced with | + | * Extremely powerful in lower difficulty levels, especially with the Life Leech ability enhanced with '''Steal Life''' mod. |
− | * With the | + | * With the '''Frenzy''' modifications, hits can easily sustain the Dragon Berserk form. But even without them, so long as the Dragon Berserk remains in combat and able to land hits, he can sustain the form indefinitely. |
− | * The [[Sacred 2:Community Patch|Community Patch]] significantly improves the offensive and defensive powers of the Dragon Berserk while granting him access to [[Sacred 2:Trophies|alchemy trophies]], making the Dragon Berserk viable even in higher difficulties. | + | * The [[Sacred 2:Community Patch|Community Patch]] significantly improves the offensive and defensive powers of the Dragon Berserk while granting him access to [[Sacred 2:Potions|potions]], [[Sacred 2:Buff|buff]] slots, and [[Sacred 2:Trophies|alchemy trophies]], making the Dragon Berserk viable even in higher difficulties. |
− | |||
− | |||
+ | '''Cons''' | ||
* A player cannot open containers, talk to [[Sacred 2:NPC|NPCs]] or use mounts, merchants, smiths or runemasters while in this form. He also cannot manage his inventory, CA's or combos. | * A player cannot open containers, talk to [[Sacred 2:NPC|NPCs]] or use mounts, merchants, smiths or runemasters while in this form. He also cannot manage his inventory, CA's or combos. | ||
* Without the Community Patch, the Dragon Berserk suffers significantly in offensive and defensive capability in Platinum and Niobium. | * Without the Community Patch, the Dragon Berserk suffers significantly in offensive and defensive capability in Platinum and Niobium. | ||
− | * No skills, equipment, or attributes affect the powers of the Dragon Berserk. Only the level of the CA will increase his power. | + | * No skills, equipment, or attributes affect the powers of the Dragon Berserk. Only the level of the CA (and higher character level) will increase his power. |
− | |||
== Stats Chart == | == Stats Chart == | ||
Line 118: | Line 122: | ||
*[[Sacred 2:Dragon Mage|Dragon Mage]] | *[[Sacred 2:Dragon Mage|Dragon Mage]] | ||
*[[Sacred 2:Combat Arts|Combat Arts]] | *[[Sacred 2:Combat Arts|Combat Arts]] | ||
+ | *[[Sacred 2:Dragon Mage Guides|Dragon Mage Guides]] | ||
*[[Sacred 2:Skills|Skills]] | *[[Sacred 2:Skills|Skills]] | ||
− | |||
==Gallery== | ==Gallery== | ||
− | |||
{| | {| | ||
|{{S2frame|[[File:Dm dberserk.jpg|x175px]]|none}} | |{{S2frame|[[File:Dm dberserk.jpg|x175px]]|none}} |
Latest revision as of 01:56, 31 December 2017
Modifications
|
|
Skills and Attributes
The following skills will affect this combat art:
- Dragon Magic Lore - increases casting speed but NOT the damage or any of the Dragon Berserk's abilities. Allows for modification points.
- Dragon Magic Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time
- Tactics Lore, Ancient Magic do not raise the damage - no skills do.
The following attributes will affect this combat art:
- Stamina will lower regeneration time of Dragon Berserk (but not the regeneration time of his special CA's)
- Neither Strength nor Intelligence increase his damage
Usage Strategies
- All of the Dragon Berserk's innate abilities (and his special CA's) scale with CA level. However, they also scale with character level, meaning a Dragon Berserk with only one rune read will be much more powerful when the character is level 50 than when they are level 1. This scaling (partially) makes up for the fact that no attributes or skills increase his power.
- Suggested modifications are Fury, Steal Life, and Blood Frenzy. These will increase his offensive powers massively. The other modifications all work to increase the duration - they are unneccessary as hits already make the form last longer even without mods. Landing hits faster, harder, and more reliably is more important.
- In Bronze and Silver, the Dragon Berserk can go toe-to-toe with most bosses and be used as a boss-slayer due to high life steal and offensive power.
- In this form the Dragon Mage's normal combat arts are replaced with special new ones, though he can still use his Divine Gift while in Berserk form.
- Needless to say the Dragon Berserk cannot ride a Horse or Draconicon. The Dragon Mage will automatically dismount to shapeshift and cannot re-mount until changing back.
Combo Recommendations
Dragon Berserk can't function as part of a combo as it is a shapeshifting form
Pros and Cons
Pros
- Extremely powerful in lower difficulty levels, especially with the Life Leech ability enhanced with Steal Life mod.
- With the Frenzy modifications, hits can easily sustain the Dragon Berserk form. But even without them, so long as the Dragon Berserk remains in combat and able to land hits, he can sustain the form indefinitely.
- The Community Patch significantly improves the offensive and defensive powers of the Dragon Berserk while granting him access to potions, buff slots, and alchemy trophies, making the Dragon Berserk viable even in higher difficulties.
Cons
- A player cannot open containers, talk to NPCs or use mounts, merchants, smiths or runemasters while in this form. He also cannot manage his inventory, CA's or combos.
- Without the Community Patch, the Dragon Berserk suffers significantly in offensive and defensive capability in Platinum and Niobium.
- No skills, equipment, or attributes affect the powers of the Dragon Berserk. Only the level of the CA (and higher character level) will increase his power.
Stats Chart
See Also
Gallery
|
|
|
|