Difference between revisions of "Sacred 2:Smoke Without Fire"
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* [[Sacred 2:Chance to reflect: Close Combat|Chance to reflect: Close Combat]] +X% (Shield) | * [[Sacred 2:Chance to reflect: Close Combat|Chance to reflect: Close Combat]] +X% (Shield) | ||
* [[Sacred 2:Chance to evade|Chance to evade]] +X% (Shield) | * [[Sacred 2:Chance to evade|Chance to evade]] +X% (Shield) | ||
− | * [[Sacred 2:Spell Resistance|Spell Resistance]] +X% (Shield) | + | * [[Sacred 2:Spell Resistance X%|Spell Resistance]] +X% (Shield) |
* [[Sacred 2:Defense Value|Defense Value]] +X% (Shield) | * [[Sacred 2:Defense Value|Defense Value]] +X% (Shield) | ||
* [[sacred 2:Ranged Defense Value|Ranged Defense Value]] +X (Shield) | * [[sacred 2:Ranged Defense Value|Ranged Defense Value]] +X (Shield) |
Latest revision as of 02:33, 3 January 2017
This page is about additional content added from the CM Patch.
The contents of this page are exclusive content found only by installing the Community Patch. |
Technical DataClass: All Set name: Smoke Without Fire Set Item Names:
Available sockets: Bonus to Combat Arts
Bonus to Skills
Bonus to Attributes
Item Modifiers
About the Set
The Set BonusesThese bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
Recommended pieces
Set Item Drop Levels
See Also
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